Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackRose953
Morgan Le Fay
Level 62
God Stats
3W - 2L
1,036 SR
Queue Stats
116W - 154L
1,381 Elo+
Solo
Arachne
Arachne
Edgar_2194
Arachne
Level 121
God Stats
7W - 7L
1,286 SR
Queue Stats
100W - 104L
1,368 Elo+
Solo
Izanami
Izanami
HellKrow
Izanami
Level 53
God Stats
18W - 19L
1,543 SR
Queue Stats
197W - 248L
1,341 Elo+
Solo
Geb
Geb
JUICEnWAFFLEZz
Geb
Level 47
God Stats
1W - 2L
1,225 SR
Queue Stats
130W - 181L
1,277 Elo+
Solo
Achilles
Achilles
Un PandaxD mas
Achilles
Level 59
God Stats
18W - 23L
1,512 SR
Queue Stats
134W - 142L
1,320 Elo+
Solo
Team Averages
Level 68
1,321 SR
1,337 Elo+

VS

Team Averages
Level 86
1,461 SR
1,352 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PABLOxOH
Neith
Level 88
God Stats
54W - 59L
1,481 SR
Queue Stats
218W - 255L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
Spaidy0159p
Sun Wukong
Level 67
God Stats
7W - 5L
1,463 SR
Queue Stats
166W - 185L
1,372 Elo+
Solo
Ne Zha
Ne Zha
StarPoet4093516
Ne Zha
Level 34
God Stats
1W - 2L
1,390 SR
Queue Stats
36W - 93L
1,200 Elo+
Solo
Da Ji
Da Ji
danilofla2525
Da Ji
Level 95
God Stats
6W - 7L
1,470 SR
Queue Stats
589W - 641L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackRose953
Morgan Le Fay
14
5 / 4 / 1
8,469
565
5,484
10,541
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Edgar_2194
Arachne
12
7 / 2 / 3
8,132
542
8,298
13,573
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
HellKrow
Izanami
13
1 / 5 / 2
7,710
514
4,048
11,011
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 2
6,143
410
1,450
10,933
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
14
3 / 1 / 1
8,629
575
6,858
12,252
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 2 / 0
8,787
586
15,438
10,074
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
PABLOxOH
Neith
14
7 / 2 / 2
8,212
547
10,198
8,142
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Spaidy0159p
Sun Wukong
5
0 / 3 / 0
5,235
349
1,584
4,061
1,661
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 2
5,150
343
1,512
4,513
956
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 5
7,653
510
6,895
12,524
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
16
Kills
18
18
Deaths
17
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
2
0
4
W
Morgan Le Fay
BlackRose953
Morgan Le Fay
5
4
1
1.38
W
Arachne
Edgar_2194
Arachne
7
2
3
4.25
W
Izanami
HellKrow
Izanami
1
5
2
0.4
W
0
6
2
0.17
L
Neith
PABLOxOH
Neith
7
2
2
4
L
Sun Wukong
Spaidy0159p
Sun Wukong
0
3
0
0
L
0
5
2
0.2
W
Achilles
3
1
1
3.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
35,627
58,310
Taken
39,314
31,698
Mitigated
13,154
14,839
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,438
5,560
0
4,315
10,074
3,571
2,616
1,405
8,398
48,605
4,085
W
Morgan Le Fay
BlackRose953
Morgan Le Fay
5,484
450
0
2,378
10,541
4,095
200
670
9,871
47,270
0
W
Arachne
Edgar_2194
Arachne
8,298
5,378
0
4,659
13,573
4,321
0
2,614
10,959
0
40,952
W
Izanami
HellKrow
Izanami
4,048
2,876
0
2,775
11,011
3,551
3,834
1,331
9,680
0
58,342
W
1,450
669
261
1,231
10,933
8,046
232
3,586
7,347
9,063
0
L
Neith
PABLOxOH
Neith
10,198
3,387
0
1,580
8,142
2,637
746
2,140
6,002
0
52,199
L
Sun Wukong
Spaidy0159p
Sun Wukong
1,584
940
11
468
4,061
1,661
128
0
3,842
0
10,567
L
1,512
599
0
102
4,513
956
148
734
3,779
0
7,527
W
Achilles
6,858
2,226
0
3,535
12,252
11,685
0
5,584
6,668
2,550
50,153
L
6,895
1,098
0
3,492
12,524
4,329
0
3,239
9,174
0
34,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
35,037
398
Minions Killed
280
0
Camps Cleared
0
1,345,135
Distance Traveled
1,079,506
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,787
586
97
6
0
260,075
0
W
Morgan Le Fay
8,469
565
88
6
0
279,897
6
W
Arachne
8,132
542
63
4
0
304,347
0
W
Izanami
7,710
514
119
8
0
248,747
0
W
Geb
6,143
410
19
1
0
224,587
3
L
Neith
8,212
547
84
6
0
254,320
6
L
Sun Wukong
5,235
349
25
2
0
106,125
0
L
Ne Zha
5,150
343
13
1
0
177,241
1
W
Achilles
8,629
575
109
7
0
287,557
6
L
Da Ji
7,653
510
61
4
0
281,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role