Player Matchup

Neith
Neith
Cmuhkuchii
Neith
Level 67
God Stats
4W - 5L
1,407 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 2
Erlang Shen
Erlang Shen
Coc0nutBre3ze
Erlang Shen
Level 104
God Stats
0W - 1L
1,178 SR
Queue Stats
9W - 15L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
Macchiauto
Jormungandr
Level 21
God Stats
1W - 1L
1,347 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
TGxGalaxy
Tiamat
Level 26
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 55
1,400 SR
1,424 Elo+

VS

Team Averages
Level 78
1,616 SR
1,305 Elo+
Cupid
Cupid
MooGoesThaCow
Cupid
Level 108
God Stats
1W - 0L
1,412 SR
Queue Stats
31W - 31L
1,445 Elo+
Party 1
Hades
Hades
Ng2022
Hades
Level 109
God Stats
1W - 0L
1,677 SR
Queue Stats
25W - 35L
1,257 Elo+
Solo
Ganesha
Ganesha
NocteRuinam
Ganesha
Level 77
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 10L
1,313 Elo+
Party 1
Amaterasu
Amaterasu
shdwmanking56
Amaterasu
Level 17
God Stats
1W - 0L
1,675 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 2
9,034
645
5,650
10,268
4,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Coc0nutBre3ze
Erlang Shen
15
1 / 6 / 0
9,452
675
7,045
13,013
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Macchiauto
Jormungandr
15
1 / 4 / 1
9,475
677
13,663
16,926
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
TGxGalaxy
Tiamat
16
0 / 2 / 1
9,740
696
11,415
9,634
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 5
12,329
881
17,461
12,942
6,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Ng2022
Hades
17
8 / 0 / 4
11,448
818
14,678
12,815
8,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
NocteRuinam
Ganesha
16
0 / 1 / 11
10,555
754
4,750
12,279
14,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
shdwmanking56
Amaterasu
15
0 / 1 / 6
10,081
720
3,934
13,709
12,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
18
18
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
2
0.17
L
Erlang Shen
Coc0nutBre3ze
Erlang Shen
1
6
0
0.17
L
Jormungandr
Macchiauto
Jormungandr
1
4
1
0.38
W
10
0
5
12.5
W
Hades
Ng2022
Hades
8
0
4
10
W
Ganesha
NocteRuinam
Ganesha
0
1
11
5.5
L
Tiamat
TGxGalaxy
Tiamat
0
2
1
0.25
W
Amaterasu
shdwmanking56
Amaterasu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
40,823
49,841
Taken
51,745
38,909
Mitigated
41,469
8,250
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,650
1,507
249
906
10,268
4,064
486
4,326
5,942
0
25,525
L
Erlang Shen
Coc0nutBre3ze
Erlang Shen
7,045
2,612
0
2,366
13,013
7,725
0
4,220
8,793
156
33,248
L
Jormungandr
Macchiauto
Jormungandr
13,663
1,904
320
2,465
16,926
19,559
0
7,220
9,706
44,377
0
W
17,461
10,863
308
7,984
12,942
6,612
3,768
6,166
6,411
0
65,521
W
Hades
Ng2022
Hades
14,678
980
1,405
7,243
12,815
8,218
1,288
7,861
4,587
41,320
0
W
Ganesha
NocteRuinam
Ganesha
4,750
561
2,267
1,783
12,279
14,111
271
5,245
6,864
22,091
0
L
Tiamat
TGxGalaxy
Tiamat
11,415
492
97
1,847
9,634
7,561
190
4,107
5,527
43,028
0
W
Amaterasu
shdwmanking56
Amaterasu
3,934
1,818
1,501
3,928
13,709
12,528
145
5,256
8,058
0
15,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
44,413
252
Minions Killed
243
11
Camps Cleared
9
964,234
Distance Traveled
1,147,067
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,034
645
56
4
2
196,107
1
L
Erlang Shen
9,452
675
52
4
4
242,817
2
L
Jormungandr
9,475
677
64
5
1
265,986
2
W
Cupid
12,329
881
110
8
4
278,855
0
W
Hades
11,448
818
95
7
3
289,642
0
W
Ganesha
10,555
754
12
1
0
285,865
1
L
Tiamat
9,740
696
80
6
4
259,324
0
W
Amaterasu
10,081
720
26
2
2
292,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role