Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GeN x AvEnGeD
Chaac
Level 126
God Stats
41W - 7L
1,808 SR
Queue Stats
1,253W - 557L
1,882 Elo+
Party 2
Raijin
Raijin
Huzlip
Raijin
Level 157
God Stats
9W - 4L
1,605 SR
Queue Stats
395W - 317L
1,571 Elo+
Party 2
Bacchus
Bacchus
JESUS18740
Bacchus
Level 27
God Stats
87W - 0L
2,318 SR
Queue Stats
288W - 9L
2,204 Elo+
Party 2
Gilgamesh
Gilgamesh
jcwill22
Gilgamesh
Level 109
God Stats
11W - 14L
1,575 SR
Queue Stats
147W - 105L
1,582 Elo+
Party 2
Team Averages
Level 114
1,761 SR
1,748 Elo+

VS

Team Averages
Level 61
1,404 SR
1,443 Elo+
Skadi
Skadi
HakunaMeTaTa23
Skadi
Level 38
God Stats
40W - 43L
1,402 SR
Queue Stats
76W - 92L
1,328 Elo+
Solo
Thanatos
Thanatos
LieutenantLegs0
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,411 Elo+
Party 3
Bellona
Bellona
TrippyCliff
Bellona
Level 45
God Stats
6W - 13L
1,300 SR
Queue Stats
61W - 74L
1,444 Elo+
Party 1
Odin
Odin
herringbone29
Odin
Level 123
God Stats
1W - 2L
1,530 SR
Queue Stats
487W - 503L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xPrizmic
Morgan Le Fay
Level 72
God Stats
2W - 7L
1,288 SR
Queue Stats
401W - 357L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
15 / 1 / 25
12,680
1,409
15,211
7,633
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 1 / 34
11,703
1,300
27,310
15,029
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Huzlip
Raijin
18
13 / 3 / 25
11,590
1,288
33,746
9,290
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
JESUS18740
Bacchus
17
2 / 2 / 25
10,019
1,113
10,813
13,943
18,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
jcwill22
Gilgamesh
18
14 / 2 / 26
11,891
1,321
17,148
15,060
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 4
8,450
939
7,495
22,657
8,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
15
3 / 13 / 4
9,446
1,050
8,708
22,548
8,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TrippyCliff
Bellona
15
2 / 9 / 6
10,001
1,111
11,675
25,356
16,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 9 / 8
9,797
1,089
13,694
20,519
17,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
xPrizmic
Morgan Le Fay
16
2 / 9 / 5
9,409
1,045
12,185
18,888
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
36
54
Kills
9
9
Deaths
54
135
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
1
25
27.5
W
10
1
34
27
L
1
14
4
0.21
W
Raijin
Huzlip
Raijin
13
3
25
8.5
W
Bacchus
JESUS18740
Bacchus
2
2
25
7.25
L
Thanatos
3
13
4
0.38
L
Bellona
TrippyCliff
Bellona
2
9
6
0.56
L
1
9
8
0.56
W
Gilgamesh
jcwill22
Gilgamesh
14
2
26
13.5
L
Morgan Le Fay
xPrizmic
Morgan Le Fay
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,228
Damage
53,757
60,955
Taken
109,968
53,858
Mitigated
57,063
14,200
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,211
8,805
0
118
7,633
3,481
0
2,727
4,637
0
27,319
W
27,310
4,468
176
8,734
15,029
13,465
0
3,105
11,566
155
39,026
L
7,495
2,864
535
490
22,657
8,110
0
10,629
10,994
0
15,324
W
Raijin
Huzlip
Raijin
33,746
4,112
0
2,197
9,290
5,162
0
2,665
6,166
49,086
0
W
Bacchus
JESUS18740
Bacchus
10,813
952
588
1,196
13,943
18,886
0
3,855
9,476
14,177
0
L
Thanatos
8,708
1,348
0
2,577
22,548
8,379
0
6,287
15,450
0
13,093
L
Bellona
TrippyCliff
Bellona
11,675
5,886
978
2,075
25,356
16,919
0
10,640
13,801
0
16,064
L
13,694
1,435
0
2,246
20,519
17,090
0
8,813
10,554
10,866
18,109
W
Gilgamesh
jcwill22
Gilgamesh
17,148
3,773
0
1,191
15,060
12,864
0
3,820
10,576
7,216
23,315
L
Morgan Le Fay
xPrizmic
Morgan Le Fay
12,185
947
0
501
18,888
6,565
0
10,473
7,973
32,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
47,103
142
Minions Killed
123
6
Camps Cleared
4
897,359
Distance Traveled
770,819
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,680
1,409
25
3
2
186,822
0
W
Chaac
11,703
1,300
43
5
1
204,350
1
L
Skadi
8,450
939
19
2
0
110,474
0
W
Raijin
11,590
1,288
29
3
1
139,078
2
W
Bacchus
10,019
1,113
9
1
1
185,450
1
L
Thanatos
9,446
1,050
7
1
0
155,673
0
L
Bellona
10,001
1,111
10
1
0
166,732
0
L
Odin
9,797
1,089
43
5
1
179,967
1
W
Gilgamesh
11,891
1,321
36
4
1
181,659
0
L
Morgan Le Fay
9,409
1,045
44
5
3
157,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role