Player Matchup

King Arthur
King Arthur
Baciek
King Arthur
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 1
Hachiman
Hachiman
FroggyTheMurk
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Navygirll
Jormungandr
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,405 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,459 Elo+

VS

Team Averages
Level 86
1,528 SR
1,535 Elo+
Zeus
Zeus
 
Zeus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Eougne
Thor
Level 36
God Stats
5W - 6L
1,583 SR
Queue Stats
14W - 12L
1,549 Elo+
Solo
Izanami
Izanami
Toncher
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baciek
King Arthur
15
4 / 9 / 5
11,238
661
10,087
21,035
21,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
FroggyTheMurk
Hachiman
15
5 / 8 / 5
12,161
715
13,304
15,628
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Navygirll
Jormungandr
14
2 / 6 / 6
11,270
663
9,610
18,015
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 5 / 9
13,815
813
22,437
10,642
3,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Eougne
Thor
15
2 / 1 / 12
11,412
671
8,858
14,750
11,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Toncher
Izanami
15
8 / 5 / 12
12,273
722
17,799
14,310
4,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
23
23
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
5
9
3.5
L
King Arthur
Baciek
King Arthur
4
9
5
0.72
W
Thor
Eougne
Thor
2
1
12
8
L
Hachiman
FroggyTheMurk
Hachiman
5
8
5
0.94
L
Jormungandr
Navygirll
Jormungandr
2
6
6
0.83
W
Izanami
Toncher
Izanami
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
49,094
54,678
Taken
39,702
46,583
Mitigated
18,809
5,972
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,437
2,500
0
1,103
10,642
3,302
743
3,612
6,912
46,699
0
L
King Arthur
Baciek
King Arthur
10,087
694
0
1,266
21,035
21,009
0
8,854
12,181
4,847
20,116
W
Thor
Eougne
Thor
8,858
2,877
0
1,008
14,750
11,373
543
5,710
8,663
0
37,922
L
Hachiman
FroggyTheMurk
Hachiman
13,304
6,187
0
3,111
15,628
4,909
0
5,536
10,092
0
37,808
L
Jormungandr
Navygirll
Jormungandr
9,610
1,031
432
1,163
18,015
20,665
0
8,256
9,759
33,437
0
W
Izanami
Toncher
Izanami
17,799
8,341
0
1,309
14,310
4,134
1,254
2,996
10,922
0
58,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
37,500
133
Minions Killed
173
3
Camps Cleared
10
812,875
Distance Traveled
798,889
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,815
813
47
3
0
261,752
4
L
King Arthur
11,238
661
27
2
2
293,016
6
W
Thor
11,412
671
51
3
6
289,377
1
L
Hachiman
12,161
715
66
4
1
247,133
4
L
Jormungandr
11,270
663
40
2
0
272,726
2
W
Izanami
12,273
722
75
4
4
247,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role