Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Big Yoshi68
Geb
Level 126
God Stats
2W - 0L
1,505 SR
Queue Stats
219W - 286L
1,344 Elo+
Party 2
Arachne
Arachne
Matty Masleczko
Arachne
Level 62
God Stats
2W - 2L
1,504 SR
Queue Stats
215W - 209L
1,489 Elo+
Party 1
Sol
Sol
Punn193
Sol
Level 68
God Stats
23W - 22L
1,539 SR
Queue Stats
356W - 357L
1,470 Elo+
Party 1
Freya
Freya
RonaldRaygun708
Freya
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 139L
1,389 Elo+
Party 2
Team Averages
Level 82
1,509 SR
1,439 Elo+

VS

Team Averages
Level 98
1,511 SR
1,480 Elo+
Loki
Loki
Amaziing_Jbus
Loki
Level 103
God Stats
18W - 17L
1,537 SR
Queue Stats
296W - 377L
1,467 Elo+
Party 3
Khepri
Khepri
MonstruitoFeliz4
Khepri
Level 99
God Stats
28W - 20L
1,663 SR
Queue Stats
66W - 67L
1,516 Elo+
Solo
Danzaburou
Danzaburou
SpeedingStag
Danzaburou
Level 117
God Stats
2W - 4L
1,417 SR
Queue Stats
415W - 432L
1,441 Elo+
Solo
Chronos
Chronos
Timber395
Chronos
Level 68
God Stats
21W - 20L
1,517 SR
Queue Stats
319W - 298L
1,503 Elo+
Party 3
King Arthur
King Arthur
smultronbacken
King Arthur
Level 102
God Stats
2W - 4L
1,419 SR
Queue Stats
192W - 188L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 0
5,883
588
4,343
7,706
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 0 / 3
5,070
507
2,221
4,691
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 2
6,768
677
3,846
5,902
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
11
0 / 2 / 5
6,204
620
3,759
4,613
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
1 / 1 / 3
5,289
529
3,950
3,858
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,977
498
1,228
5,732
1,393
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 1 / 1
4,833
483
1,644
4,672
1,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SpeedingStag
Danzaburou
9
1 / 1 / 0
5,205
521
2,930
4,103
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Timber395
Chronos
10
3 / 5 / 0
5,808
581
4,479
6,874
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
smultronbacken
King Arthur
9
0 / 3 / 0
5,295
530
4,999
7,524
2,943
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
4
4
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
L
0
1
0
0
W
1
0
3
2.5
W
6
1
2
7
L
0
1
1
0.5
W
Sol
0
2
5
1.25
W
1
1
3
2.5
L
Danzaburou
SpeedingStag
Danzaburou
1
1
0
1
L
Chronos
Timber395
Chronos
3
5
0
0.6
L
King Arthur
smultronbacken
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
15,280
26,770
Taken
28,905
11,894
Mitigated
9,665
9,744
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,343
1,577
0
2,512
7,706
5,704
260
0
7,706
0
22,810
L
1,228
102
0
769
5,732
1,393
0
890
4,842
0
29,104
W
2,221
328
31
1,374
4,691
1,702
222
1,193
3,454
14,876
0
W
3,846
2,009
0
2,164
5,902
2,246
0
1,469
4,349
0
34,963
L
1,644
93
869
1,128
4,672
1,811
0
3,283
1,389
12,335
0
W
Sol
3,759
1,089
0
1,710
4,613
1,299
0
2,284
2,169
34,427
0
W
3,950
1,289
0
1,953
3,858
943
0
885
2,969
23,353
0
L
Danzaburou
SpeedingStag
Danzaburou
2,930
1,018
0
1,360
4,103
1,220
0
1,712
2,391
0
27,861
L
Chronos
Timber395
Chronos
4,479
687
0
685
6,874
2,298
0
4,045
2,829
29,172
0
L
King Arthur
smultronbacken
King Arthur
4,999
771
0
1,792
7,524
2,943
31
0
6,853
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
26,118
262
Minions Killed
257
0
Camps Cleared
0
983,658
Distance Traveled
898,140
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,883
588
46
5
0
207,517
0
L
Loki
4,977
498
62
6
0
198,265
2
W
Geb
5,070
507
32
3
0
199,368
2
W
Arachne
6,768
677
64
6
0
226,182
4
L
Khepri
4,833
483
15
2
0
164,077
4
W
Sol
6,204
620
70
7
0
175,095
0
W
Freya
5,289
529
50
5
0
175,496
3
L
Danzaburou
5,205
521
66
7
0
182,125
2
L
Chronos
5,808
581
63
6
0
169,669
3
L
King Arthur
5,295
530
51
5
0
184,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role