Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
APimpNamedDezmen
Achilles
Level 149
God Stats
4W - 6L
1,504 SR
Queue Stats
75W - 79L
1,571 Elo+
Party 1
Apollo
Apollo
Eggtoastham
Apollo
Level 142
God Stats
8W - 6L
1,696 SR
Queue Stats
144W - 111L
1,668 Elo+
Solo
Ne Zha
Ne Zha
EstefanGamerPro
Ne Zha
Level 160
God Stats
1W - 2L
1,592 SR
Queue Stats
173W - 151L
1,634 Elo+
Solo
Ganesha
Ganesha
G--Legendz--
Ganesha
Level 154
God Stats
1W - 0L
1,741 SR
Queue Stats
86W - 92L
1,620 Elo+
Party 1
Team Averages
Level 153
1,607 SR
1,599 Elo+

VS

Team Averages
Level 144
1,581 SR
1,615 Elo+
Nox
Nox
Angello287
Nox
Level 104
God Stats
2W - 6L
1,431 SR
Queue Stats
380W - 386L
1,593 Elo+
Solo
Hou Yi
Hou Yi
BaronHivernal
Hou Yi
Level 149
God Stats
6W - 10L
1,469 SR
Queue Stats
732W - 717L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
ImYourLastHope7
Sun Wukong
Level 158
God Stats
41W - 31L
1,663 SR
Queue Stats
179W - 167L
1,594 Elo+
Solo
Geb
Geb
KingNóva
Geb
Level 149
God Stats
2W - 2L
1,822 SR
Queue Stats
224W - 191L
1,681 Elo+
Solo
He Bo
He Bo
sadd87
He Bo
Level 160
God Stats
1W - 2L
1,521 SR
Queue Stats
83W - 89L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
10 / 2 / 5
8,979
1,122
11,309
5,566
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 8
6,520
815
5,342
8,815
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
4 / 0 / 3
7,612
952
4,747
4,937
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 3
6,304
788
3,106
6,788
2,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
G--Legendz--
Ganesha
12
0 / 1 / 10
7,131
891
3,083
6,499
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,198
775
3,784
5,974
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
5,767
721
5,376
5,592
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ImYourLastHope7
Sun Wukong
11
0 / 3 / 1
5,378
672
4,059
6,653
3,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
5,208
651
4,104
7,711
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
sadd87
He Bo
12
3 / 5 / 1
6,759
845
5,707
6,443
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
5
6.25
W
2
1
8
6
L
1
4
2
0.5
L
1
3
1
0.5
W
Apollo
4
0
3
5.5
W
1
2
3
1.25
W
Ganesha
G--Legendz--
Ganesha
0
1
10
5
L
Sun Wukong
ImYourLastHope7
Sun Wukong
0
3
1
0.17
L
0
2
2
0.5
L
He Bo
sadd87
He Bo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
23,030
32,605
Taken
32,373
18,195
Mitigated
13,776
7,092
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,309
1,778
0
626
5,566
1,799
530
1,979
3,434
25,406
0
W
5,342
1,530
0
1,787
8,815
7,855
1
2,294
6,131
0
8,386
L
3,784
194
0
325
5,974
1,931
0
1,929
3,892
15,468
0
L
5,376
2,569
0
400
5,592
1,537
1
2,757
2,764
0
20,785
W
Apollo
4,747
3,362
0
778
4,937
1,733
1,950
1,902
2,980
0
29,959
W
3,106
386
0
1,909
6,788
2,250
0
4,365
2,247
0
21,328
W
Ganesha
G--Legendz--
Ganesha
3,083
125
0
1,992
6,499
4,558
0
2,271
3,997
12,324
0
L
Sun Wukong
ImYourLastHope7
Sun Wukong
4,059
768
0
1,397
6,653
3,764
0
4,046
2,570
0
17,316
L
4,104
332
0
2,448
7,711
4,827
0
2,342
5,175
10,855
0
L
He Bo
sadd87
He Bo
5,707
132
0
387
6,443
1,717
0
3,565
2,764
13,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
29,310
191
Minions Killed
160
7
Camps Cleared
8
814,188
Distance Traveled
681,404
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,979
1,122
34
4
2
145,379
2
W
Achilles
6,520
815
13
2
1
178,881
3
L
Nox
6,198
775
41
5
2
150,707
3
L
Hou Yi
5,767
721
36
5
0
133,045
1
W
Apollo
7,612
952
91
11
1
154,549
0
W
Ne Zha
6,304
788
53
7
3
170,619
0
W
Ganesha
7,131
891
0
0
0
164,760
3
L
Sun Wukong
5,378
672
35
4
0
134,527
1
L
Geb
5,208
651
24
3
2
122,988
2
L
He Bo
6,759
845
24
3
4
140,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role