Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold IV
Gecko 460
Nemesis
Gold IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,336 MMR
Solo
Bacchus
Bacchus
Bronze III
Jamzz__01
Bacchus
Bronze III
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,274 MMR
Party 2
Mulan
Mulan
Gold III
S2N-GODslayer
Mulan
Gold III
Level 66
God Stats
5W - 4L
1,476 SR
Queue Stats
59W - 62L
1,440 MMR
Party 1
Ullr
Ullr
Gold V
ixxooSs
Ullr
Gold V
Level 157
God Stats
4W - 4L
1,603 SR
Queue Stats
408W - 380L
1,289 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,516 SR
1,368 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,612 SR
1,355 MMR
Tsukuyomi
Tsukuyomi
Gold V
Basss Jack
Tsukuyomi
Gold V
Level 146
God Stats
24W - 25L
1,537 SR
Queue Stats
63W - 66L
1,403 MMR
Solo
Poseidon
Poseidon
Silver II
Mr_Bluemani
Poseidon
Silver II
Level 149
God Stats
10W - 9L
1,527 SR
Queue Stats
206W - 215L
1,105 MMR
Party 3
Artio
Artio
Bronze III
cecimo
Artio
Bronze III
Level 105
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Izanami
Izanami
Silver I
colour_zz
Izanami
Silver I
Level 103
God Stats
0W - 1L
1,936 SR
Queue Stats
20W - 24L
1,495 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
sznyycel
Sun Wukong
Gold V
Level 104
God Stats
3W - 5L
1,481 SR
Queue Stats
340W - 340L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 9
11,275
593
10,208
12,144
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Gecko 460
Nemesis
17
6 / 3 / 14
10,924
575
11,294
18,020
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Jamzz__01
Bacchus
14
3 / 3 / 17
10,387
547
12,103
16,878
20,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
17 / 1 / 9
12,724
670
27,438
19,513
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
ixxooSs
Ullr
16
7 / 9 / 12
10,507
553
13,001
16,533
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebCliodhnaGilgameshLoki

VS

Bans
CabrakanBastetNu WaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Basss Jack
Tsukuyomi
15
7 / 9 / 8
9,907
521
14,684
19,670
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Mr_Bluemani
Poseidon
13
3 / 12 / 6
8,946
471
9,018
14,187
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
cecimo
Artio
13
1 / 6 / 8
8,889
468
5,894
21,160
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
colour_zz
Izanami
14
3 / 4 / 1
9,780
515
7,694
14,005
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
sznyycel
Sun Wukong
16
3 / 6 / 1
10,071
530
9,534
22,172
14,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
37
Kills
17
17
Deaths
37
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
9
8.5
L
Tsukuyomi
Basss Jack
Tsukuyomi
7
9
8
1.22
W
Nemesis
Gecko 460
Nemesis
6
3
14
4.33
W
Bacchus
Jamzz__01
Bacchus
3
3
17
3.83
L
Poseidon
Mr_Bluemani
Poseidon
3
12
6
0.5
W
17
1
9
21.5
L
Artio
cecimo
Artio
1
6
8
0.83
L
Izanami
colour_zz
Izanami
3
4
1
0.88
W
Ullr
ixxooSs
Ullr
7
9
12
1.44
L
Sun Wukong
sznyycel
Sun Wukong
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,044
Damage
46,824
83,088
Taken
91,194
59,066
Mitigated
48,775
29,424
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,208
5,320
0
8,253
12,144
5,282
6,434
2,950
9,194
86,076
13,660
L
Tsukuyomi
Basss Jack
Tsukuyomi
14,684
4,284
0
3,628
19,670
7,286
0
5,059
14,366
0
50,452
W
Nemesis
Gecko 460
Nemesis
11,294
3,534
0
6,702
18,020
8,051
740
3,841
14,179
0
68,788
W
Bacchus
Jamzz__01
Bacchus
12,103
1,399
0
3,704
16,878
20,405
545
3,048
13,830
27,727
0
L
Poseidon
Mr_Bluemani
Poseidon
9,018
748
0
1,716
14,187
3,581
55
2,548
11,367
43,064
0
W
27,438
1,333
320
8,681
19,513
19,418
0
2,092
17,421
8,906
67,794
L
Artio
cecimo
Artio
5,894
221
1,386
4,754
21,160
18,155
0
9,755
10,972
24,506
0
L
Izanami
colour_zz
Izanami
7,694
5,294
0
2,276
14,005
5,308
523
4,862
9,095
0
59,820
W
Ullr
ixxooSs
Ullr
13,001
5,247
0
1,764
16,533
5,910
3,393
3,595
12,938
0
60,885
L
Sun Wukong
sznyycel
Sun Wukong
9,534
2,206
0
7,420
22,172
14,445
229
3,720
17,831
1,976
60,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,817
Gold Earned
47,593
511
Minions Killed
407
0
Camps Cleared
0
1,920,615
Distance Traveled
1,780,024
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,275
593
173
9
0
351,357
1
L
Tsukuyomi
9,907
521
72
4
0
381,379
3
W
Nemesis
10,924
575
105
6
0
435,821
7
W
Bacchus
10,387
547
17
1
0
401,939
4
L
Poseidon
8,946
471
77
4
0
326,848
9
W
Mulan
12,724
670
124
7
0
414,091
2
L
Artio
8,889
468
39
2
0
381,141
7
L
Izanami
9,780
515
107
6
0
336,030
1
W
Ullr
10,507
553
92
5
0
317,407
2
L
Sun Wukong
10,071
530
112
6
0
354,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role