Player Matchup

Neith
Neith
SammyD__451
Neith
Level 148
God Stats
1W - 2L
1,535 SR
Queue Stats
12W - 14L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolfkamel
Gilgamesh
Level 104
God Stats
0W - 3L
1,185 SR
Queue Stats
5W - 10L
1,464 Elo+
Solo
Ra
Ra
troytheninjaboy
Ra
Level 79
God Stats
4W - 7L
1,397 SR
Queue Stats
11W - 13L
1,549 Elo+
Party 2
Team Averages
Level 110
1,372 SR
1,528 Elo+

VS

Team Averages
Level 84
1,577 SR
1,556 Elo+
Poseidon
Poseidon
ColdKingisac
Poseidon
Level 119
God Stats
3W - 3L
1,567 SR
Queue Stats
215W - 245L
1,546 Elo+
Solo
Ares
Ares
DrunkenHero33
Ares
Level 45
God Stats
7W - 4L
1,664 SR
Queue Stats
84W - 84L
1,537 Elo+
Party 1
Medusa
Medusa
SimpleLivin777
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 172L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,503
594
12,983
14,983
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Wolfkamel
Gilgamesh
13
1 / 5 / 3
9,862
616
9,304
19,618
13,255
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 1
10,695
668
6,895
10,887
3,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ColdKingisac
Poseidon
16
6 / 2 / 9
11,577
724
16,471
12,329
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 12
10,413
651
7,825
16,028
17,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 1 / 4
12,487
780
16,106
9,985
4,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
18
18
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ColdKingisac
Poseidon
6
2
9
5.25
W
1
1
12
7
L
0
6
4
0.33
W
11
1
4
13
L
Gilgamesh
Wolfkamel
Gilgamesh
1
5
3
0.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
40,402
45,488
Taken
38,342
22,403
Mitigated
27,267
5,597
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ColdKingisac
Poseidon
16,471
1,985
0
1,355
12,329
5,113
1,193
1,326
11,003
69,683
0
W
7,825
278
801
2,706
16,028
17,371
634
4,815
11,213
16,469
0
L
12,983
3,971
0
2,546
14,983
5,794
0
9,681
5,302
0
47,771
W
16,106
6,680
1,232
2,835
9,985
4,783
1,382
1,478
8,507
0
45,296
L
Gilgamesh
Wolfkamel
Gilgamesh
9,304
1,727
0
994
19,618
13,255
0
11,157
8,461
0
21,183
L
6,895
318
827
1,230
10,887
3,354
0
3,773
7,114
43,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
34,477
185
Minions Killed
192
7
Camps Cleared
6
810,297
Distance Traveled
921,751
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,577
724
113
7
3
312,190
5
W
Ares
10,413
651
14
1
0
286,742
3
L
Neith
9,503
594
84
5
5
269,994
6
W
Medusa
12,487
780
65
4
3
322,819
2
L
Gilgamesh
9,862
616
26
2
2
289,520
1
L
Ra
10,695
668
75
5
0
250,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role