Player Matchup

Arachne
Arachne
DisturbedLlama69
Arachne
Level 128
God Stats
1W - 2L
1,408 SR
Queue Stats
137W - 192L
1,413 Elo+
Party 1
Hera
Hera
Zegelwitz
Hera
Level 68
God Stats
2W - 5L
1,274 SR
Queue Stats
41W - 69L
1,235 Elo+
Party 1
Xing Tian
Xing Tian
temp-901751
Xing Tian
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 18L
1,283 Elo+
Party 1
Team Averages
Level 80
1,394 SR
1,310 Elo+

VS

Team Averages
Level 62
1,640 SR
1,438 Elo+
Hun Batz
Hun Batz
Chickenkicken3
Hun Batz
Level 43
God Stats
1W - 1L
1,704 SR
Queue Stats
99W - 102L
1,419 Elo+
Party 2
Chaac
Chaac
GHOS7WALKER13
Chaac
Level 67
God Stats
18W - 7L
1,665 SR
Queue Stats
80W - 89L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
MAMMYS BOY
Zhong Kui
Level 76
God Stats
7W - 2L
1,551 SR
Queue Stats
101W - 99L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
6,241
624
6,010
13,302
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
10
2 / 3 / 0
6,598
660
11,158
8,316
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
temp-901751
Xing Tian
10
1 / 3 / 3
6,924
692
5,199
14,123
11,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
5 / 2 / 6
7,935
794
6,090
9,064
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 13
8,124
812
8,882
10,771
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
MAMMYS BOY
Zhong Kui
13
8 / 1 / 6
8,731
873
15,752
12,712
8,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
2
6
4
L
1
10
2
0.2
W
3
1
13
9.5
W
Zhong Kui
MAMMYS BOY
Zhong Kui
8
1
6
11
L
Hera
2
3
0
0.67
L
Xing Tian
temp-901751
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
30,724
35,741
Taken
32,547
19,826
Mitigated
20,447
2,254
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,090
1,294
0
356
9,064
3,959
1,074
4,436
4,474
0
17,089
L
6,010
4,120
0
964
13,302
5,485
0
6,113
6,713
0
13,831
W
8,882
1,805
624
6,263
10,771
7,705
1,158
4,896
5,613
0
29,893
W
Zhong Kui
MAMMYS BOY
Zhong Kui
15,752
2,297
0
6,940
12,712
8,783
976
6,867
5,441
38,575
0
L
Hera
11,158
2,590
0
1,000
8,316
2,937
0
4,348
3,786
24,230
0
L
Xing Tian
temp-901751
Xing Tian
5,199
1,064
0
290
14,123
11,404
0
5,761
7,699
8,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,763
Gold Earned
24,790
66
Minions Killed
137
3
Camps Cleared
5
509,916
Distance Traveled
566,319
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,935
794
19
2
4
194,861
1
L
Arachne
6,241
624
22
2
2
168,322
0
W
Chaac
8,124
812
57
6
0
198,952
1
W
Zhong Kui
8,731
873
61
6
1
172,506
2
L
Hera
6,598
660
39
4
1
163,233
0
L
Xing Tian
6,924
692
5
1
0
178,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role