Player Matchup

Tsukuyomi
Tsukuyomi
Azukoth Xikuuze
Tsukuyomi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Baked Nitsua
Nu Wa
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
63W - 53L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Efrayne
Gilgamesh
Level 105
God Stats
5W - 8L
1,562 SR
Queue Stats
65W - 59L
1,468 Elo+
Party 2
Skadi
Skadi
TqBlazeIt
Skadi
Level 46
God Stats
0W - 3L
1,380 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo
Nemesis
Nemesis
zSkillfuI
Nemesis
Level 40
God Stats
1W - 4L
1,315 SR
Queue Stats
37W - 35L
1,473 Elo+
Solo
Team Averages
Level 68
1,410 SR
1,458 Elo+

VS

Team Averages
Level 92
1,512 SR
1,436 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CancelledTbh
Horus
Level 125
God Stats
3W - 4L
1,470 SR
Queue Stats
318W - 403L
1,386 Elo+
Party 1
Neith
Neith
Glqmorously
Neith
Level 107
God Stats
2W - 0L
1,773 SR
Queue Stats
41W - 45L
1,465 Elo+
Party 1
Yemoja
Yemoja
JolanaKnight
Yemoja
Level 18
God Stats
2W - 0L
1,507 SR
Queue Stats
9W - 8L
1,400 Elo+
Party 1
Persephone
Persephone
Mercyluvbear
Persephone
Level 103
God Stats
2W - 0L
1,311 SR
Queue Stats
54W - 49L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azukoth Xikuuze
Tsukuyomi
7
0 / 7 / 0
5,364
335
2,160
8,142
1,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 0
7,082
443
4,851
9,054
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Efrayne
Gilgamesh
12
2 / 4 / 2
7,281
455
5,654
10,277
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
TqBlazeIt
Skadi
11
2 / 4 / 1
6,756
422
4,486
8,790
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
zSkillfuI
Nemesis
12
2 / 4 / 1
7,225
452
3,950
11,720
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
14 / 1 / 6
10,377
649
12,801
9,546
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 0 / 2
9,027
564
5,005
8,002
4,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 2
8,976
561
9,218
8,286
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
12
0 / 3 / 4
7,591
474
939
8,864
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
Mercyluvbear
Persephone
12
1 / 2 / 3
8,583
536
5,317
6,512
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
24
24
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
1
6
17
L
Tsukuyomi
Azukoth Xikuuze
Tsukuyomi
0
7
0
0
L
2
5
0
0.4
W
4
0
2
5
L
Gilgamesh
Efrayne
Gilgamesh
2
4
2
0.75
W
5
2
2
3
W
Yemoja
0
3
4
0.67
W
Persephone
Mercyluvbear
Persephone
1
2
3
1.25
L
Skadi
TqBlazeIt
Skadi
2
4
1
0.63
L
Nemesis
zSkillfuI
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
33,280
47,983
Taken
41,210
18,881
Mitigated
16,803
6,621
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,801
3,378
0
4,848
9,546
3,068
0
785
8,575
0
64,295
L
Tsukuyomi
Azukoth Xikuuze
Tsukuyomi
2,160
696
0
214
8,142
1,572
0
0
8,142
0
10,456
L
4,851
209
0
1,841
9,054
2,069
0
1,234
7,792
42,617
0
W
5,005
2,038
79
3,539
8,002
4,693
553
542
7,360
0
47,270
L
Gilgamesh
Efrayne
Gilgamesh
5,654
1,300
0
2,844
10,277
9,195
0
1,359
8,860
0
33,214
W
9,218
2,646
0
2,447
8,286
3,556
221
1,175
6,479
0
63,394
W
Yemoja
939
309
663
2,425
8,864
3,829
1,873
1,088
7,484
21,757
0
W
Persephone
Mercyluvbear
Persephone
5,317
268
90
1,819
6,512
1,657
826
563
5,830
48,053
0
L
Skadi
TqBlazeIt
Skadi
4,486
2,149
0
1,050
8,790
2,363
0
3,277
5,285
0
37,074
L
Nemesis
zSkillfuI
Nemesis
3,950
1,633
0
672
11,720
3,682
0
72
11,648
0
43,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
44,554
294
Minions Killed
437
0
Camps Cleared
0
1,437,334
Distance Traveled
1,516,913
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,377
649
93
6
0
366,336
3
L
Tsukuyomi
5,364
335
14
1
0
260,280
0
L
Nu Wa
7,082
443
84
5
0
288,426
0
W
Horus
9,027
564
98
6
0
311,016
0
L
Gilgamesh
7,281
455
47
3
0
297,601
1
W
Neith
8,976
561
116
7
0
274,990
3
W
Yemoja
7,591
474
31
2
0
260,049
0
W
Persephone
8,583
536
99
6
0
304,522
6
L
Skadi
6,756
422
59
4
0
256,864
2
L
Nemesis
7,225
452
90
6
0
334,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role