Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Darkoth1988
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,611 Elo+
Solo
Artio
Artio
DiamondGamer079
Artio
Level 40
God Stats
0W - 2L
1,192 SR
Queue Stats
78W - 103L
1,431 Elo+
Solo
Hachiman
Hachiman
Soukeater12
Hachiman
Level 27
God Stats
31W - 25L
1,569 SR
Queue Stats
68W - 64L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
capnpotatoaim
Cliodhna
Level 60
God Stats
23W - 21L
1,529 SR
Queue Stats
184W - 211L
1,366 Elo+
Party 2
Team Averages
Level 49
1,458 SR
1,466 Elo+

VS

Team Averages
Level 66
1,469 SR
1,429 Elo+
Geb
Geb
CojackIII
Geb
Level 14
God Stats
4W - 2L
1,598 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
G22Hurricane
Jing Wei
Level 69
God Stats
1W - 0L
1,334 SR
Queue Stats
51W - 56L
1,421 Elo+
Party 3
Pele
Pele
Natsfan06
Pele
Level 100
God Stats
3W - 4L
1,417 SR
Queue Stats
132W - 99L
1,441 Elo+
Party 1
Loki
Loki
PapaSmurfinYoBut
Loki
Level 29
God Stats
3W - 2L
1,311 SR
Queue Stats
83W - 78L
1,389 Elo+
Party 1
Hades
Hades
VeteranRangers
Hades
Level 117
God Stats
5W - 3L
1,686 SR
Queue Stats
98W - 85L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 7 / 2
6,051
504
3,305
6,934
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
5,592
466
3,394
11,017
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 2
6,276
523
3,100
9,358
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Soukeater12
Hachiman
9
0 / 1 / 2
5,609
467
5,646
6,343
1,667
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
capnpotatoaim
Cliodhna
10
2 / 4 / 1
6,222
519
7,181
8,932
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,045
504
1,644
7,667
4,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
G22Hurricane
Jing Wei
11
0 / 2 / 4
6,031
503
4,274
6,947
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
5 / 0 / 8
7,036
586
7,014
5,670
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 3
7,611
634
3,711
5,029
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
11 / 2 / 1
8,334
695
12,269
10,113
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
20
20
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
2
0.29
W
0
0
3
1.5
L
1
3
2
0.67
L
2
5
2
0.6
W
Jing Wei
G22Hurricane
Jing Wei
0
2
4
1
W
Pele
5
0
8
9
W
4
2
3
2.75
L
Hachiman
Soukeater12
Hachiman
0
1
2
1
W
11
2
1
5.75
L
Cliodhna
capnpotatoaim
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
28,912
42,584
Taken
35,426
19,376
Mitigated
15,064
9,793
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,305
226
0
570
6,934
2,056
676
3,099
3,835
30,854
0
W
1,644
479
0
1,774
7,667
4,558
0
242
7,386
13,127
0
L
3,394
2,443
430
2,282
11,017
5,013
52
3,657
7,360
0
10,861
L
3,100
428
372
2,114
9,358
8,012
25
1,283
8,075
20,500
0
W
Jing Wei
G22Hurricane
Jing Wei
4,274
3,440
0
3,364
6,947
1,512
633
26
6,921
0
36,887
W
Pele
7,014
2,080
0
1,826
5,670
1,566
0
761
4,733
0
30,418
W
3,711
891
0
981
5,029
1,673
132
1,962
2,751
0
38,414
L
Hachiman
Soukeater12
Hachiman
5,646
3,834
0
1,427
6,343
1,667
0
2,405
3,938
0
28,809
W
12,269
1,080
120
5,396
10,113
5,755
614
2,495
7,230
52,427
0
L
Cliodhna
capnpotatoaim
Cliodhna
7,181
1,311
0
2,598
8,932
2,628
0
3,469
5,463
0
36,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
35,057
258
Minions Killed
334
0
Camps Cleared
0
1,132,441
Distance Traveled
1,152,479
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,051
504
66
6
0
213,337
5
W
Geb
6,045
504
18
2
0
209,201
2
L
Horus
5,592
466
20
2
0
216,007
2
L
Artio
6,276
523
49
4
0
216,650
2
W
Jing Wei
6,031
503
86
7
0
199,418
3
W
Pele
7,036
586
46
4
0
289,267
0
W
Loki
7,611
634
93
8
0
220,772
1
L
Hachiman
5,609
467
64
5
0
235,694
1
W
Hades
8,334
695
91
8
0
233,821
0
L
Cliodhna
6,222
519
59
5
0
250,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role