Player Matchup

Sylvanus
Sylvanus
CriMs_zeus
Sylvanus
Level 146
God Stats
1W - 0L
1,554 SR
Queue Stats
57W - 59L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FONZE___
Ah Muzen Cab
Level 102
God Stats
7W - 7L
1,495 SR
Queue Stats
381W - 379L
1,471 Elo+
Solo
Rama
Rama
German_Mode
Rama
Level 147
God Stats
1W - 1L
1,401 SR
Queue Stats
143W - 153L
1,429 Elo+
Solo
Zeus
Zeus
Morganfreeman39
Zeus
Level 61
God Stats
1W - 0L
1,464 SR
Queue Stats
3W - 1L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
OstrichGuy
Tsukuyomi
Level 148
God Stats
3W - 0L
1,701 SR
Queue Stats
98W - 97L
1,479 Elo+
Party 1
Team Averages
Level 121
1,523 SR
1,510 Elo+

VS

Team Averages
Level 110
1,517 SR
1,485 Elo+
Sylvanus
Sylvanus
Chuca136
Sylvanus
Level 106
God Stats
1W - 3L
1,400 SR
Queue Stats
208W - 194L
1,464 Elo+
Solo
Merlin
Merlin
DivPrime
Merlin
Level 88
God Stats
4W - 8L
1,380 SR
Queue Stats
553W - 545L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Malaniz777
Cliodhna
Level 106
God Stats
3W - 4L
1,631 SR
Queue Stats
318W - 352L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
RIP_KOBE_BEAN824
Baba Yaga
Level 123
God Stats
6W - 4L
1,651 SR
Queue Stats
613W - 690L
1,420 Elo+
Solo
Nike
Nike
Tacoer
Nike
Level 127
God Stats
0W - 1L
1,521 SR
Queue Stats
130W - 118L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CriMs_zeus
Sylvanus
20
3 / 3 / 23
12,271
767
11,723
22,963
30,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
FONZE___
Ah Muzen Cab
20
8 / 4 / 18
12,333
771
21,868
17,156
7,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 7 / 12
10,799
675
13,012
19,800
8,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 5 / 16
12,486
780
20,499
14,332
5,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
OstrichGuy
Tsukuyomi
19
7 / 5 / 16
12,624
789
12,828
21,230
26,504
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chuca136
Sylvanus
18
4 / 7 / 13
11,046
690
10,050
20,370
28,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
DivPrime
Merlin
20
7 / 2 / 11
12,736
796
15,621
10,423
4,330
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Malaniz777
Cliodhna
15
3 / 10 / 12
10,762
673
15,191
20,888
7,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
19
5 / 5 / 12
11,664
729
25,067
17,332
6,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Tacoer
Nike
18
5 / 6 / 12
11,300
706
14,127
23,754
21,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
29
Kills
24
24
Deaths
30
85
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chuca136
Sylvanus
4
7
13
1.5
W
Sylvanus
CriMs_zeus
Sylvanus
3
3
23
4.83
L
Merlin
DivPrime
Merlin
7
2
11
6.25
W
Ah Muzen Cab
FONZE___
Ah Muzen Cab
8
4
18
4.25
W
3
7
12
1.29
L
Cliodhna
Malaniz777
Cliodhna
3
10
12
0.9
W
8
5
16
3.2
W
Tsukuyomi
OstrichGuy
Tsukuyomi
7
5
16
3
L
Baba Yaga
5
5
12
2.2
L
Nike
Tacoer
Nike
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,930
Damage
80,056
95,481
Taken
92,767
79,295
Mitigated
69,056
46,756
Healing
35,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chuca136
Sylvanus
10,050
781
6,136
4,614
20,370
28,768
143
8,683
11,687
13,904
0
W
Sylvanus
CriMs_zeus
Sylvanus
11,723
3,658
12,786
10,883
22,963
30,952
281
10,949
11,836
19,629
0
L
Merlin
DivPrime
Merlin
15,621
582
959
1,802
10,423
4,330
536
2,105
8,318
40,891
0
W
Ah Muzen Cab
FONZE___
Ah Muzen Cab
21,868
4,102
1,613
4,319
17,156
7,819
3,051
9,391
7,568
0
49,589
W
13,012
10,149
1,835
5,476
19,800
8,162
1,560
13,068
6,518
0
33,107
L
Cliodhna
Malaniz777
Cliodhna
15,191
318
2,521
3,785
20,888
7,375
2,014
6,893
13,995
0
23,130
W
20,499
2,409
1,895
3,016
14,332
5,858
324
8,893
5,348
37,747
0
W
Tsukuyomi
OstrichGuy
Tsukuyomi
12,828
1,722
2,244
2,689
21,230
26,504
118
8,437
12,270
0
23,311
L
Baba Yaga
25,067
1,603
2,523
4,612
17,332
6,639
839
6,837
10,495
45,643
0
L
Nike
Tacoer
Nike
14,127
584
1,775
6,716
23,754
21,944
429
7,704
16,050
0
25,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
57,508
193
Minions Killed
189
0
Camps Cleared
0
1,424,204
Distance Traveled
1,382,110
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,046
690
8
1
0
232,904
0
W
Sylvanus
12,271
767
21
1
0
286,534
0
L
Merlin
12,736
796
65
4
0
292,170
0
W
Ah Muzen Cab
12,333
771
64
4
0
301,898
0
W
Rama
10,799
675
55
3
0
230,710
0
L
Cliodhna
10,762
673
20
1
0
268,344
0
W
Zeus
12,486
780
40
3
0
302,914
0
W
Tsukuyomi
12,624
789
13
1
0
302,148
2
L
Baba Yaga
11,664
729
53
3
0
266,390
0
L
Nike
11,300
706
43
3
0
322,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role