Player Matchup

Thanatos
Thanatos
Eriiks
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,285 Elo+
Solo
Bastet
Bastet
aitorga400
Bastet
Level 39
God Stats
9W - 11L
1,311 SR
Queue Stats
18W - 35L
1,244 Elo+
Party 2
Arachne
Arachne
asierneuer
Arachne
Level 48
God Stats
6W - 16L
1,311 SR
Queue Stats
29W - 43L
1,293 Elo+
Party 2
Anubis
Anubis
rekristiano
Anubis
Level 44
God Stats
7W - 9L
1,394 SR
Queue Stats
28W - 35L
1,231 Elo+
Party 2
Medusa
Medusa
xabinzi
Medusa
Level 57
God Stats
25W - 32L
1,383 SR
Queue Stats
38W - 55L
1,303 Elo+
Party 2
Team Averages
Level 47
1,380 SR
1,271 Elo+

VS

Team Averages
Level 76
1,351 SR
1,327 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BuggyJee
Hercules
Level 40
God Stats
8W - 10L
1,337 SR
Queue Stats
64W - 99L
1,216 Elo+
Solo
Neith
Neith
Ghostyrella
Neith
Level 82
God Stats
26W - 31L
1,393 SR
Queue Stats
62W - 99L
1,256 Elo+
Party 1
Zeus
Zeus
MrTouchBalls
Zeus
Level 87
God Stats
28W - 31L
1,404 SR
Queue Stats
351W - 478L
1,388 Elo+
Party 1
Artio
Artio
rayo14yo
Artio
Level 68
God Stats
8W - 15L
1,120 SR
Queue Stats
201W - 297L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eriiks
Thanatos
13
1 / 8 / 0
7,826
435
5,147
15,282
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
aitorga400
Bastet
10
0 / 6 / 0
6,488
360
4,105
12,283
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
asierneuer
Arachne
14
4 / 5 / 0
9,191
511
5,719
12,585
4,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
0 / 5 / 4
8,150
453
10,495
11,404
5,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
xabinzi
Medusa
11
1 / 8 / 1
7,374
410
6,627
13,199
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 1 / 6
9,756
542
9,472
12,441
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BuggyJee
Hercules
15
1 / 2 / 8
8,712
484
3,978
11,073
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 7
9,600
533
14,036
9,989
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 0 / 6
9,992
555
14,211
3,022
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
rayo14yo
Artio
14
3 / 1 / 20
9,523
529
8,217
17,228
18,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
6
Kills
32
32
Deaths
6
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
6
13
W
Hercules
BuggyJee
Hercules
1
2
8
2.5
L
Thanatos
Eriiks
Thanatos
1
8
0
0.13
W
7
2
7
5.25
W
11
0
6
14
L
Bastet
aitorga400
Bastet
0
6
0
0
L
Arachne
asierneuer
Arachne
4
5
0
0.8
W
Artio
rayo14yo
Artio
3
1
20
13
L
Anubis
0
5
4
0.4
L
Medusa
xabinzi
Medusa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
49,914
64,753
Taken
53,753
21,603
Mitigated
36,585
20,040
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,472
1,760
0
4,186
12,441
6,326
0
1,245
11,196
0
62,379
W
Hercules
BuggyJee
Hercules
3,978
759
0
3,109
11,073
7,055
102
5,307
5,766
10,577
34,017
L
Thanatos
Eriiks
Thanatos
5,147
1,454
0
7,665
15,282
5,291
0
4,869
10,213
0
48,475
W
14,036
5,116
0
2,342
9,989
3,600
976
946
9,043
0
65,405
W
14,211
520
0
431
3,022
955
0
540
2,482
55,920
0
L
Bastet
aitorga400
Bastet
4,105
1,430
0
2,991
12,283
3,448
336
3,526
8,695
0
26,785
L
Arachne
asierneuer
Arachne
5,719
4,000
0
2,590
12,585
4,333
0
6,770
5,350
0
40,266
W
Artio
rayo14yo
Artio
8,217
1,016
60
4,718
17,228
18,649
448
2,457
14,771
30,968
0
L
Anubis
10,495
927
360
3,783
11,404
5,094
763
5,463
5,807
46,249
0
L
Medusa
xabinzi
Medusa
6,627
2,631
0
2,651
13,199
3,437
1,317
2,632
10,511
0
42,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
47,583
390
Minions Killed
472
0
Camps Cleared
0
1,589,901
Distance Traveled
1,787,502
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,756
542
97
5
0
364,953
1
W
Hercules
8,712
484
108
6
0
365,539
0
L
Thanatos
7,826
435
93
5
0
321,196
4
W
Neith
9,600
533
113
6
0
330,434
1
W
Zeus
9,992
555
105
6
0
346,761
5
L
Bastet
6,488
360
58
3
0
348,117
1
L
Arachne
9,191
511
74
4
0
356,306
2
W
Artio
9,523
529
49
3
0
379,815
2
L
Anubis
8,150
453
95
5
0
290,087
3
L
Medusa
7,374
410
70
4
0
274,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role