Player Matchup

Jormungandr
Jormungandr
Actuaallly
Jormungandr
Level 39
God Stats
29W - 8L
1,752 SR
Queue Stats
189W - 52L
1,775 Elo+
Party 3
Ah Puch
Ah Puch
DackZickerson
Ah Puch
Level 68
God Stats
2W - 0L
1,664 SR
Queue Stats
306W - 266L
1,618 Elo+
Party 4
Hades
Hades
Itriedharder
Hades
Level 39
God Stats
6W - 1L
1,805 SR
Queue Stats
171W - 102L
1,703 Elo+
Party 4
Medusa
Medusa
ZapZyNinjaah
Medusa
Level 87
God Stats
53W - 24L
1,735 SR
Queue Stats
305W - 205L
1,748 Elo+
Party 3
Odin
Odin
mattybvlogs
Odin
Level 58
God Stats
3W - 0L
1,838 SR
Queue Stats
231W - 156L
1,696 Elo+
Party 4
Team Averages
Level 58
1,759 SR
1,708 Elo+

VS

Team Averages
Level 68
1,445 SR
1,511 Elo+
Sylvanus
Sylvanus
A FAT ZUMO
Sylvanus
Level 143
God Stats
10W - 10L
1,530 SR
Queue Stats
133W - 114L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Noxarsa
Tsukuyomi
Level 16
God Stats
0W - 1L
1,201 SR
Queue Stats
5W - 8L
1,513 Elo+
Party 1
Janus
Janus
TheTeeToe
Janus
Level 109
God Stats
40W - 46L
1,590 SR
Queue Stats
358W - 315L
1,620 Elo+
Party 1
Neith
Neith
inceptionistx07
Neith
Level 49
God Stats
32W - 39L
1,428 SR
Queue Stats
102W - 99L
1,424 Elo+
Party 2
Bellona
Bellona
xxOreo04xx
Bellona
Level 25
God Stats
10W - 5L
1,479 SR
Queue Stats
24W - 24L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Actuaallly
Jormungandr
14
5 / 1 / 4
8,718
545
7,367
14,015
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
14
3 / 2 / 4
8,779
549
7,980
7,568
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 2
9,194
575
7,145
9,352
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
15
5 / 3 / 7
9,189
574
11,252
10,182
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 4
8,924
558
9,022
11,192
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A FAT ZUMO
Sylvanus
11
1 / 4 / 6
6,824
427
9,556
16,626
13,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Noxarsa
Tsukuyomi
10
4 / 5 / 3
7,515
470
8,757
10,760
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TheTeeToe
Janus
14
2 / 2 / 2
8,273
517
7,897
6,783
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 1
6,176
386
3,892
11,154
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xxOreo04xx
Bellona
13
1 / 4 / 1
7,358
460
1,825
9,444
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
23
Kills
8
8
Deaths
23
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A FAT ZUMO
Sylvanus
1
4
6
1
W
Jormungandr
Actuaallly
Jormungandr
5
1
4
7
W
Ah Puch
3
2
4
2.5
W
4
2
2
2.5
L
Tsukuyomi
Noxarsa
Tsukuyomi
4
5
3
1.1
L
Janus
TheTeeToe
Janus
2
2
2
1.5
W
Medusa
5
3
7
2.83
L
0
8
1
0.06
W
6
0
4
8
L
Bellona
xxOreo04xx
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,766
Damage
31,927
52,309
Taken
54,767
30,184
Mitigated
26,753
18,254
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A FAT ZUMO
Sylvanus
9,556
3,236
581
4,108
16,626
13,076
0
7,121
9,457
23,418
6,397
W
Jormungandr
Actuaallly
Jormungandr
7,367
2,281
378
3,759
14,015
13,069
132
4,350
9,559
32,319
0
W
Ah Puch
7,980
314
0
2,086
7,568
2,577
0
3,235
4,151
60,628
0
W
7,145
727
51
4,440
9,352
6,615
2,192
997
8,281
49,922
0
L
Tsukuyomi
Noxarsa
Tsukuyomi
8,757
3,350
0
2,238
10,760
3,214
0
4,627
6,090
0
28,480
L
Janus
TheTeeToe
Janus
7,897
964
15
692
6,783
1,879
0
3,269
3,438
60,732
0
W
Medusa
11,252
6,051
0
3,666
10,182
3,518
336
3,617
6,517
0
69,991
L
3,892
1,153
0
1,982
11,154
3,039
0
2,348
8,763
0
31,096
W
9,022
3,532
0
3,874
11,192
4,405
0
3,501
7,519
0
64,936
L
Bellona
xxOreo04xx
Bellona
1,825
650
0
1,852
9,444
5,545
0
4,486
4,527
0
34,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
36,146
515
Minions Killed
373
0
Camps Cleared
0
1,494,722
Distance Traveled
1,488,682
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,824
427
47
3
0
272,069
4
W
Jormungandr
8,718
545
52
3
0
284,300
3
W
Ah Puch
8,779
549
124
8
0
308,504
7
W
Hades
9,194
575
130
8
0
266,671
6
L
Tsukuyomi
7,515
470
50
3
0
322,782
5
L
Janus
8,273
517
148
9
0
342,404
1
W
Medusa
9,189
574
113
7
0
274,741
6
L
Neith
6,176
386
54
3
0
245,869
2
W
Odin
8,924
558
96
6
0
360,506
2
L
Bellona
7,358
460
74
5
0
305,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role