Player Matchup

Hou Yi
Hou Yi
NymphePersephone
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,216 Elo+
Party 1
Nu Wa
Nu Wa
Professor Apfel
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Chang'e
Chang'e
SprayinmeChiron
Chang'e
Level 106
God Stats
15W - 7L
1,589 SR
Queue Stats
321W - 320L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
Zorro034
Gilgamesh
Level 45
God Stats
9W - 13L
1,436 SR
Queue Stats
28W - 50L
1,366 Elo+
Party 1
Atlas
Atlas
Αtlas
Atlas
Level 8
God Stats
8W - 9L
1,294 SR
Queue Stats
8W - 9L
1,229 Elo+
Party 1
Team Averages
Level 42
1,464 SR
1,284 Elo+

VS

Team Averages
Level 49
1,404 SR
1,369 Elo+
Charybdis
Charybdis
Bauquet
Charybdis
Level 52
God Stats
8W - 6L
1,300 SR
Queue Stats
18W - 22L
1,316 Elo+
Party 2
Anubis
Anubis
ISkydiver
Anubis
Level 49
God Stats
1W - 1L
1,226 SR
Queue Stats
36W - 31L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Isakon12
Guan Yu
Level 39
God Stats
3W - 2L
1,443 SR
Queue Stats
19W - 20L
1,340 Elo+
Party 2
Horus
Horus
Losehein
Horus
Level 67
God Stats
3W - 1L
1,487 SR
Queue Stats
12W - 10L
1,336 Elo+
Party 2
Ymir
Ymir
danexo1
Ymir
Level 38
God Stats
4W - 2L
1,563 SR
Queue Stats
49W - 53L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,947
347
3,407
12,689
3,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 2
8,820
441
7,289
10,814
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 0
9,028
451
11,781
15,337
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zorro034
Gilgamesh
16
5 / 5 / 0
10,816
541
11,240
15,727
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Αtlas
Atlas
12
0 / 4 / 3
8,292
415
5,093
17,868
12,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bauquet
Charybdis
19
9 / 2 / 3
11,836
592
12,660
13,149
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
ISkydiver
Anubis
19
10 / 1 / 2
12,642
632
14,298
8,973
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Isakon12
Guan Yu
16
4 / 0 / 5
10,403
520
11,976
18,296
17,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Losehein
Horus
15
1 / 4 / 3
9,755
488
6,061
14,769
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
danexo1
Ymir
15
3 / 1 / 10
10,987
549
8,208
15,976
15,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
27
27
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bauquet
Charybdis
9
2
3
5.25
W
Anubis
ISkydiver
Anubis
10
1
2
11
W
Guan Yu
Isakon12
Guan Yu
4
0
5
6.5
W
Horus
Losehein
Horus
1
4
3
0.63
L
0
9
1
0.06
L
0
5
2
0.2
L
2
4
0
0.5
L
Gilgamesh
Zorro034
Gilgamesh
5
5
0
1
W
Ymir
danexo1
Ymir
3
1
10
8
L
Atlas
Αtlas
Atlas
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
53,203
72,435
Taken
71,163
28,293
Mitigated
47,888
18,122
Healing
32,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bauquet
Charybdis
12,660
6,461
0
2,793
13,149
5,076
4,319
3,836
9,287
0
106,375
W
Anubis
ISkydiver
Anubis
14,298
271
512
5,829
8,973
4,100
772
2,381
6,412
95,496
0
W
Guan Yu
Isakon12
Guan Yu
11,976
1,404
1,856
8,249
18,296
17,430
703
8,064
10,140
4,508
54,516
W
Horus
Losehein
Horus
6,061
3,500
1,178
4,439
14,769
5,622
608
6,152
8,577
0
50,948
L
3,407
1,486
0
879
12,689
3,235
254
3,604
9,043
0
32,334
L
7,289
1,843
71
628
10,814
2,764
0
7,955
2,811
55,948
0
L
11,781
644
562
6,460
15,337
3,871
341
1,163
13,434
67,423
0
L
Gilgamesh
Zorro034
Gilgamesh
11,240
4,113
0
4,438
15,727
6,331
0
4,540
11,096
0
66,072
W
Ymir
danexo1
Ymir
8,208
1,613
3,162
4,011
15,976
15,660
581
5,598
10,212
40,802
0
L
Atlas
Αtlas
Atlas
5,093
2,426
1,638
3,446
17,868
12,092
82
6,822
10,854
22,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
55,623
413
Minions Killed
578
0
Camps Cleared
0
1,788,691
Distance Traveled
1,905,388
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,836
592
164
8
0
345,575
3
W
Anubis
12,642
632
163
8
0
361,535
4
W
Guan Yu
10,403
520
113
6
0
398,315
4
W
Horus
9,755
488
85
4
0
416,533
3
L
Hou Yi
6,947
347
47
2
0
324,521
0
L
Nu Wa
8,820
441
106
5
0
299,896
2
L
Chang'e
9,028
451
125
6
0
401,787
2
L
Gilgamesh
10,816
541
101
5
0
403,504
1
W
Ymir
10,987
549
53
3
0
383,430
1
L
Atlas
8,292
415
34
2
0
358,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role