Player Matchup

Sol
Sol
AkaMystic
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,615 Elo+
Party 1
Chang'e
Chang'e
Sav Stoner
Chang'e
Level 158
God Stats
0W - 3L
1,586 SR
Queue Stats
41W - 40L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
TheWickedTroop2
Kuzenbo
Level 53
God Stats
2W - 2L
1,643 SR
Queue Stats
270W - 257L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
adizzlert
Jing Wei
Level 106
God Stats
2W - 2L
1,357 SR
Queue Stats
219W - 150L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
xEcchilifex
Nu Wa
Level 160
God Stats
0W - 1L
1,562 SR
Queue Stats
52W - 43L
1,549 Elo+
Party 2
Team Averages
Level 100
1,530 SR
1,572 Elo+

VS

Team Averages
Level 80
1,568 SR
1,557 Elo+
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Erotophobic
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,598 Elo+
Party 3
Skadi
Skadi
HOMExMADExKFC
Skadi
Level 120
God Stats
10W - 6L
1,528 SR
Queue Stats
292W - 267L
1,478 Elo+
Party 4
Guan Yu
Guan Yu
HOMExMADExVODKA
Guan Yu
Level 88
God Stats
2W - 1L
1,737 SR
Queue Stats
263W - 241L
1,479 Elo+
Party 4
Atlas
Atlas
Sinistrophobic
Atlas
Level 100
God Stats
1W - 0L
1,574 SR
Queue Stats
23W - 9L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,764
674
13,469
11,987
4,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Sav Stoner
Chang'e
15
2 / 5 / 7
8,737
672
5,012
12,280
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 10
9,255
712
6,884
16,797
23,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
adizzlert
Jing Wei
16
4 / 3 / 3
9,008
693
16,440
11,938
5,185
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 9
9,130
702
17,721
11,202
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 2 / 13
9,096
700
11,330
8,926
4,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 12
9,604
739
9,614
5,238
2,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 3 / 12
10,610
816
14,944
13,287
6,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 7
10,052
773
7,198
19,421
22,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 2 / 14
11,496
884
17,046
26,253
21,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
12
Kills
19
19
Deaths
13
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
13
3.75
L
3
4
5
1.38
W
2
0
12
8
W
5
3
12
3.67
W
6
6
7
1.58
L
Chang'e
Sav Stoner
Chang'e
2
5
7
1.1
W
5
2
14
6
L
1
3
10
2
L
Jing Wei
adizzlert
Jing Wei
4
3
3
1.83
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,526
Damage
60,132
64,204
Taken
73,125
47,310
Mitigated
56,602
25,802
Healing
35,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,330
3,511
1,472
571
8,926
4,279
1,243
6,362
2,564
0
27,553
L
13,469
4,573
682
1,887
11,987
4,498
756
4,947
7,040
22,340
0
W
9,614
1,506
867
1,798
5,238
2,110
399
4,857
381
35,736
0
W
14,944
5,527
2,009
4,216
13,287
6,203
3,339
7,835
5,452
0
50,680
W
7,198
477
3,710
3,863
19,421
22,388
0
8,971
10,450
0
13,362
L
Chang'e
Sav Stoner
Chang'e
5,012
493
4,679
3,680
12,280
9,082
203
6,094
6,186
11,224
0
W
17,046
5,008
5,041
11,974
26,253
21,622
38
15,061
11,192
29,326
0
L
6,884
2,557
1,384
3,854
16,797
23,878
364
5,523
11,274
13,646
0
L
Jing Wei
adizzlert
Jing Wei
16,440
13,978
803
3,534
11,938
5,185
128
4,122
7,816
0
29,024
L
17,721
3,820
2,103
3,196
11,202
4,667
437
5,974
5,228
36,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
50,858
121
Minions Killed
193
0
Camps Cleared
0
1,129,886
Distance Traveled
1,194,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,096
700
44
3
0
216,908
0
L
Sol
8,764
674
26
2
0
217,117
0
W
Sol
9,604
739
44
3
0
259,103
0
W
Skadi
10,610
816
65
5
0
224,967
0
W
Guan Yu
10,052
773
18
1
0
231,697
0
L
Chang'e
8,737
672
21
2
0
198,746
0
W
Atlas
11,496
884
22
2
0
261,717
0
L
Kuzenbo
9,255
712
6
0
0
259,825
1
L
Jing Wei
9,008
693
31
2
0
235,511
0
L
Nu Wa
9,130
702
37
3
0
218,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role