Player Matchup

Charybdis
Charybdis
GoldenSuper57
Charybdis
Level 108
God Stats
0W - 1L
1,540 SR
Queue Stats
19W - 24L
1,386 Elo+
Party 2
Ravana
Ravana
TheSlyKoopa
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,361 Elo+
Solo
Chiron
Chiron
Ttv Koli 7
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
XelnithDarkGod
Cthulhu
Level 120
God Stats
1W - 2L
1,492 SR
Queue Stats
44W - 55L
1,326 Elo+
Solo
Chang'e
Chang'e
Yungboomboxx
Chang'e
Level 69
God Stats
0W - 1L
1,277 SR
Queue Stats
15W - 26L
1,301 Elo+
Solo
Team Averages
Level 83
1,462 SR
1,357 Elo+

VS

Team Averages
Level 102
1,372 SR
1,382 Elo+
Sylvanus
Sylvanus
ArsenicFlavored
Sylvanus
Level 126
God Stats
1W - 3L
1,256 SR
Queue Stats
51W - 70L
1,391 Elo+
Solo
Ganesha
Ganesha
BreathaSativa562
Ganesha
Level 98
God Stats
5W - 2L
1,426 SR
Queue Stats
393W - 435L
1,362 Elo+
Solo
Atlas
Atlas
CricketSpyder
Atlas
Level 89
God Stats
1W - 0L
1,336 SR
Queue Stats
42W - 35L
1,401 Elo+
Party 1
Fenrir
Fenrir
LunaCinder
Fenrir
Level 69
God Stats
1W - 3L
1,444 SR
Queue Stats
105W - 84L
1,399 Elo+
Party 1
He Bo
He Bo
Ophelia_Karma
He Bo
Level 128
God Stats
4W - 2L
1,400 SR
Queue Stats
137W - 136L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoldenSuper57
Charybdis
15
5 / 5 / 6
8,641
786
18,794
10,306
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
13
2 / 6 / 6
7,474
679
7,369
10,954
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Ttv Koli 7
Chiron
18
8 / 2 / 6
9,627
875
11,283
9,120
3,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 11
8,544
777
10,016
12,912
9,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Yungboomboxx
Chang'e
12
0 / 5 / 5
7,166
651
5,710
8,779
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 2 / 14
9,012
819
8,122
15,595
17,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 18
8,726
793
8,363
14,749
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 1 / 10
10,062
915
10,529
15,016
17,455
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
LunaCinder
Fenrir
15
4 / 5 / 14
9,298
845
10,407
13,929
9,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 3 / 9
9,442
858
8,514
10,209
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
15
Kills
22
22
Deaths
15
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
14
5
W
0
4
18
2.25
W
10
1
10
15
L
Charybdis
GoldenSuper57
Charybdis
5
5
6
1.6
W
Fenrir
LunaCinder
Fenrir
4
5
14
2.2
W
5
3
9
3.17
L
Ravana
2
6
6
0.83
L
Chiron
Ttv Koli 7
Chiron
8
2
6
5.5
L
0
4
11
1.38
L
Chang'e
Yungboomboxx
Chang'e
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,172
Damage
45,935
52,071
Taken
69,498
26,460
Mitigated
63,295
18,111
Healing
35,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,122
2,034
9,388
7,521
15,595
17,581
1,147
4,500
10,936
16,357
0
W
8,363
228
688
2,846
14,749
14,199
180
2,478
11,967
13,227
0
W
10,529
3,768
1,096
3,080
15,016
17,455
367
4,453
10,402
23,719
0
L
Charybdis
GoldenSuper57
Charybdis
18,794
5,889
1,492
1,351
10,306
4,011
464
6,260
4,046
0
28,285
W
Fenrir
LunaCinder
Fenrir
10,407
2,790
1,362
3,108
13,929
9,168
285
2,254
11,473
0
14,958
W
8,514
576
3,414
2,508
10,209
4,892
1,518
2,041
8,168
21,341
0
L
Ravana
7,369
2,267
371
1,417
10,954
6,642
274
6,129
4,825
0
8,565
L
Chiron
Ttv Koli 7
Chiron
11,283
5,260
694
4,277
9,120
3,094
120
7,407
1,713
0
22,038
L
10,016
572
2,086
3,102
12,912
9,355
0
8,419
4,493
23,191
0
L
Chang'e
Yungboomboxx
Chang'e
5,710
927
1,949
1,372
8,779
3,358
93
7,313
1,466
14,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
46,540
120
Minions Killed
89
0
Camps Cleared
0
979,131
Distance Traveled
1,015,877
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,012
819
22
2
0
175,585
2
W
Ganesha
8,726
793
0
0
0
227,532
2
W
Atlas
10,062
915
28
3
0
211,171
2
L
Charybdis
8,641
786
22
2
0
192,720
1
W
Fenrir
9,298
845
13
1
0
202,643
0
W
He Bo
9,442
858
26
2
0
198,946
5
L
Ravana
7,474
679
9
1
0
190,110
0
L
Chiron
9,627
875
38
3
0
213,356
1
L
Cthulhu
8,544
777
33
3
0
216,731
0
L
Chang'e
7,166
651
18
2
0
166,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role