Player Matchup

Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
ElCine23
Mulan
Gold II
Level 95
God Stats
3W - 7L
1,436 SR
Queue Stats
134W - 131L
1,535 MMR
Solo
Rama
Rama
Bronze III
SkyVoxi
Rama
Bronze III
Level 93
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ganesha
Ganesha
Silver I
TravisTheRadish
Ganesha
Silver I
Level 125
God Stats
1W - 2L
1,667 SR
Queue Stats
8W - 12L
1,443 MMR
Party 3
Cliodhna
Cliodhna
Silver II
markpettus75
Cliodhna
Silver II
Level 135
God Stats
0W - 1L
1,630 SR
Queue Stats
27W - 32L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,500 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,552 SR
1,496 MMR
Athena
Athena
Bronze III
AspectofDARKnes
Athena
Bronze III
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 2L
1,488 MMR
Solo
Ra
Ra
Platinum V
MrxPenguinx1703
Ra
Platinum V
Level 160
God Stats
15W - 10L
1,645 SR
Queue Stats
359W - 353L
1,730 MMR
Party 2
Arachne
Arachne
Gold V
SirWilliam201
Arachne
Gold V
Level 95
God Stats
10W - 6L
1,586 SR
Queue Stats
89W - 99L
1,251 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Ziexus
Jormungandr
Silver II
Level 109
God Stats
7W - 5L
1,624 SR
Queue Stats
9W - 8L
1,415 MMR
Party 2
Izanami
Izanami
Silver I
uhSinr
Izanami
Silver I
Level 105
God Stats
1W - 1L
1,607 SR
Queue Stats
20W - 23L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 3 / 0
7,191
479
9,900
11,247
6,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
ElCine23
Mulan
14
1 / 3 / 1
7,688
513
4,545
12,565
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
SkyVoxi
Rama
9
0 / 3 / 2
6,082
405
5,529
8,659
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,772
451
3,058
15,047
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
markpettus75
Cliodhna
14
4 / 6 / 1
8,250
550
4,250
11,861
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioGebChaac

VS

Bans
BastetSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,229
482
3,929
10,165
7,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 4
9,627
642
10,424
6,633
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
2 / 4 / 1
7,507
500
2,181
9,660
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Ziexus
Jormungandr
16
4 / 1 / 0
9,618
641
8,277
7,915
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
uhSinr
Izanami
14
6 / 3 / 2
8,898
593
16,946
13,044
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
17
18
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
0
1.33
W
0
2
6
1.5
L
Mulan
ElCine23
Mulan
1
3
1
0.5
W
5
0
4
7
W
Arachne
2
4
1
0.63
L
Rama
SkyVoxi
Rama
0
3
2
0.33
L
1
3
3
0.83
W
Jormungandr
Ziexus
Jormungandr
4
1
0
4
L
Cliodhna
markpettus75
Cliodhna
4
6
1
0.75
W
Izanami
uhSinr
Izanami
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
41,757
59,379
Taken
47,417
30,563
Mitigated
23,523
15,117
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,900
1,210
0
2,975
11,247
6,546
0
7,260
3,938
43,956
0
W
3,929
772
274
1,905
10,165
7,302
206
4,365
5,755
14,925
0
L
Mulan
ElCine23
Mulan
4,545
354
36
5,136
12,565
9,430
0
6,911
5,136
0
45,950
W
10,424
1,778
797
2,369
6,633
2,338
142
2,630
3,961
65,869
0
W
Arachne
2,181
1,240
0
3,719
9,660
3,502
212
2,694
6,898
0
37,152
L
Rama
SkyVoxi
Rama
5,529
4,294
0
0
8,659
852
0
422
8,237
0
29,961
L
3,058
670
580
3,122
15,047
10,559
0
3,728
11,221
21,997
0
W
Jormungandr
Ziexus
Jormungandr
8,277
2,932
0
2,989
7,915
6,489
0
823
6,746
60,219
0
L
Cliodhna
markpettus75
Cliodhna
4,250
575
0
3,268
11,861
3,176
0
3,530
8,217
0
53,889
W
Izanami
uhSinr
Izanami
16,946
12,514
0
5,757
13,044
3,892
2,538
2,516
10,528
0
80,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,983
Gold Earned
42,879
358
Minions Killed
483
0
Camps Cleared
0
1,335,983
Distance Traveled
1,404,132
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,191
479
88
6
0
250,437
2
W
Athena
7,229
482
19
1
0
295,690
5
L
Mulan
7,688
513
100
7
0
273,944
5
W
Ra
9,627
642
124
8
0
301,033
2
W
Arachne
7,507
500
63
4
0
342,312
6
L
Rama
6,082
405
63
4
0
260,948
2
L
Ganesha
6,772
451
18
1
0
261,040
2
W
Jormungandr
9,618
641
142
9
0
224,394
2
L
Cliodhna
8,250
550
89
6
0
289,614
2
W
Izanami
8,898
593
135
9
0
240,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role