Player Matchup

Sylvanus
Sylvanus
DemonicMisery
Sylvanus
Level 124
God Stats
1W - 3L
1,277 SR
Queue Stats
40W - 45L
1,362 Elo+
Party 3
Scylla
Scylla
GalaxyAries331
Scylla
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 3
Artemis
Artemis
YaaMommasMan-
Artemis
Level 26
God Stats
8W - 11L
1,422 SR
Queue Stats
8W - 13L
1,330 Elo+
Party 3
Thor
Thor
halleberry34
Thor
Level 85
God Stats
2W - 2L
1,576 SR
Queue Stats
204W - 202L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
unwanted-KD
Gilgamesh
Level 18
God Stats
3W - 3L
1,336 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 3
Team Averages
Level 53
1,422 SR
1,386 Elo+

VS

Team Averages
Level 80
1,505 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlastSupreme
Medusa
Level 45
God Stats
4W - 2L
1,653 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 1
Atlas
Atlas
PharoaheM13
Atlas
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 2
Vulcan
Vulcan
RazelLove
Vulcan
Level 103
God Stats
1W - 0L
1,370 SR
Queue Stats
10W - 4L
1,618 Elo+
Party 2
Ravana
Ravana
Wendx12
Ravana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DemonicMisery
Sylvanus
7
1 / 2 / 1
4,852
485
3,640
7,605
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
4,662
466
675
3,988
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
7
1 / 4 / 1
4,586
459
4,337
4,962
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 0
5,994
599
2,310
7,799
2,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
unwanted-KD
Gilgamesh
8
0 / 3 / 0
4,395
440
1,897
6,435
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 0 / 2
6,978
698
6,144
6,306
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
4 / 2 / 1
5,805
581
5,568
5,047
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,307
531
1,706
4,142
1,123
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
RazelLove
Vulcan
11
2 / 0 / 3
6,228
623
1,928
2,308
759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Wendx12
Ravana
10
4 / 1 / 2
6,243
624
5,304
4,323
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
16
16
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
2
6
W
Medusa
4
2
1
2.25
L
Sylvanus
DemonicMisery
Sylvanus
1
2
1
0.75
L
0
5
0
0
W
1
1
5
3.5
W
Vulcan
RazelLove
Vulcan
2
0
3
3.5
W
Ravana
Wendx12
Ravana
4
1
2
5
L
Artemis
1
4
1
0.38
L
2
2
0
1
L
Gilgamesh
unwanted-KD
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
20,650
30,789
Taken
22,126
13,834
Mitigated
9,196
3,773
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,144
900
0
2,620
6,306
4,968
68
579
5,402
7,303
32,218
W
Medusa
5,568
2,755
0
330
5,047
1,081
434
1,232
3,815
0
25,641
L
Sylvanus
DemonicMisery
Sylvanus
3,640
1,099
215
2,190
7,605
6,203
0
1,749
5,814
14,859
0
L
675
235
0
55
3,988
1,041
0
1,729
2,259
14,779
0
W
1,706
1,072
0
0
4,142
1,123
310
1,566
2,576
8,060
0
W
Vulcan
RazelLove
Vulcan
1,928
337
0
1,013
2,308
759
853
505
1,715
27,650
0
W
Ravana
Wendx12
Ravana
5,304
2,116
0
2,106
4,323
1,265
122
345
3,978
0
32,178
L
Artemis
4,337
1,992
35
166
4,962
1,785
429
422
4,498
0
14,721
L
2,310
727
0
750
7,799
2,404
0
158
7,570
0
35,918
L
Gilgamesh
unwanted-KD
Gilgamesh
1,897
428
0
362
6,435
2,401
312
747
5,236
0
16,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
30,561
180
Minions Killed
276
0
Camps Cleared
0
859,304
Distance Traveled
1,001,970
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,978
698
78
8
0
212,155
4
W
Medusa
5,805
581
47
5
0
195,266
1
L
Sylvanus
4,852
485
28
3
0
149,315
0
L
Scylla
4,662
466
33
3
0
145,542
0
W
Atlas
5,307
531
21
2
0
187,695
0
W
Vulcan
6,228
623
62
6
0
173,123
2
W
Ravana
6,243
624
68
7
0
233,731
0
L
Artemis
4,586
459
24
2
0
178,969
2
L
Thor
5,994
599
66
7
0
175,369
1
L
Gilgamesh
4,395
440
29
3
0
210,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role