Player Matchup

Rama
Rama
 
Rama
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigSpacks
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,431 Elo+
Solo
Xbalanque
Xbalanque
Guylou
Xbalanque
Level 100
God Stats
5W - 4L
1,653 SR
Queue Stats
197W - 192L
1,514 Elo+
Solo
Chronos
Chronos
Nonsens90
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,896 Elo+
Solo
Merlin
Merlin
mafieznig
Merlin
Level 105
God Stats
1W - 3L
1,188 SR
Queue Stats
171W - 175L
1,526 Elo+
Solo
Team Averages
Level 65
1,468 SR
1,573 Elo+

VS

Team Averages
Level 123
1,604 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LadyboyOfAzeroth
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
MaybeIamGay
Erlang Shen
Level 107
God Stats
3W - 1L
1,592 SR
Queue Stats
29W - 18L
1,601 Elo+
Party 1
Bastet
Bastet
Xentril
Bastet
Level 138
God Stats
3W - 4L
1,471 SR
Queue Stats
210W - 196L
1,484 Elo+
Solo
Chaac
Chaac
eXySoul
Chaac
Level 88
God Stats
9W - 1L
1,958 SR
Queue Stats
124W - 134L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 6 / 3
5,832
972
1,836
10,058
9,027
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
BigSpacks
Scylla
12
2 / 6 / 2
6,653
1,109
5,757
7,881
2,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Guylou
Xbalanque
10
0 / 6 / 2
5,609
935
3,029
8,163
2,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Nonsens90
Chronos
12
3 / 7 / 0
6,568
1,095
5,246
9,824
3,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
mafieznig
Merlin
5
0 / 1 / 0
4,695
783
569
755
200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 2 / 17
7,336
1,223
6,165
6,026
2,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 18
7,812
1,302
7,405
7,831
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
MaybeIamGay
Erlang Shen
13
5 / 1 / 16
7,614
1,269
4,594
8,265
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Xentril
Bastet
13
6 / 0 / 14
7,627
1,271
7,211
7,273
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
eXySoul
Chaac
13
4 / 1 / 19
7,863
1,311
8,663
6,791
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
110
5
Kills
26
26
Deaths
5
7
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
3
0.25
W
Sol
 
Sol
5
2
17
6.75
L
Scylla
BigSpacks
Scylla
2
6
2
0.5
L
Xbalanque
Guylou
Xbalanque
0
6
2
0.17
W
6
1
18
15
W
Erlang Shen
MaybeIamGay
Erlang Shen
5
1
16
13
L
Chronos
Nonsens90
Chronos
3
7
0
0.43
W
Bastet
Xentril
Bastet
6
0
14
13
W
Chaac
eXySoul
Chaac
4
1
19
13.5
L
Merlin
mafieznig
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
34,038
36,681
Taken
36,186
17,768
Mitigated
26,452
3,539
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,836
1,035
315
334
10,058
9,027
0
2,534
7,101
0
3,782
W
Sol
 
Sol
6,165
2,028
475
878
6,026
2,663
1,691
2,321
3,705
19,734
0
L
Scylla
BigSpacks
Scylla
5,757
368
0
698
7,881
2,346
0
1,123
6,446
15,395
0
L
Xbalanque
Guylou
Xbalanque
3,029
879
215
1,048
8,163
2,838
0
1,127
6,719
0
6,774
W
7,405
794
234
1,550
7,831
8,672
501
2,278
5,553
0
10,122
W
Erlang Shen
MaybeIamGay
Erlang Shen
4,594
1,518
308
2,616
8,265
6,966
587
2,218
6,047
0
8,450
L
Chronos
Nonsens90
Chronos
5,246
936
110
819
9,824
3,357
0
1,130
8,405
12,895
0
W
Bastet
Xentril
Bastet
7,211
1,100
853
2,764
7,273
4,110
1,347
2,552
4,721
0
10,918
W
Chaac
eXySoul
Chaac
8,663
1,036
1,039
2,901
6,791
4,041
580
2,203
4,588
0
16,387
L
Merlin
mafieznig
Merlin
569
0
0
0
755
200
0
251
504
876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
38,252
60
Minions Killed
57
0
Camps Cleared
0
413,545
Distance Traveled
708,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,832
972
6
1
0
87,749
1
W
Sol
7,336
1,223
21
4
0
118,376
0
L
Scylla
6,653
1,109
19
3
0
99,213
1
L
Xbalanque
5,609
935
13
2
0
103,033
1
W
Bellona
7,812
1,302
5
1
0
151,088
0
W
Erlang Shen
7,614
1,269
9
2
0
133,158
1
L
Chronos
6,568
1,095
19
3
0
100,594
0
W
Bastet
7,627
1,271
6
1
0
161,547
1
W
Chaac
7,863
1,311
16
3
0
144,422
0
L
Merlin
4,695
783
3
1
0
22,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role