Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ace Phantom2001
Apollo
Level 49
God Stats
3W - 2L
1,669 SR
Queue Stats
15W - 19L
1,269 Elo+
Party 1
Ares
Ares
DataBase154
Ares
Level 5
God Stats
0W - 5L
1,073 SR
Queue Stats
0W - 7L
1,045 Elo+
Party 1
Olorun
Olorun
Nineteen Seals
Olorun
Level 11
God Stats
6W - 9L
1,426 SR
Queue Stats
6W - 17L
1,182 Elo+
Party 1
Ne Zha
Ne Zha
NineteenWhales
Ne Zha
Level 37
God Stats
4W - 8L
1,246 SR
Queue Stats
136W - 147L
1,273 Elo+
Party 1
Team Averages
Level 30
1,383 SR
1,254 Elo+

VS

Team Averages
Level 102
1,555 SR
1,404 Elo+
Atlas
Atlas
Axisvil
Atlas
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 66L
1,374 Elo+
Solo
Ravana
Ravana
CaveGamer
Ravana
Level 149
God Stats
3W - 3L
1,542 SR
Queue Stats
267W - 298L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Jabri The Goat
Sun Wukong
Level 123
God Stats
7W - 2L
1,730 SR
Queue Stats
173W - 165L
1,425 Elo+
Solo
Hachiman
Hachiman
SituatedPanic95
Hachiman
Level 66
God Stats
5W - 4L
1,683 SR
Queue Stats
141W - 146L
1,428 Elo+
Solo
Scylla
Scylla
theusmatias
Scylla
Level 126
God Stats
2W - 1L
1,321 SR
Queue Stats
277W - 293L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 4 / 0
5,329
533
3,026
6,165
3,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
1 / 2 / 0
5,012
501
2,979
6,396
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 1
4,424
442
547
6,514
1,995
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,531
553
1,339
5,848
2,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,248
525
4,013
7,070
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Axisvil
Atlas
8
0 / 1 / 2
5,232
523
1,941
3,151
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
CaveGamer
Ravana
11
6 / 0 / 3
6,649
665
4,334
4,980
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Jabri The Goat
Sun Wukong
11
3 / 2 / 1
6,455
646
3,530
6,959
4,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
10
4 / 1 / 3
6,338
634
5,290
5,082
1,227
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
2 / 1 / 1
6,167
617
3,485
4,585
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
0
0.5
L
1
2
0
0.5
W
Atlas
Axisvil
Atlas
0
1
2
1
W
Ravana
CaveGamer
Ravana
6
0
3
7.5
L
0
4
1
0.13
W
Sun Wukong
Jabri The Goat
Sun Wukong
3
2
1
1.75
L
1
2
0
0.5
L
1
3
2
0.67
W
Hachiman
4
1
3
5.5
W
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
18,580
31,993
Taken
24,757
10,782
Mitigated
9,883
6,949
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,026
1,014
0
212
6,165
3,219
428
650
5,515
0
18,234
L
2,979
1,059
0
2,225
6,396
1,578
220
658
5,738
0
24,996
W
Atlas
Axisvil
Atlas
1,941
790
0
863
3,151
1,206
0
134
3,017
12,537
0
W
Ravana
CaveGamer
Ravana
4,334
1,656
0
1,485
4,980
1,514
212
198
4,782
0
34,973
L
547
251
0
0
6,514
1,995
131
631
5,883
8,073
0
W
Sun Wukong
Jabri The Goat
Sun Wukong
3,530
693
0
570
6,959
4,586
284
0
6,959
4,940
27,386
L
1,339
879
0
1,944
5,848
2,032
0
2,748
2,802
27,961
0
L
4,013
1,580
0
2,568
7,070
1,958
168
1,051
5,979
0
29,474
W
Hachiman
5,290
1,638
0
1,248
5,082
1,227
0
215
4,867
0
31,657
W
Scylla
3,485
408
0
685
4,585
1,350
0
1,339
3,246
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
30,841
219
Minions Killed
284
0
Camps Cleared
0
930,946
Distance Traveled
1,005,758
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,329
533
36
4
0
165,627
0
L
Apollo
5,012
501
53
5
0
178,426
1
W
Atlas
5,232
523
13
1
0
191,908
6
W
Ravana
6,649
665
70
7
0
233,997
5
L
Ares
4,424
442
8
1
0
196,595
0
W
Sun Wukong
6,455
646
70
7
0
194,757
3
L
Olorun
5,531
553
64
6
0
176,936
0
L
Ne Zha
5,248
525
58
6
0
213,362
0
W
Hachiman
6,338
634
64
6
0
186,348
2
W
Scylla
6,167
617
67
7
0
198,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role