Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MrKirk
Chaac
Level 159
God Stats
16W - 12L
1,588 SR
Queue Stats
907W - 857L
1,520 Elo+
Party 2
Anhur
Anhur
REDEVEL
Anhur
Level 119
God Stats
1W - 1L
1,396 SR
Queue Stats
24W - 23L
1,516 Elo+
Solo
Scylla
Scylla
SazelZa
Scylla
Level 160
God Stats
6W - 12L
1,315 SR
Queue Stats
787W - 727L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ronnyskj
Tsukuyomi
Level 81
God Stats
15W - 12L
1,656 SR
Queue Stats
826W - 850L
1,456 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,502 Elo+

VS

Team Averages
Level 127
1,548 SR
1,512 Elo+
Jing Wei
Jing Wei
DrunkenMonkeyMS
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 233L
1,465 Elo+
Solo
Janus
Janus
JangoDia
Janus
Level 117
God Stats
8W - 6L
1,581 SR
Queue Stats
156W - 147L
1,520 Elo+
Party 1
King Arthur
King Arthur
LOSERXDD
King Arthur
Level 109
God Stats
2W - 1L
1,504 SR
Queue Stats
52W - 64L
1,477 Elo+
Party 1
Bacchus
Bacchus
ShadowMedy
Bacchus
Level 146
God Stats
6W - 4L
1,488 SR
Queue Stats
177W - 173L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
kokosjump
Ne Zha
Level 119
God Stats
1W - 1L
1,670 SR
Queue Stats
103W - 85L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 2 / 18
12,622
742
17,118
24,512
33,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
MrKirk
Chaac
20
6 / 2 / 17
12,365
727
19,122
28,588
26,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
REDEVEL
Anhur
19
3 / 3 / 17
11,766
692
15,786
16,858
9,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SazelZa
Scylla
19
4 / 3 / 15
12,093
711
14,006
15,865
6,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ronnyskj
Tsukuyomi
18
7 / 6 / 12
12,135
714
19,526
20,518
9,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 8 / 5
11,025
649
12,466
17,950
6,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
JangoDia
Janus
18
3 / 5 / 6
10,528
619
25,617
14,766
6,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LOSERXDD
King Arthur
18
2 / 6 / 10
11,211
659
10,944
21,455
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
ShadowMedy
Bacchus
19
3 / 3 / 9
11,497
676
14,856
20,386
32,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
kokosjump
Ne Zha
18
4 / 4 / 6
10,731
631
21,155
16,778
7,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
26
Kills
15
16
Deaths
26
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
18
7.5
L
Jing Wei
3
8
5
0.69
L
Janus
JangoDia
Janus
3
5
6
1.2
L
King Arthur
LOSERXDD
King Arthur
2
6
10
1.17
W
Chaac
MrKirk
Chaac
6
2
17
7.25
W
Anhur
REDEVEL
Anhur
3
3
17
3.83
W
Scylla
SazelZa
Scylla
4
3
15
3.83
L
Bacchus
ShadowMedy
Bacchus
3
3
9
2.5
L
Ne Zha
kokosjump
Ne Zha
4
4
6
1.75
W
Tsukuyomi
ronnyskj
Tsukuyomi
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,558
Damage
85,038
106,341
Taken
91,335
86,686
Mitigated
76,100
44,753
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,118
1,914
2,150
4,836
24,512
33,992
594
7,255
16,534
39,117
0
L
Jing Wei
12,466
9,965
2,279
3,124
17,950
6,216
0
5,852
12,062
0
28,435
L
Janus
JangoDia
Janus
25,617
191
620
1,838
14,766
6,046
0
4,915
9,811
47,197
0
L
King Arthur
LOSERXDD
King Arthur
10,944
658
1,627
2,830
21,455
23,856
0
8,268
13,013
3,049
16,954
W
Chaac
MrKirk
Chaac
19,122
1,617
4,027
14,562
28,588
26,658
984
12,607
15,551
0
34,590
W
Anhur
REDEVEL
Anhur
15,786
6,010
2,011
2,970
16,858
9,688
1,083
6,839
9,832
0
33,865
W
Scylla
SazelZa
Scylla
14,006
1,827
3,541
1,848
15,865
6,655
1,065
6,676
8,971
31,701
0
L
Bacchus
ShadowMedy
Bacchus
14,856
565
2,160
5,286
20,386
32,242
0
5,368
14,965
28,370
0
L
Ne Zha
kokosjump
Ne Zha
21,155
2,309
468
6,085
16,778
7,740
0
6,378
10,360
0
35,897
W
Tsukuyomi
ronnyskj
Tsukuyomi
19,526
4,469
3,565
5,243
20,518
9,693
1,365
8,634
11,749
0
37,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
54,992
198
Minions Killed
168
0
Camps Cleared
0
1,672,818
Distance Traveled
1,581,969
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,622
742
29
2
0
327,346
3
L
Jing Wei
11,025
649
49
3
0
279,760
0
L
Janus
10,528
619
51
3
0
344,717
0
L
King Arthur
11,211
659
26
2
0
314,314
0
W
Chaac
12,365
727
19
1
0
374,374
3
W
Anhur
11,766
692
53
3
0
299,189
2
W
Scylla
12,093
711
52
3
0
340,711
1
L
Bacchus
11,497
676
23
1
0
343,219
0
L
Ne Zha
10,731
631
19
1
0
299,959
3
W
Tsukuyomi
12,135
714
45
3
0
331,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role