Player Matchup

Bellona
Bellona
Faalc0n
Bellona
Level 131
God Stats
3W - 2L
1,613 SR
Queue Stats
23W - 18L
1,422 Elo+
Party 1
Skadi
Skadi
Ori rayan
Skadi
Level 118
God Stats
2W - 0L
1,632 SR
Queue Stats
42W - 29L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Satyyre
Jormungandr
Level 160
God Stats
1W - 0L
1,802 SR
Queue Stats
24W - 12L
1,582 Elo+
Party 1
Team Averages
Level 136
1,682 SR
1,506 Elo+

VS

Team Averages
Level 121
1,442 SR
1,491 Elo+
Artio
Artio
CDN GigaArma
Artio
Level 89
God Stats
2W - 5L
1,326 SR
Queue Stats
157W - 159L
1,487 Elo+
Party 2
Sol
Sol
Seesoned
Sol
Level 134
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Tyr
Tyr
TylerRyan
Tyr
Level 139
God Stats
4W - 6L
1,499 SR
Queue Stats
193W - 215L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faalc0n
Bellona
14
3 / 5 / 15
10,765
718
11,612
13,847
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ori rayan
Skadi
16
11 / 5 / 10
12,175
812
26,406
15,697
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Satyyre
Jormungandr
16
9 / 3 / 12
12,121
808
19,873
15,810
12,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
10,385
692
9,284
26,937
27,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 10 / 6
10,220
681
9,024
17,337
5,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 5 / 6
11,076
738
16,493
23,424
17,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
23
Kills
12
13
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Bellona
Faalc0n
Bellona
3
5
15
2.1
W
Skadi
Ori rayan
Skadi
11
5
10
3.2
W
Jormungandr
Satyyre
Jormungandr
9
3
12
5
L
4
10
6
0.7
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,891
Damage
34,801
45,354
Taken
67,698
29,630
Mitigated
50,960
6,609
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,284
927
1,712
6,339
26,937
27,749
0
8,563
18,374
19,961
0
W
Bellona
Faalc0n
Bellona
11,612
4,018
0
954
13,847
11,114
0
6,566
6,686
116
26,450
W
Skadi
Ori rayan
Skadi
26,406
11,165
0
1,311
15,697
5,532
1,664
5,773
9,733
0
71,385
W
Jormungandr
Satyyre
Jormungandr
19,873
6,760
588
3,756
15,810
12,984
874
7,627
7,659
44,588
0
L
9,024
2,303
0
3,275
17,337
5,511
688
3,291
14,046
32,003
0
L
16,493
1,799
0
5,046
23,424
17,700
0
8,263
15,161
5,555
31,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
31,681
176
Minions Killed
104
11
Camps Cleared
2
813,504
Distance Traveled
746,376
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,385
692
26
2
0
270,471
0
W
Bellona
10,765
718
41
3
5
291,580
4
W
Skadi
12,175
812
82
5
5
249,676
4
W
Jormungandr
12,121
808
53
4
1
272,248
2
L
Sol
10,220
681
40
3
0
183,455
0
L
Tyr
11,076
738
38
3
2
292,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role