Player Matchup

Fafnir
Fafnir
Broetchenpirat
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
ChrissiBaby91
Jing Wei
Level 157
God Stats
5W - 12L
1,267 SR
Queue Stats
742W - 777L
1,456 Elo+
Party 2
Eset
Eset
geschulzter
Eset
Level 159
God Stats
17W - 17L
1,493 SR
Queue Stats
1,278W - 1,254L
1,461 Elo+
Party 2
Ymir
Ymir
seiler1akk
Ymir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 120L
1,474 Elo+
Party 2
Hera
Hera
shutupanddiecp
Hera
Level 119
God Stats
2W - 6L
1,270 SR
Queue Stats
381W - 419L
1,554 Elo+
Solo
Team Averages
Level 141
1,406 SR
1,487 Elo+

VS

Team Averages
Level 111
1,443 SR
1,507 Elo+
Bastet
Bastet
DeusExBellum
Bastet
Level 135
God Stats
3W - 4L
1,344 SR
Queue Stats
455W - 481L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
DreadLockBarista
Ah Puch
Level 125
God Stats
4W - 2L
1,590 SR
Queue Stats
195W - 212L
1,504 Elo+
Party 1
Tiamat
Tiamat
ThyBlackBeard
Tiamat
Level 96
God Stats
2W - 2L
1,557 SR
Queue Stats
264W - 248L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
hazalekintaş
Heimdallr
Level 69
God Stats
15W - 24L
1,406 SR
Queue Stats
452W - 483L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
stoupe 23
Xing Tian
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
285W - 273L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,941
663
6,712
21,528
24,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ChrissiBaby91
Jing Wei
17
1 / 4 / 5
10,106
674
4,320
10,604
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 6
9,398
627
9,813
14,903
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 5
10,103
674
7,743
35,130
36,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 6 / 2
11,986
799
15,305
14,389
7,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
16 / 2 / 10
12,534
836
23,214
14,667
8,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 3 / 17
11,472
765
24,880
10,542
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 16
9,995
666
12,591
10,139
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
hazalekintaş
Heimdallr
18
3 / 0 / 23
10,844
723
16,468
8,872
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
stoupe 23
Xing Tian
17
2 / 3 / 22
10,515
701
6,345
17,138
22,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
10
Kills
28
28
Deaths
11
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Jing Wei
ChrissiBaby91
Jing Wei
1
4
5
0.88
W
Bastet
16
2
10
10.5
W
5
3
17
4.5
W
2
3
16
3.33
L
1
7
6
0.57
W
Heimdallr
hazalekintaş
Heimdallr
3
0
23
14.5
L
1
7
5
0.5
L
6
6
2
1.17
W
Xing Tian
stoupe 23
Xing Tian
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
83,498
96,554
Taken
61,358
79,606
Mitigated
45,303
28,742
Healing
23,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,712
1,953
4,639
4,714
21,528
24,295
519
10,461
11,067
8,992
0
L
Jing Wei
ChrissiBaby91
Jing Wei
4,320
1,996
780
1,790
10,604
4,442
1,639
4,979
5,625
0
19,185
W
Bastet
23,214
6,417
4,577
4,426
14,667
8,457
1,152
10,496
4,171
0
30,806
W
24,880
785
1,383
2,998
10,542
4,676
503
7,221
3,321
56,789
0
W
12,591
607
1,549
3,077
10,139
5,828
316
7,671
2,468
31,841
0
L
9,813
141
2,239
2,370
14,903
7,340
899
8,005
6,898
18,038
0
W
Heimdallr
hazalekintaş
Heimdallr
16,468
7,574
195
2,668
8,872
3,979
1,751
6,385
2,487
0
32,887
L
7,743
341
1,508
9,357
35,130
36,031
542
13,941
21,189
21,606
0
L
15,305
2,298
815
530
14,389
7,498
225
6,430
7,959
39,798
0
W
Xing Tian
stoupe 23
Xing Tian
6,345
1,095
1,444
1,581
17,138
22,363
405
7,800
9,338
13,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
55,360
171
Minions Killed
144
0
Camps Cleared
0
1,272,317
Distance Traveled
1,455,463
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,941
663
11
1
0
289,979
1
L
Jing Wei
10,106
674
53
4
0
241,481
0
W
Bastet
12,534
836
7
0
0
321,866
0
W
Ah Puch
11,472
765
54
4
0
285,292
1
W
Tiamat
9,995
666
32
2
0
289,348
0
L
Eset
9,398
627
18
1
0
215,298
0
W
Heimdallr
10,844
723
37
2
0
295,962
1
L
Ymir
10,103
674
26
2
0
225,585
0
L
Hera
11,986
799
63
4
0
299,974
3
W
Xing Tian
10,515
701
14
1
0
262,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role