Player Matchup

Nu Wa
Nu Wa
Allaboutthc
Nu Wa
Level 102
God Stats
5W - 8L
1,359 SR
Queue Stats
358W - 356L
1,424 Elo+
Solo
Mulan
Mulan
Codeslinger
Mulan
Level 127
God Stats
21W - 18L
1,531 SR
Queue Stats
84W - 100L
1,387 Elo+
Solo
Sobek
Sobek
PrivatePark1nson
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,428 Elo+
Party 2
Freya
Freya
Royal_Pain_XO
Freya
Level 102
God Stats
1W - 3L
1,341 SR
Queue Stats
249W - 300L
1,331 Elo+
Solo
Anubis
Anubis
kill_them__all
Anubis
Level 29
God Stats
24W - 21L
1,541 SR
Queue Stats
78W - 88L
1,419 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,398 Elo+

VS

Team Averages
Level 98
1,611 SR
1,521 Elo+
Merlin
Merlin
CORRALES-DAVID
Merlin
Level 117
God Stats
2W - 2L
1,493 SR
Queue Stats
61W - 57L
1,551 Elo+
Party 1
Medusa
Medusa
JulianRH0
Medusa
Level 31
God Stats
5W - 1L
1,639 SR
Queue Stats
28W - 19L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
SixWolfD
Sylvanus
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
131W - 131L
1,579 Elo+
Party 1
Loki
Loki
cristianTH
Loki
Level 150
God Stats
3W - 2L
1,726 SR
Queue Stats
28W - 19L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
thebasedgawdd
Erlang Shen
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 36L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,072
471
7,681
6,800
2,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 6 / 0
6,763
451
8,360
13,349
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 2
6,173
412
3,826
15,355
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 1
6,266
418
3,698
7,407
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 0
7,071
471
6,758
10,051
4,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,254
550
6,627
4,717
1,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
JulianRH0
Medusa
13
7 / 1 / 4
7,812
521
11,633
10,056
3,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
SixWolfD
Sylvanus
13
1 / 1 / 12
7,181
479
4,199
9,266
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 1 / 6
8,965
598
10,791
11,205
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
thebasedgawdd
Erlang Shen
14
1 / 0 / 2
8,078
539
3,797
10,697
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
22
22
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
4
2
6
3.5
L
2
6
0
0.33
W
Medusa
JulianRH0
Medusa
7
1
4
9
L
0
6
2
0.17
L
0
4
1
0.13
W
Sylvanus
SixWolfD
Sylvanus
1
1
12
7
W
9
1
6
12
L
3
5
0
0.6
W
Erlang Shen
thebasedgawdd
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
37,047
52,962
Taken
45,941
23,739
Mitigated
19,834
16,922
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,681
3,120
0
2,463
6,800
2,261
756
0
6,800
36,705
0
W
6,627
779
0
250
4,717
1,762
0
1,670
2,915
50,128
0
L
8,360
1,597
0
4,201
13,349
6,175
0
1,484
11,865
0
41,847
W
Medusa
JulianRH0
Medusa
11,633
6,199
0
4,756
10,056
3,557
1,236
6,335
3,425
0
44,116
L
3,826
372
26
4,691
15,355
9,223
0
2,526
12,829
18,612
0
L
3,698
1,095
138
2,436
7,407
1,766
0
1,897
5,510
33,678
0
W
Sylvanus
SixWolfD
Sylvanus
4,199
1,304
2,674
3,645
9,266
6,821
206
4,450
4,531
21,315
8,040
W
10,791
4,412
0
3,198
11,205
3,691
0
2,824
8,106
0
61,667
L
6,758
126
0
2,967
10,051
4,314
0
4,509
5,542
36,201
0
W
Erlang Shen
thebasedgawdd
Erlang Shen
3,797
650
8
5,503
10,697
4,003
526
6,100
4,528
0
52,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
40,290
294
Minions Killed
448
0
Camps Cleared
0
1,224,920
Distance Traveled
1,384,899
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,072
471
63
4
0
225,859
2
W
Merlin
8,254
550
94
6
0
279,911
5
L
Mulan
6,763
451
67
4
0
238,698
0
W
Medusa
7,812
521
71
5
0
274,815
2
L
Sobek
6,173
412
34
2
0
283,941
5
L
Freya
6,266
418
74
5
0
248,569
0
W
Sylvanus
7,181
479
72
5
0
271,752
2
W
Loki
8,965
598
90
6
0
304,136
1
L
Anubis
7,071
471
56
4
0
227,853
6
W
Erlang Shen
8,078
539
121
8
0
254,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role