Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ace Phantom2001
Skadi
Level 49
God Stats
2W - 4L
1,481 SR
Queue Stats
15W - 19L
1,308 Elo+
Party 1
Ares
Ares
DataBase154
Ares
Level 5
God Stats
0W - 5L
1,107 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 1
Thoth
Thoth
Nineteen Seals
Thoth
Level 11
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 17L
1,201 Elo+
Party 1
Serqet
Serqet
NineteenWhales
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,280 Elo+
Party 1
Team Averages
Level 30
1,377 SR
1,271 Elo+

VS

Team Averages
Level 63
1,541 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bonesy22305
Charybdis
Level 47
God Stats
10W - 7L
1,614 SR
Queue Stats
173W - 201L
1,380 Elo+
Solo
Yemoja
Yemoja
DannyShaunna
Yemoja
Level 65
God Stats
36W - 25L
1,596 SR
Queue Stats
100W - 111L
1,406 Elo+
Solo
Bellona
Bellona
Slayerki5504
Bellona
Level 49
God Stats
33W - 28L
1,506 SR
Queue Stats
153W - 158L
1,411 Elo+
Party 2
Kali
Kali
T3norboi
Kali
Level 109
God Stats
4W - 6L
1,489 SR
Queue Stats
116W - 112L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 0
6,417
458
5,040
6,394
4,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 4 / 0
5,822
416
9,143
8,734
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
5,052
361
1,571
9,916
4,201
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 0
6,196
443
2,447
5,186
1,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 0
6,202
443
4,535
10,841
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 1
8,023
573
3,417
5,937
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Bonesy22305
Charybdis
14
10 / 0 / 3
8,787
628
11,851
9,574
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
10
0 / 1 / 11
7,207
515
4,081
8,594
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Slayerki5504
Bellona
13
1 / 2 / 0
7,505
536
3,142
7,857
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
12
4 / 0 / 3
7,583
542
3,951
8,648
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Sol
 
Sol
2
0
1
2.5
L
1
4
0
0.25
W
Charybdis
Bonesy22305
Charybdis
10
0
3
11.5
W
Yemoja
0
1
11
5.5
L
0
7
1
0.07
L
0
2
0
0
L
1
3
0
0.33
W
Bellona
Slayerki5504
Bellona
1
2
0
0.5
W
Kali
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
26,442
41,071
Taken
40,610
14,103
Mitigated
21,911
3,556
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,040
1,458
0
1,018
6,394
4,137
0
184
6,210
0
28,537
W
Sol
 
Sol
3,417
694
0
3,778
5,937
1,987
1,048
1,566
4,047
37,100
5,666
L
9,143
4,104
0
1,918
8,734
1,585
0
1,924
6,810
0
35,653
W
Charybdis
Bonesy22305
Charybdis
11,851
7,274
0
4,340
9,574
2,855
2,450
989
8,218
0
59,857
W
Yemoja
4,081
701
1,506
2,688
8,594
7,836
449
483
8,111
15,714
0
L
1,571
49
0
0
9,916
4,201
0
2,095
7,821
9,949
0
L
2,447
144
0
0
5,186
1,412
0
1,440
3,746
30,399
0
L
4,535
1,647
0
620
10,841
2,768
0
1,649
9,192
0
34,607
W
Bellona
Slayerki5504
Bellona
3,142
1,135
0
1,375
7,857
5,466
451
0
7,829
0
35,435
W
Kali
3,951
2,245
0
3,935
8,648
3,767
119
670
7,908
0
43,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
39,105
263
Minions Killed
379
0
Camps Cleared
0
1,270,599
Distance Traveled
1,304,903
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,417
458
55
4
0
268,478
1
W
Sol
8,023
573
95
7
0
271,016
2
L
Skadi
5,822
416
61
4
0
228,260
0
W
Charybdis
8,787
628
115
8
0
233,803
1
W
Yemoja
7,207
515
18
1
0
240,798
0
L
Ares
5,052
361
15
1
0
246,461
0
L
Thoth
6,196
443
72
5
0
234,096
0
L
Serqet
6,202
443
60
4
0
293,304
1
W
Bellona
7,505
536
80
6
0
251,496
6
W
Kali
7,583
542
71
5
0
307,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role