Player Matchup

Chaac
Chaac
Gold IV
DARKSTEELBATMAN
Chaac
Gold IV
Level 109
God Stats
17W - 14L
1,561 SR
Queue Stats
269W - 278L
1,397 MMR
Solo
Sol
Sol
Gold IV
Hodgefather
Sol
Gold IV
Level 120
God Stats
2W - 3L
1,572 SR
Queue Stats
148W - 146L
1,368 MMR
Solo
Achilles
Achilles
Gold IV
S2N-GODslayer
Achilles
Gold IV
Level 66
God Stats
10W - 6L
1,706 SR
Queue Stats
59W - 62L
1,394 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
blvckmage
Ao Kuang
Silver I
Level 98
God Stats
6W - 2L
1,695 SR
Queue Stats
11W - 14L
1,362 MMR
Solo
Hou Yi
Hou Yi
Gold V
ixxooSs
Hou Yi
Gold V
Level 157
God Stats
1W - 0L
1,665 SR
Queue Stats
408W - 380L
1,243 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,640 SR
1,353 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,513 SR
1,397 MMR
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
FRIVAK
Nike
Gold V
Level 83
God Stats
3W - 2L
1,455 SR
Queue Stats
14W - 20L
1,379 MMR
Solo
Janus
Janus
Bronze III
Jamzz__01
Janus
Bronze III
Level 66
God Stats
2W - 5L
1,610 SR
Queue Stats
5W - 10L
1,320 MMR
Party 2
Mercury
Mercury
Gold V
Kajan Special
Mercury
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 240L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
14,223
593
15,868
21,984
25,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

19
6 / 0 / 4
12,889
537
13,669
11,721
4,403
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
S2N-GODslayer
Achilles
17
7 / 5 / 6
11,791
491
11,185
23,967
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
blvckmage
Ao Kuang
18
7 / 2 / 9
12,788
533
14,609
19,234
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
ixxooSs
Hou Yi
18
10 / 5 / 10
13,480
562
20,147
21,180
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
GebKaliMorgan Le Fay

VS

Bans
BastetBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 4 / 6
11,491
479
13,346
20,598
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
 
Kumbhakarna
15
3 / 6 / 4
10,183
424
5,846
22,352
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
FRIVAK
Nike
15
1 / 3 / 0
9,741
406
6,265
16,396
15,530
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Jamzz__01
Janus
14
2 / 12 / 5
9,390
391
14,101
18,255
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
18
4 / 10 / 4
11,535
481
12,095
23,492
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
35
Kills
12
12
Deaths
35
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
6
1.25
L
Kumbhakarna
 
Kumbhakarna
3
6
4
0.83
W
5
0
6
8
L
Nike
FRIVAK
Nike
1
3
0
0.33
W
6
0
4
8
L
Janus
Jamzz__01
Janus
2
12
5
0.38
L
Mercury
4
10
4
0.6
W
Achilles
S2N-GODslayer
Achilles
7
5
6
2
W
Ao Kuang
blvckmage
Ao Kuang
7
2
9
5.75
W
Hou Yi
ixxooSs
Hou Yi
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,478
Damage
51,653
98,086
Taken
101,093
64,635
Mitigated
56,347
46,348
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,346
7,112
0
7,269
20,598
6,461
0
4,728
15,463
0
94,148
L
Kumbhakarna
 
Kumbhakarna
5,846
311
0
4,431
22,352
22,383
0
9,772
12,071
31,555
0
W
15,868
3,295
0
14,791
21,984
25,656
1,934
3,196
18,636
0
93,926
L
Nike
FRIVAK
Nike
6,265
1,696
0
4,082
16,396
15,530
0
3,728
11,561
0
59,399
W
13,669
5,263
0
7,596
11,721
4,403
5,845
2,018
9,635
95,773
0
L
Janus
Jamzz__01
Janus
14,101
367
0
1,404
18,255
4,050
0
4,748
13,238
52,443
0
L
Mercury
12,095
4,496
0
5,542
23,492
7,923
0
5,449
17,614
0
78,758
W
Achilles
S2N-GODslayer
Achilles
11,185
1,689
668
3,693
23,967
19,076
1,325
4,758
19,008
674
44,443
W
Ao Kuang
blvckmage
Ao Kuang
14,609
3,708
0
10,500
19,234
7,585
756
3,101
15,988
67,909
0
W
Hou Yi
ixxooSs
Hou Yi
20,147
9,315
0
9,100
21,180
7,915
6,247
6,031
14,679
0
84,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
52,340
578
Minions Killed
521
0
Camps Cleared
0
2,245,603
Distance Traveled
2,131,391
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,491
479
159
7
0
418,849
3
L
Kumbhakarna
10,183
424
35
1
0
417,993
3
W
Chaac
14,223
593
167
7
0
479,954
0
L
Nike
9,741
406
110
5
0
403,121
4
W
Sol
12,889
537
150
6
0
433,066
4
L
Janus
9,390
391
89
4
0
435,075
4
L
Mercury
11,535
481
128
5
0
456,353
3
W
Achilles
11,791
491
57
2
0
482,275
5
W
Ao Kuang
12,788
533
96
4
0
487,437
7
W
Hou Yi
13,480
562
108
5
0
362,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role