Player Matchup

Geb
Geb
OAC FallenAngel
Geb
Level 127
God Stats
7W - 2L
1,719 SR
Queue Stats
76W - 44L
1,651 Elo+
Party 1
Sol
Sol
Whimp45
Sol
Level 147
God Stats
10W - 10L
1,596 SR
Queue Stats
280W - 305L
1,546 Elo+
Solo
Chiron
Chiron
XEli3Nightma3
Chiron
Level 128
God Stats
1W - 2L
1,659 SR
Queue Stats
110W - 75L
1,586 Elo+
Party 1
Team Averages
Level 134
1,658 SR
1,595 Elo+

VS

Team Averages
Level 117
1,595 SR
1,564 Elo+
Atlas
Atlas
DBD poke fan 64
Atlas
Level 133
God Stats
16W - 17L
1,499 SR
Queue Stats
312W - 275L
1,539 Elo+
Solo
Hachiman
Hachiman
its_Demon_Angle
Hachiman
Level 148
God Stats
3W - 1L
1,482 SR
Queue Stats
254W - 236L
1,537 Elo+
Solo
Hera
Hera
whitesplaysmite
Hera
Level 69
God Stats
4W - 1L
1,803 SR
Queue Stats
157W - 116L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,855
681
7,228
11,759
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
12
2 / 4 / 4
8,265
636
6,801
9,373
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 4
7,891
607
6,217
11,824
4,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,894
684
10,672
13,576
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
13
4 / 3 / 5
8,885
683
8,748
8,945
3,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 8
8,773
675
10,320
4,990
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
11
11
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
3
3
3
1.5
L
Sol
2
4
4
1
L
1
4
4
0.75
W
Hachiman
4
3
5
2.17
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
29,740
32,956
Taken
27,511
16,209
Mitigated
18,298
9,679
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,672
3,111
1,004
2,215
13,576
12,908
35
6,278
6,803
20,829
0
L
7,228
641
0
774
11,759
8,374
0
4,610
6,555
19,656
0
L
Sol
6,801
1,294
0
2,351
9,373
3,480
0
7,028
2,073
30,451
0
L
6,217
931
1,239
5,315
11,824
4,355
0
8,298
3,170
0
25,287
W
Hachiman
8,748
5,067
736
1,329
8,945
3,570
824
4,556
4,242
0
32,737
W
10,320
2,243
0
500
4,990
1,820
246
2,741
2,113
42,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
26,552
135
Minions Killed
167
4
Camps Cleared
9
721,296
Distance Traveled
697,498
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,894
684
22
2
1
242,505
3
L
Geb
8,855
681
30
2
0
227,220
2
L
Sol
8,265
636
49
4
3
240,601
7
L
Chiron
7,891
607
56
4
1
253,475
5
W
Hachiman
8,885
683
62
5
5
217,725
5
W
Hera
8,773
675
83
6
3
237,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role