Player Matchup

Jormungandr
Jormungandr
Angrathul
Jormungandr
Level 124
God Stats
4W - 3L
1,210 SR
Queue Stats
244W - 210L
1,560 Elo+
Party 1
Ymir
Ymir
Blueroth
Ymir
Level 31
God Stats
11W - 9L
1,518 SR
Queue Stats
49W - 31L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Celcus
Sun Wukong
Level 111
God Stats
3W - 3L
1,566 SR
Queue Stats
183W - 141L
1,567 Elo+
Party 1
Poseidon
Poseidon
Ransagast
Poseidon
Level 107
God Stats
8W - 3L
1,816 SR
Queue Stats
107W - 108L
1,519 Elo+
Party 1
Thor
Thor
pewpewlaserZZZ
Thor
Level 25
God Stats
5W - 2L
1,733 SR
Queue Stats
26W - 6L
1,730 Elo+
Party 1
Team Averages
Level 80
1,569 SR
1,582 Elo+

VS

Team Averages
Level 116
1,484 SR
1,451 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DrablyWissH
Tiamat
Level 64
God Stats
0W - 1L
1,289 SR
Queue Stats
17W - 21L
1,377 Elo+
Solo
Neith
Neith
Gfzeki
Neith
Level 131
God Stats
9W - 3L
1,590 SR
Queue Stats
53W - 66L
1,403 Elo+
Solo
Mercury
Mercury
toshimoko
Mercury
Level 141
God Stats
8W - 12L
1,540 SR
Queue Stats
331W - 323L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angrathul
Jormungandr
15
6 / 0 / 16
9,441
944
12,163
7,938
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
5 / 3 / 11
9,109
911
3,456
10,646
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Celcus
Sun Wukong
15
9 / 0 / 15
9,756
976
7,076
8,977
5,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
Ransagast
Poseidon
15
7 / 0 / 15
9,830
983
11,327
8,170
3,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 15
7,674
767
8,521
7,446
3,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 6 / 3
7,408
741
5,876
14,685
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
 
Bellona
11
1 / 6 / 4
6,169
617
5,161
10,533
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
11
0 / 7 / 5
6,093
609
5,464
8,576
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Gfzeki
Neith
13
0 / 2 / 2
6,612
661
7,230
5,034
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
toshimoko
Mercury
12
3 / 7 / 2
7,262
726
4,757
8,722
3,633
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
28
Kills
7
7
Deaths
28
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
6
3
0.75
L
Bellona
 
Bellona
1
6
4
0.5
W
Jormungandr
Angrathul
Jormungandr
6
0
16
14
W
Ymir
5
3
11
3.5
W
Sun Wukong
Celcus
Sun Wukong
9
0
15
16.5
L
Tiamat
0
7
5
0.36
L
Neith
Gfzeki
Neith
0
2
2
0.5
W
Poseidon
Ransagast
Poseidon
7
0
15
14.5
W
1
4
15
2.13
L
Mercury
toshimoko
Mercury
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
28,488
43,177
Taken
47,550
35,705
Mitigated
28,727
7,964
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,876
220
491
2,637
14,685
11,102
0
8,531
5,761
14,769
0
L
Bellona
 
Bellona
5,161
501
363
1,035
10,533
7,205
0
6,052
4,202
0
9,858
W
Jormungandr
Angrathul
Jormungandr
12,163
2,456
0
1,137
7,938
8,394
467
2,052
5,774
31,103
0
W
Ymir
3,456
373
0
950
10,646
15,454
205
2,185
8,205
12,819
0
W
Sun Wukong
Celcus
Sun Wukong
7,076
1,654
0
2,961
8,977
5,339
1,178
2,089
6,774
0
21,787
L
Tiamat
5,464
429
0
862
8,576
4,924
0
4,418
4,096
15,685
0
L
Neith
Gfzeki
Neith
7,230
2,330
0
1,118
5,034
1,863
0
2,646
2,165
0
27,135
W
Poseidon
Ransagast
Poseidon
11,327
2,709
0
2,780
8,170
3,360
2,780
2,775
5,309
35,893
0
W
8,521
2,107
0
136
7,446
3,158
948
2,120
5,154
0
19,193
L
Mercury
toshimoko
Mercury
4,757
1,223
215
12
8,722
3,633
0
4,303
4,302
0
15,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
33,544
224
Minions Killed
168
14
Camps Cleared
3
953,558
Distance Traveled
841,644
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,408
741
28
3
0
160,414
2
L
Bellona
6,169
617
17
2
0
176,280
0
W
Jormungandr
9,441
944
54
5
1
183,598
0
W
Ymir
9,109
911
28
3
2
178,475
0
W
Sun Wukong
9,756
976
38
4
4
223,415
0
L
Tiamat
6,093
609
29
3
0
153,950
3
L
Neith
6,612
661
56
6
2
166,871
4
W
Poseidon
9,830
983
70
7
6
188,132
2
W
Thor
7,674
767
34
3
1
179,938
0
L
Mercury
7,262
726
38
4
1
184,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role