Player Matchup

Eset
Eset
Branmarow
Eset
Level 54
God Stats
7W - 1L
1,782 SR
Queue Stats
124W - 107L
1,447 Elo+
Party 2
Geb
Geb
I-MonsieurS
Geb
Level 105
God Stats
4W - 5L
1,487 SR
Queue Stats
186W - 149L
1,520 Elo+
Party 2
Loki
Loki
Tahitibob998
Loki
Level 84
God Stats
35W - 19L
1,694 SR
Queue Stats
298W - 319L
1,567 Elo+
Party 2
Team Averages
Level 81
1,654 SR
1,512 Elo+

VS

Team Averages
Level 85
1,314 SR
1,367 Elo+
Odin
Odin
LastPlay3rYTx
Odin
Level 119
God Stats
0W - 2L
1,336 SR
Queue Stats
72W - 104L
1,347 Elo+
Party 1
Neith
Neith
Misfit_nls
Neith
Level 49
God Stats
3W - 9L
1,211 SR
Queue Stats
56W - 84L
1,353 Elo+
Party 1
Fenrir
Fenrir
RegatoDaHome
Fenrir
Level 88
God Stats
1W - 4L
1,396 SR
Queue Stats
10W - 19L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
6 / 4 / 4
8,281
753
8,205
6,244
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 8
8,501
773
11,805
12,777
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 5 / 5
8,427
766
9,171
8,507
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 5
7,481
680
4,417
12,525
7,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
5 / 4 / 4
7,965
724
10,875
8,344
2,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
4 / 5 / 6
8,473
770
5,487
12,064
8,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
11
11
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
6
4
4
2
W
2
2
8
3
L
2
5
5
0.9
L
Neith
5
4
4
1.75
L
Fenrir
4
5
6
1.4
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
20,779
27,528
Taken
32,933
15,360
Mitigated
18,449
5,223
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
8,205
430
880
765
6,244
1,739
294
198
6,046
13,578
0
W
11,805
2,030
0
2,958
12,777
10,311
225
1,177
11,600
25,959
0
L
4,417
1,134
0
1,934
12,525
7,619
0
7,738
4,182
1,581
11,021
L
Neith
10,875
4,006
0
1,507
8,344
2,707
0
5,161
2,888
0
21,316
L
Fenrir
5,487
2,124
0
2,733
12,064
8,123
0
7,211
4,334
979
11,343
W
9,171
2,148
0
620
8,507
3,310
0
364
8,143
0
26,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
23,919
91
Minions Killed
60
7
Camps Cleared
2
591,200
Distance Traveled
540,835
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,281
753
13
1
0
180,377
6
W
Geb
8,501
773
37
3
3
216,168
3
L
Odin
7,481
680
22
2
2
197,445
1
L
Neith
7,965
724
22
2
0
177,357
3
L
Fenrir
8,473
770
16
1
0
166,033
3
W
Loki
8,427
766
41
4
4
194,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role