Player Matchup

Anhur
Anhur
Anymels
Anhur
Level 107
God Stats
2W - 2L
1,798 SR
Queue Stats
97W - 94L
1,520 Elo+
Solo
Merlin
Merlin
Harlecop1
Merlin
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
41W - 20L
1,695 Elo+
Solo
Agni
Agni
Payback1L
Agni
Level 148
God Stats
1W - 1L
1,884 SR
Queue Stats
38W - 32L
1,587 Elo+
Solo
Pele
Pele
bcheekz
Pele
Level 88
God Stats
1W - 1L
1,717 SR
Queue Stats
63W - 44L
1,627 Elo+
Solo
Skadi
Skadi
flammablepuppy
Skadi
Level 104
God Stats
529W - 494L
1,624 SR
Queue Stats
558W - 544L
1,621 Elo+
Solo
Team Averages
Level 103
1,745 SR
1,610 Elo+

VS

Team Averages
Level 128
1,653 SR
1,581 Elo+
Nu Wa
Nu Wa
Galdro
Nu Wa
Level 151
God Stats
2W - 3L
1,585 SR
Queue Stats
81W - 66L
1,618 Elo+
Solo
Anhur
Anhur
Lorelei7469
Anhur
Level 71
God Stats
26W - 28L
1,548 SR
Queue Stats
390W - 450L
1,558 Elo+
Solo
Xbalanque
Xbalanque
NeburSZ1234
Xbalanque
Level 154
God Stats
2W - 1L
1,610 SR
Queue Stats
141W - 126L
1,523 Elo+
Solo
Chaac
Chaac
Ryphex
Chaac
Level 127
God Stats
1W - 0L
1,889 SR
Queue Stats
56W - 39L
1,625 Elo+
Solo
Cabrakan
Cabrakan
Torin2894
Cabrakan
Level 139
God Stats
9W - 6L
1,635 SR
Queue Stats
310W - 311L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anymels
Anhur
16
2 / 5 / 6
9,919
992
6,576
12,900
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Harlecop1
Merlin
16
2 / 3 / 7
9,983
998
12,862
11,098
4,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
5 / 9 / 5
10,749
1,075
15,454
12,609
4,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
bcheekz
Pele
16
0 / 8 / 7
9,205
921
9,535
18,091
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 5
10,886
1,089
14,947
17,172
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

98

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Galdro
Nu Wa
18
14 / 2 / 13
12,796
1,280
22,764
8,900
3,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 3 / 20
10,968
1,097
8,037
11,484
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
NeburSZ1234
Xbalanque
18
7 / 3 / 19
11,794
1,179
13,550
10,481
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Ryphex
Chaac
17
1 / 0 / 21
10,875
1,088
11,269
15,109
18,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cabrakan
Torin2894
Cabrakan
18
3 / 3 / 23
10,478
1,048
11,794
19,277
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
126
11
Kills
30
30
Deaths
11
30
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anymels
Anhur
2
5
6
1
W
Nu Wa
Galdro
Nu Wa
14
2
13
10.25
L
Merlin
Harlecop1
Merlin
2
3
7
1.83
W
5
3
20
5
W
Xbalanque
NeburSZ1234
Xbalanque
7
3
19
5.5
L
Agni
5
9
5
0.83
W
Chaac
Ryphex
Chaac
1
0
21
11.5
W
Cabrakan
Torin2894
Cabrakan
3
3
23
4.83
L
Pele
bcheekz
Pele
0
8
7
0.44
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,374
Damage
67,414
71,870
Taken
65,251
40,065
Mitigated
56,228
8,576
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anymels
Anhur
6,576
2,982
0
1,754
12,900
5,311
0
6,579
6,108
0
26,544
W
Nu Wa
Galdro
Nu Wa
22,764
6,355
0
2,495
8,900
3,678
0
3,625
5,275
41,559
0
L
Merlin
Harlecop1
Merlin
12,862
1,507
1,004
2,661
11,098
4,577
0
4,677
6,308
35,532
0
W
8,037
4,498
0
884
11,484
4,213
0
4,560
6,924
0
26,547
W
Xbalanque
NeburSZ1234
Xbalanque
13,550
8,288
0
1,388
10,481
3,883
0
5,540
4,941
0
34,420
L
Agni
15,454
533
0
340
12,609
4,891
0
5,573
6,907
33,057
0
W
Chaac
Ryphex
Chaac
11,269
1,512
1,361
4,987
15,109
18,234
0
4,929
10,180
0
34,071
W
Cabrakan
Torin2894
Cabrakan
11,794
1,152
0
837
19,277
26,220
0
9,662
9,615
23,516
0
L
Pele
bcheekz
Pele
9,535
1,368
0
2,136
18,091
7,642
0
9,322
8,516
0
28,130
L
14,947
4,826
0
681
17,172
17,644
0
7,298
9,473
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
56,911
193
Minions Killed
199
8
Camps Cleared
10
977,789
Distance Traveled
1,040,576
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,919
992
44
4
3
181,249
2
W
Nu Wa
12,796
1,280
41
4
2
190,279
1
L
Merlin
9,983
998
45
5
0
204,285
0
W
Anhur
10,968
1,097
35
4
4
181,788
0
W
Xbalanque
11,794
1,179
39
4
2
179,783
1
L
Agni
10,749
1,075
49
5
3
202,488
1
W
Chaac
10,875
1,088
47
5
1
259,214
1
W
Cabrakan
10,478
1,048
37
4
1
229,512
2
L
Pele
9,205
921
25
3
1
215,634
0
L
Skadi
10,886
1,089
30
3
1
174,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role