Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dave J 1992
Sylvanus
Level 122
God Stats
1W - 1L
1,330 SR
Queue Stats
80W - 86L
1,466 Elo+
Solo
Eset
Eset
fierha
Eset
Level 57
God Stats
1W - 0L
1,582 SR
Queue Stats
8W - 8L
1,529 Elo+
Solo
Pele
Pele
tito_-_85
Pele
Level 145
God Stats
4W - 2L
1,638 SR
Queue Stats
415W - 423L
1,523 Elo+
Solo
Raijin
Raijin
xI Scylla Ix212
Raijin
Level 123
God Stats
2W - 2L
1,337 SR
Queue Stats
419W - 442L
1,478 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,499 Elo+

VS

Team Averages
Level 108
1,673 SR
1,481 Elo+
Xbalanque
Xbalanque
Broetchenpirat
Xbalanque
Level 108
God Stats
2W - 1L
1,820 SR
Queue Stats
101W - 101L
1,491 Elo+
Party 1
Rama
Rama
BrotherJimmyPaul
Rama
Level 49
God Stats
1W - 2L
1,746 SR
Queue Stats
115W - 106L
1,520 Elo+
Solo
Horus
Horus
ChrissiBaby91
Horus
Level 157
God Stats
4W - 2L
1,784 SR
Queue Stats
742W - 777L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
seiler1akk
Jormungandr
Level 160
God Stats
0W - 2L
1,513 SR
Queue Stats
111W - 120L
1,472 Elo+
Party 1
Nox
Nox
stonedparanoia
Nox
Level 65
God Stats
3W - 4L
1,504 SR
Queue Stats
156W - 167L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 3 / 8
12,405
775
27,849
15,899
9,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dave J 1992
Sylvanus
20
4 / 2 / 16
11,272
705
13,915
19,804
27,476
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
fierha
Eset
20
5 / 2 / 14
11,551
722
10,858
9,748
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
2 / 5 / 17
11,192
700
16,150
13,484
6,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 3 / 14
10,892
681
23,082
15,611
7,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Broetchenpirat
Xbalanque
17
1 / 6 / 11
10,146
634
19,799
18,927
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 5
12,033
752
20,325
17,723
8,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 9
9,199
575
3,023
22,534
25,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
seiler1akk
Jormungandr
17
2 / 7 / 10
11,076
692
14,021
33,892
40,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 4 / 7
10,218
639
5,328
14,598
7,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
22
Kills
14
15
Deaths
23
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
3
8
4.33
L
Xbalanque
Broetchenpirat
Xbalanque
1
6
11
1.08
L
8
3
5
3.5
L
0
3
9
1.5
W
Sylvanus
Dave J 1992
Sylvanus
4
2
16
6
W
Eset
fierha
Eset
5
2
14
6
L
Jormungandr
seiler1akk
Jormungandr
2
7
10
1
L
3
4
7
1.63
W
Pele
2
5
17
2.1
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,854
Damage
62,496
74,546
Taken
107,674
55,616
Mitigated
92,352
38,610
Healing
40,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
27,849
15,798
1,688
4,067
15,899
9,556
3,095
4,205
11,694
0
61,701
L
Xbalanque
Broetchenpirat
Xbalanque
19,799
7,995
3,175
2,220
18,927
9,673
411
10,013
8,914
0
44,266
L
20,325
17,864
1,409
4,119
17,723
8,831
2,057
8,569
9,154
0
29,972
L
3,023
1,036
9,762
8,102
22,534
25,805
298
10,171
12,363
714
5,740
W
Sylvanus
Dave J 1992
Sylvanus
13,915
2,104
11,973
9,985
19,804
27,476
233
4,547
15,257
19,848
0
W
Eset
fierha
Eset
10,858
771
2,315
1,517
9,748
4,765
748
2,742
7,006
23,674
0
L
Jormungandr
seiler1akk
Jormungandr
14,021
2,050
2,507
6,034
33,892
40,829
383
12,358
21,534
34,147
0
L
5,328
483
2,346
1,034
14,598
7,214
24
6,744
7,854
18,763
0
W
Pele
16,150
2,648
963
738
13,484
6,095
1,829
3,924
9,560
0
26,434
W
23,082
1,388
2,242
3,122
15,611
7,724
88
4,319
11,292
47,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,312
Gold Earned
52,672
171
Minions Killed
173
0
Camps Cleared
0
1,494,568
Distance Traveled
1,355,810
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,405
775
64
4
0
266,931
0
L
Xbalanque
10,146
634
57
4
0
256,171
0
L
Rama
12,033
752
35
2
0
236,874
0
L
Horus
9,199
575
12
1
0
315,951
1
W
Sylvanus
11,272
705
9
1
0
313,412
0
W
Eset
11,551
722
29
2
0
313,139
3
L
Jormungandr
11,076
692
33
2
0
248,254
0
L
Nox
10,218
639
36
2
0
298,560
4
W
Pele
11,192
700
23
1
0
313,982
0
W
Raijin
10,892
681
46
3
0
287,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role