Player Matchup

Neith
Neith
Cake_pop30
Neith
Level 105
God Stats
44W - 53L
1,425 SR
Queue Stats
447W - 716L
1,292 Elo+
Solo
Bastet
Bastet
CoIIius
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,234 Elo+
Party 1
Atlas
Atlas
Merlin4075
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 202L
1,354 Elo+
Solo
Anubis
Anubis
hitmen392
Anubis
Level 45
God Stats
2W - 12L
1,300 SR
Queue Stats
10W - 42L
1,076 Elo+
Solo
Gilgamesh
Gilgamesh
micheal_RIP
Gilgamesh
Level 68
God Stats
17W - 12L
1,528 SR
Queue Stats
176W - 197L
1,332 Elo+
Party 1
Team Averages
Level 69
1,451 SR
1,257 Elo+

VS

Team Averages
Level 80
1,496 SR
1,387 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FIREst0rm
Kukulkan
Level 67
God Stats
6W - 4L
1,479 SR
Queue Stats
170W - 192L
1,363 Elo+
Solo
Sobek
Sobek
SO BOSS SNIPER
Sobek
Level 48
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 8L
1,312 Elo+
Solo
Da Ji
Da Ji
SeeeMoreButtts
Da Ji
Level 91
God Stats
3W - 1L
1,473 SR
Queue Stats
66W - 79L
1,351 Elo+
Party 2
Sylvanus
Sylvanus
SweetLou003
Sylvanus
Level 128
God Stats
7W - 16L
1,378 SR
Queue Stats
206W - 236L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 0 / 0
4,236
706
1,579
961
193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
CoIIius
Bastet
4
0 / 0 / 1
3,274
546
1,269
2,827
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
4
0 / 3 / 0
3,151
525
892
5,016
1,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
hitmen392
Anubis
1
0 / 0 / 0
2,583
431
0
0
0
Gilgamesh
micheal_RIP
Gilgamesh
6
2 / 1 / 0
3,704
617
1,555
4,694
1,861
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 1 / 1
4,069
678
1,904
3,206
711
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
FIREst0rm
Kukulkan
8
0 / 1 / 0
4,273
712
0
1,930
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 2
3,802
634
822
3,078
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 1 / 1
3,422
570
893
3,717
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SweetLou003
Sylvanus
7
1 / 1 / 0
4,289
715
2,833
2,642
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Neith
2
0
0
2
L
Bastet
CoIIius
Bastet
0
0
1
0.5
W
Kukulkan
FIREst0rm
Kukulkan
0
1
0
0
L
Atlas
0
3
0
0
W
1
0
2
2
W
0
1
1
0.5
W
Sylvanus
SweetLou003
Sylvanus
1
1
0
1
L
Anubis
hitmen392
Anubis
0
0
0
0
L
Gilgamesh
micheal_RIP
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,295
Damage
6,452
13,498
Taken
14,573
3,768
Mitigated
4,811
3,421
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,904
764
13
402
3,206
711
0
463
2,743
0
13,737
L
Neith
1,579
703
0
451
961
193
0
0
961
0
18,155
L
Bastet
CoIIius
Bastet
1,269
501
0
904
2,827
526
0
114
2,713
0
10,025
W
Kukulkan
FIREst0rm
Kukulkan
0
0
0
659
1,930
481
224
0
1,930
22,514
0
L
Atlas
892
379
138
954
5,016
1,188
0
708
4,308
5,965
0
W
822
68
0
1,297
3,078
1,539
0
274
2,804
6,222
0
W
893
175
0
1,384
3,717
837
0
155
3,562
0
9,187
W
Sylvanus
SweetLou003
Sylvanus
2,833
895
196
1,086
2,642
1,243
94
0
2,642
16,826
4,809
L
Anubis
hitmen392
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
micheal_RIP
Gilgamesh
1,555
377
0
974
4,694
1,861
0
2,358
2,336
0
9,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,948
Gold Earned
19,855
103
Minions Killed
160
0
Camps Cleared
0
453,378
Distance Traveled
521,943
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,069
678
26
4
0
96,413
1
L
Neith
4,236
706
44
7
0
100,283
1
L
Bastet
3,274
546
29
5
0
134,396
0
W
Kukulkan
4,273
712
52
9
0
106,069
0
L
Atlas
3,151
525
9
2
0
97,053
1
W
Sobek
3,802
634
5
1
0
107,471
1
W
Da Ji
3,422
570
26
4
0
129,889
1
W
Sylvanus
4,289
715
51
9
0
82,101
2
L
Anubis
2,583
431
0
0
0
0
0
L
Gilgamesh
3,704
617
21
4
0
121,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role