Player Matchup

Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Got Lucky Just
Sobek
Level 85
God Stats
1W - 2L
1,497 SR
Queue Stats
251W - 254L
1,482 Elo+
Party 3
Hou Yi
Hou Yi
ScreamingMist47
Hou Yi
Level 87
God Stats
3W - 5L
1,462 SR
Queue Stats
235W - 206L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
xSchulle
Erlang Shen
Level 61
God Stats
0W - 1L
1,366 SR
Queue Stats
12W - 18L
1,496 Elo+
Party 1
Team Averages
Level 89
1,465 SR
1,505 Elo+

VS

Team Averages
Level 89
1,508 SR
1,502 Elo+
Sun Wukong
Sun Wukong
DJ dubstep dog
Sun Wukong
Level 82
God Stats
40W - 24L
1,629 SR
Queue Stats
235W - 210L
1,531 Elo+
Party 2
Sol
Sol
Orbital43
Sol
Level 124
God Stats
9W - 9L
1,622 SR
Queue Stats
575W - 548L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
Pleasedd
Baba Yaga
Level 68
God Stats
6W - 12L
1,311 SR
Queue Stats
238W - 300L
1,394 Elo+
Solo
Mercury
Mercury
loro261
Mercury
Level 66
God Stats
22W - 30L
1,463 SR
Queue Stats
99W - 87L
1,496 Elo+
Party 2
Ares
Ares
rex 848 v2
Ares
Level 106
God Stats
22W - 24L
1,518 SR
Queue Stats
400W - 377L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 0
7,466
574
5,226
8,861
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
 
Scylla
9
0 / 5 / 1
5,332
410
2,424
8,037
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 3
5,766
444
2,975
11,250
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 1
5,495
423
2,491
3,810
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
xSchulle
Erlang Shen
10
3 / 1 / 0
6,671
513
4,690
7,376
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJ dubstep dog
Sun Wukong
14
0 / 0 / 0
7,592
584
5,331
7,573
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 0
7,318
563
5,036
4,260
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
Pleasedd
Baba Yaga
12
2 / 2 / 4
7,203
554
9,016
7,668
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
loro261
Mercury
13
3 / 0 / 1
7,567
582
2,606
5,411
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 3
7,105
547
6,802
10,447
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
0
1
L
Scylla
 
Scylla
0
5
1
0.1
W
Sun Wukong
DJ dubstep dog
Sun Wukong
0
0
0
0
L
0
2
3
0.75
W
1
0
0
1
W
Baba Yaga
Pleasedd
Baba Yaga
2
2
4
2
L
0
1
1
0.5
W
Mercury
loro261
Mercury
3
0
1
3.5
W
3
2
3
2.25
L
Erlang Shen
xSchulle
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,806
Damage
28,791
39,334
Taken
35,359
19,125
Mitigated
19,788
14,050
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,226
675
118
5,399
8,861
4,407
0
2,070
6,227
1,013
46,380
L
Scylla
 
Scylla
2,424
0
0
1,389
8,037
2,502
0
5,954
1,805
26,110
0
W
Sun Wukong
DJ dubstep dog
Sun Wukong
5,331
942
0
4,488
7,573
4,548
0
185
6,814
1,593
48,520
L
2,975
381
404
3,947
11,250
7,782
0
7,246
3,734
13,124
0
W
5,036
1,218
0
2,473
4,260
1,097
4,393
835
3,374
46,056
0
W
Baba Yaga
Pleasedd
Baba Yaga
9,016
566
626
1,989
7,668
3,084
1,062
2,535
5,042
42,079
0
L
2,491
1,139
0
486
3,810
1,091
0
2,105
1,695
0
24,038
W
Mercury
loro261
Mercury
2,606
1,187
0
0
5,411
1,814
0
227
5,184
0
55,437
W
6,802
217
0
1,939
10,447
9,245
0
1,699
8,661
21,381
0
L
Erlang Shen
xSchulle
Erlang Shen
4,690
1,887
0
2,307
7,376
3,343
0
2,919
4,249
0
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
36,785
335
Minions Killed
399
0
Camps Cleared
0
1,128,770
Distance Traveled
1,343,427
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,466
574
129
10
0
251,385
4
L
Scylla
5,332
410
53
4
0
194,374
4
W
Sun Wukong
7,592
584
98
8
0
251,410
0
L
Sobek
5,766
444
24
2
0
250,867
2
W
Sol
7,318
563
92
7
0
239,976
1
W
Baba Yaga
7,203
554
81
6
0
255,221
6
L
Hou Yi
5,495
423
57
4
0
141,629
2
W
Mercury
7,567
582
104
8
0
352,187
4
W
Ares
7,105
547
24
2
0
244,633
4
L
Erlang Shen
6,671
513
72
6
0
290,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role