Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GeN x AvEnGeD
Chaac
Level 126
God Stats
41W - 7L
1,799 SR
Queue Stats
1,253W - 557L
1,872 Elo+
Party 1
Artemis
Artemis
Huzlip
Artemis
Level 157
God Stats
5W - 4L
1,637 SR
Queue Stats
395W - 317L
1,548 Elo+
Party 1
Bacchus
Bacchus
JESUS18740
Bacchus
Level 27
God Stats
87W - 0L
2,316 SR
Queue Stats
288W - 9L
2,200 Elo+
Party 1
Odin
Odin
jcwill22
Odin
Level 109
God Stats
14W - 5L
1,680 SR
Queue Stats
147W - 105L
1,560 Elo+
Party 1
Team Averages
Level 114
1,786 SR
1,736 Elo+

VS

Team Averages
Level 83
1,537 SR
1,511 Elo+
Tyr
Tyr
CherubicChuy
Tyr
Level 47
God Stats
6W - 6L
1,477 SR
Queue Stats
182W - 161L
1,545 Elo+
Solo
Nox
Nox
Joe_SmokedU
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 201L
1,494 Elo+
Party 2
Ymir
Ymir
Osvaldo05
Ymir
Level 49
God Stats
37W - 33L
1,557 SR
Queue Stats
158W - 181L
1,500 Elo+
Solo
Ullr
Ullr
SlappyBrown
Ullr
Level 117
God Stats
1W - 3L
1,465 SR
Queue Stats
31W - 33L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
tyknull
Tsukuyomi
Level 83
God Stats
4W - 3L
1,685 SR
Queue Stats
172W - 161L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
12 / 3 / 24
12,017
1,202
24,049
7,940
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 1 / 25
10,940
1,094
14,717
9,066
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Huzlip
Artemis
19
13 / 4 / 19
12,034
1,203
23,175
11,064
4,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
JESUS18740
Bacchus
17
7 / 1 / 16
11,265
1,127
11,752
14,914
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
18
5 / 2 / 31
11,509
1,151
18,473
12,045
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

364

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,116
1,012
8,783
16,603
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 6 / 8
9,285
929
8,449
14,070
4,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
2 / 8 / 7
10,328
1,033
6,337
20,251
14,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 12 / 4
10,645
1,065
11,579
23,640
8,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
tyknull
Tsukuyomi
15
2 / 16 / 2
9,391
939
7,769
25,156
8,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
43
Kills
11
11
Deaths
43
115
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
3
24
8
L
3
1
5
5.5
W
6
1
25
18.5
W
Artemis
Huzlip
Artemis
13
4
19
5.63
W
Bacchus
JESUS18740
Bacchus
7
1
16
15
L
0
6
8
0.67
L
Ymir
2
8
7
0.69
L
4
12
4
0.5
W
Odin
5
2
31
10.25
L
Tsukuyomi
tyknull
Tsukuyomi
2
16
2
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,166
Damage
42,917
55,029
Taken
99,720
49,274
Mitigated
51,820
11,526
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,049
1,281
0
1,713
7,940
6,278
0
1,572
6,268
43,671
0
L
8,783
537
0
1,387
16,603
16,280
0
8,652
7,561
156
14,252
W
14,717
2,260
643
4,158
9,066
9,032
0
2,392
5,887
61
27,784
W
Artemis
Huzlip
Artemis
23,175
14,981
0
2,267
11,064
4,299
0
3,209
7,694
0
36,534
W
Bacchus
JESUS18740
Bacchus
11,752
1,063
171
1,215
14,914
18,894
0
5,270
9,445
17,587
0
L
8,449
863
0
396
14,070
4,437
0
5,788
8,005
14,504
0
L
Ymir
6,337
643
38
949
20,251
14,484
0
8,081
11,542
17,696
0
L
11,579
3,939
0
58
23,640
8,123
0
8,411
14,524
0
19,816
W
Odin
18,473
4,062
0
1,359
12,045
10,771
0
2,499
8,395
5,850
20,340
L
Tsukuyomi
tyknull
Tsukuyomi
7,769
1,688
0
1,034
25,156
8,496
0
7,723
16,658
0
15,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
49,765
144
Minions Killed
61
6
Camps Cleared
5
959,974
Distance Traveled
756,234
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,017
1,202
38
4
1
193,056
0
L
Tyr
10,116
1,012
7
1
1
186,944
1
W
Chaac
10,940
1,094
43
4
0
202,113
2
W
Artemis
12,034
1,203
27
3
5
152,312
2
W
Bacchus
11,265
1,127
11
1
0
203,810
1
L
Nox
9,285
929
13
1
1
126,639
0
L
Ymir
10,328
1,033
19
2
2
127,132
0
L
Ullr
10,645
1,065
13
1
0
171,728
0
W
Odin
11,509
1,151
25
3
0
208,683
0
L
Tsukuyomi
9,391
939
9
1
1
143,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role