Player Matchup
Baron Samedi
Gold III
Level 119
God Stats
20W - 11L
1,619 SR
Queue Stats
96W - 89L
1,526
MMR
Team Averages
Gold III
Average Tier
Level 119
1,619 SR
1,526
MMR
VS
Team Averages
Silver I
Average Tier
Level 126
1,450 SR
1,517
MMR
Zhong Kui
Silver I
Level 126
God Stats
0W - 1L
1,450 SR
Queue Stats
25W - 30L
1,517
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Modatron-
Baron Samedi
10
3 / 0 / 0
5,574
929
3,211
3,580
2,113
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Magic Focus
+20
Magical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nacho Iimbre
Zhong Kui
8
0 / 3 / 0
4,591
765
2,350
6,531
3,856
Y10 Soul Gem
+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
Druid Stone
+15
Physical Protection
+15
Magical Protection
+50
Health
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,574
929
40
7
2
98,103
1
L
4,591
765
26
4
3
104,057
2