Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GGDOOD
Ah Puch
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 107L
1,742 Elo+
Solo
Xbalanque
Xbalanque
Vaakl
Xbalanque
Level 64
God Stats
2W - 1L
1,616 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 2
Team Averages
Level 118
1,539 SR
1,592 Elo+

VS

Team Averages
Level 119
1,626 SR
1,634 Elo+
Cthulhu
Cthulhu
SPANISHasianGUY
Cthulhu
Level 155
God Stats
5W - 4L
1,522 SR
Queue Stats
66W - 60L
1,716 Elo+
Party 1
Anhur
Anhur
ShamrockWolf318
Anhur
Level 157
God Stats
1W - 3L
1,617 SR
Queue Stats
80W - 78L
1,715 Elo+
Party 1
Tiamat
Tiamat
bilboXD
Tiamat
Level 44
God Stats
0W - 2L
1,740 SR
Queue Stats
6W - 13L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 6
9,655
644
9,935
13,935
14,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
GGDOOD
Ah Puch
14
0 / 2 / 7
9,215
614
14,175
11,599
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Vaakl
Xbalanque
15
6 / 2 / 2
10,291
686
7,802
9,110
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
9,015
601
14,046
14,137
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 3
8,685
579
6,925
10,902
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
bilboXD
Tiamat
10
0 / 5 / 4
8,065
538
7,098
10,113
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
4
4
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
6
5
W
Ah Puch
GGDOOD
Ah Puch
0
2
7
1.75
L
3
2
1
1.75
L
1
1
3
2.5
W
Xbalanque
Vaakl
Xbalanque
6
2
2
3.5
L
Tiamat
bilboXD
Tiamat
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,912
Damage
28,069
34,644
Taken
35,152
20,817
Mitigated
22,463
13,546
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,935
1,714
603
4,571
13,935
14,035
455
7,465
5,063
0
27,395
W
Ah Puch
GGDOOD
Ah Puch
14,175
881
0
6,376
11,599
3,764
517
7,698
2,898
53,013
0
L
14,046
609
291
3,137
14,137
13,776
0
5,974
7,626
31,041
0
L
6,925
2,185
0
1,340
10,902
3,830
0
4,658
6,051
0
34,769
W
Xbalanque
Vaakl
Xbalanque
7,802
1,250
0
1,996
9,110
3,018
968
3,647
5,071
0
38,246
L
Tiamat
bilboXD
Tiamat
7,098
622
693
2,669
10,113
4,857
0
3,749
6,017
16,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
25,765
198
Minions Killed
177
9
Camps Cleared
4
908,547
Distance Traveled
853,041
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,655
644
41
3
1
335,330
5
W
Ah Puch
9,215
614
98
7
3
277,829
3
L
Cthulhu
9,015
601
54
4
1
311,908
2
L
Anhur
8,685
579
102
7
1
286,887
6
W
Xbalanque
10,291
686
59
4
5
295,388
4
L
Tiamat
8,065
538
21
1
2
254,246
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role