Player Matchup

Bacchus
Bacchus
AnOpGranny
Bacchus
Level 106
God Stats
14W - 14L
1,476 SR
Queue Stats
107W - 124L
1,393 Elo+
Solo
Athena
Athena
AngelGloria15
Athena
Level 89
God Stats
3W - 7L
1,394 SR
Queue Stats
371W - 418L
1,486 Elo+
Solo
Loki
Loki
JgMage420
Loki
Level 101
God Stats
5W - 7L
1,569 SR
Queue Stats
27W - 47L
1,387 Elo+
Solo
Jing Wei
Jing Wei
OUROBOROUS756
Jing Wei
Level 86
God Stats
17W - 19L
1,527 SR
Queue Stats
441W - 512L
1,476 Elo+
Solo
Vulcan
Vulcan
TridentsRage
Vulcan
Level 109
God Stats
2W - 2L
1,609 SR
Queue Stats
11W - 18L
1,459 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,440 Elo+

VS

Team Averages
Level 111
1,385 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AAenforcer716
Poseidon
Level 147
God Stats
56W - 86L
1,465 SR
Queue Stats
254W - 305L
1,429 Elo+
Solo
Chernobog
Chernobog
CDHXtreme
Chernobog
Level 118
God Stats
2W - 4L
1,125 SR
Queue Stats
303W - 405L
1,415 Elo+
Party 1
Athena
Athena
Scottiejr_246
Athena
Level 69
God Stats
8W - 13L
1,338 SR
Queue Stats
196W - 302L
1,366 Elo+
Party 1
Bellona
Bellona
xxLiEUTENANTxx_
Bellona
Level 107
God Stats
174W - 191L
1,497 SR
Queue Stats
834W - 967L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnOpGranny
Bacchus
9
1 / 3 / 1
7,315
366
5,220
7,929
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 3
7,221
361
9,391
22,676
17,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
6 / 4 / 2
10,566
528
9,743
13,212
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
OUROBOROUS756
Jing Wei
16
1 / 4 / 2
10,066
503
7,533
12,826
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
16
3 / 6 / 2
9,548
477
15,003
12,007
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 2 / 3
12,604
630
12,052
11,654
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
AAenforcer716
Poseidon
19
2 / 4 / 4
11,824
591
4,850
13,976
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
CDHXtreme
Chernobog
18
5 / 2 / 9
11,300
565
15,126
14,989
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 11
10,595
530
6,832
15,748
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 3 / 4
11,670
584
8,513
17,854
22,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
25
25
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
3
4.75
W
Poseidon
AAenforcer716
Poseidon
2
4
4
1
L
Bacchus
AnOpGranny
Bacchus
1
3
1
0.5
L
0
8
3
0.19
W
Chernobog
CDHXtreme
Chernobog
5
2
9
4.75
L
Loki
6
4
2
1.75
L
Jing Wei
OUROBOROUS756
Jing Wei
1
4
2
0.5
W
4
1
11
9.5
L
Vulcan
3
6
2
0.67
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,890
Damage
47,373
68,650
Taken
74,221
36,489
Mitigated
54,164
14,664
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,052
333
3,022
6,020
11,654
4,409
4,131
7,477
3,647
93,467
0
W
Poseidon
AAenforcer716
Poseidon
4,850
161
888
5,858
13,976
5,040
2,927
2,858
10,913
104,209
0
L
Bacchus
AnOpGranny
Bacchus
5,220
739
0
2,896
7,929
6,188
62
889
6,501
20,418
0
L
9,391
3,612
131
2,815
22,676
17,536
25
7,028
15,395
30,280
6,196
W
Chernobog
CDHXtreme
Chernobog
15,126
11,345
0
3,402
14,989
6,179
4,109
4,480
10,429
0
96,825
L
Loki
9,743
1,237
0
3,350
13,212
4,809
0
4,047
8,916
0
70,308
L
Jing Wei
OUROBOROUS756
Jing Wei
7,533
5,885
0
4,410
12,826
3,834
320
2,706
10,090
0
78,027
W
6,832
2,240
889
3,356
15,748
15,889
402
5,724
9,911
18,996
0
L
Vulcan
15,003
4,554
0
1,062
12,007
4,122
0
8,856
2,557
55,226
0
W
8,513
3,358
81
3,996
17,854
22,647
4,066
6,392
10,728
608
53,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
57,993
485
Minions Killed
627
0
Camps Cleared
0
1,656,720
Distance Traveled
1,904,969
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,604
630
187
9
0
399,518
5
W
Poseidon
11,824
591
172
9
0
394,542
1
L
Bacchus
7,315
366
48
2
0
208,909
3
L
Athena
7,221
361
48
2
0
347,335
5
W
Chernobog
11,300
565
151
8
0
351,233
0
L
Loki
10,566
528
126
6
0
394,126
4
L
Jing Wei
10,066
503
160
8
0
340,157
4
W
Athena
10,595
530
23
1
0
389,840
5
L
Vulcan
9,548
477
103
5
0
366,193
3
W
Bellona
11,670
584
94
5
0
369,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role