Player Matchup

Tyr
Tyr
I King Bjorn
Tyr
Level 128
God Stats
1W - 2L
1,513 SR
Queue Stats
105W - 181L
1,263 Elo+
Party 3
Sol
Sol
LoST x CrumPet
Sol
Level 118
God Stats
13W - 14L
1,458 SR
Queue Stats
149W - 229L
1,371 Elo+
Party 3
Chiron
Chiron
OnesZeros
Chiron
Level 54
God Stats
3W - 5L
1,449 SR
Queue Stats
193W - 210L
1,430 Elo+
Party 1
Yemoja
Yemoja
Qahnaarin_lotr
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 247L
1,448 Elo+
Party 1
Serqet
Serqet
alldatgudstuff
Serqet
Level 40
God Stats
8W - 6L
1,505 SR
Queue Stats
136W - 145L
1,427 Elo+
Party 1
Team Averages
Level 81
1,485 SR
1,388 Elo+

VS

Team Averages
Level 57
1,602 SR
1,422 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
XxToPooxX
Sobek
Level 29
God Stats
2W - 4L
1,777 SR
Queue Stats
81W - 119L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
davidfamily_99
Kukulkan
Level 81
God Stats
5W - 3L
1,547 SR
Queue Stats
200W - 231L
1,336 Elo+
Party 2
Guan Yu
Guan Yu
guatzo555
Guan Yu
Level 3
God Stats
1W - 2L
1,724 SR
Queue Stats
2W - 5L
1,614 Elo+
Party 2
Fenrir
Fenrir
kitulus420
Fenrir
Level 69
God Stats
54W - 50L
1,459 SR
Queue Stats
233W - 267L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,340
565
5,039
8,679
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 0 / 0
7,872
606
7,517
7,652
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
OnesZeros
Chiron
13
5 / 0 / 2
7,488
576
5,818
6,934
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 7
6,813
524
2,374
5,360
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 4
6,789
522
3,169
7,941
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 3 / 0
5,166
397
2,538
3,787
652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
XxToPooxX
Sobek
8
0 / 3 / 0
5,377
414
1,653
9,717
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
9
2 / 4 / 0
6,002
462
9,575
6,066
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
guatzo555
Guan Yu
10
0 / 4 / 1
5,573
429
1,845
6,807
2,285
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
kitulus420
Fenrir
8
0 / 6 / 2
5,274
406
2,900
8,683
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
2
2
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
4
0
5
6.5
W
7
0
0
7
W
Chiron
OnesZeros
Chiron
5
0
2
6
W
1
0
7
4.5
L
Sobek
XxToPooxX
Sobek
0
3
0
0
W
3
2
4
2.5
L
Kukulkan
2
4
0
0.5
L
Guan Yu
guatzo555
Guan Yu
0
4
1
0.13
L
Fenrir
kitulus420
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
18,511
36,566
Taken
35,060
15,959
Mitigated
13,297
15,855
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,538
698
0
573
3,787
652
98
647
3,040
22,583
0
W
5,039
986
0
2,531
8,679
5,153
279
2,352
6,327
0
25,968
W
7,517
2,099
0
3,473
7,652
3,198
696
3,576
4,076
42,325
4,828
W
Chiron
OnesZeros
Chiron
5,818
4,027
592
4,547
6,934
2,278
803
2,186
4,748
0
54,052
W
2,374
783
2,501
1,759
5,360
2,851
120
2,649
2,711
18,169
0
L
Sobek
XxToPooxX
Sobek
1,653
97
0
1,563
9,717
6,020
0
2,590
7,127
13,849
0
W
3,169
735
0
452
7,941
2,479
228
3,003
4,938
0
33,914
L
Kukulkan
9,575
637
0
250
6,066
1,895
0
2,881
2,879
32,480
0
L
Guan Yu
guatzo555
Guan Yu
1,845
636
0
369
6,807
2,285
522
335
6,472
0
20,848
L
Fenrir
kitulus420
Fenrir
2,900
1,028
0
1,902
8,683
2,445
0
2,962
5,721
0
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
27,392
330
Minions Killed
193
0
Camps Cleared
0
1,226,671
Distance Traveled
1,062,024
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,166
397
46
4
0
149,275
1
W
Tyr
7,340
565
54
4
0
241,155
4
W
Sol
7,872
606
88
7
0
252,982
7
W
Chiron
7,488
576
96
7
0
215,635
4
W
Yemoja
6,813
524
30
2
0
234,480
2
L
Sobek
5,377
414
16
1
0
243,124
1
W
Serqet
6,789
522
62
5
0
282,419
2
L
Kukulkan
6,002
462
59
5
0
241,345
1
L
Guan Yu
5,573
429
40
3
0
243,241
0
L
Fenrir
5,274
406
32
2
0
185,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role