Player Matchup

Morgan Le Fay
Morgan Le Fay
Depressiv
Morgan Le Fay
Level 86
God Stats
2W - 4L
1,333 SR
Queue Stats
24W - 33L
1,445 Elo+
Solo
Horus
Horus
Samaеl
Horus
Level 159
God Stats
1W - 4L
1,531 SR
Queue Stats
50W - 34L
1,556 Elo+
Solo
Bastet
Bastet
Warpainting
Bastet
Level 116
God Stats
1W - 0L
1,376 SR
Queue Stats
17W - 15L
1,557 Elo+
Solo
Team Averages
Level 120
1,413 SR
1,519 Elo+

VS

Team Averages
Level 82
1,501 SR
1,477 Elo+
Nu Wa
Nu Wa
MysticNimue
Nu Wa
Level 32
God Stats
4W - 6L
1,527 SR
Queue Stats
45W - 58L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Scorpix
Kumbhakarna
Level 108
God Stats
2W - 4L
1,433 SR
Queue Stats
45W - 41L
1,458 Elo+
Party 1
Awilix
Awilix
SeriouslyAwful
Awilix
Level 107
God Stats
34W - 32L
1,542 SR
Queue Stats
406W - 407L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Depressiv
Morgan Le Fay
18
10 / 3 / 12
14,700
774
25,743
13,168
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Samaеl
Horus
17
5 / 4 / 16
13,124
691
13,194
24,237
27,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
8 / 4 / 7
13,384
704
14,151
18,648
9,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 10
11,150
587
16,049
16,236
4,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Scorpix
Kumbhakarna
14
1 / 7 / 8
12,110
637
6,118
25,606
26,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 7 / 1
13,135
691
21,757
19,027
16,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
23
Kills
11
11
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Depressiv
Morgan Le Fay
10
3
12
5.33
L
0
9
10
0.56
W
Horus
Samaеl
Horus
5
4
16
3.25
L
Kumbhakarna
Scorpix
Kumbhakarna
1
7
8
0.71
L
10
7
1
1.5
W
Bastet
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,088
Damage
43,924
56,053
Taken
60,869
42,800
Mitigated
46,483
19,564
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Depressiv
Morgan Le Fay
25,743
3,559
0
5,686
13,168
6,216
1,235
7,420
5,748
77,866
0
L
16,049
3,728
231
3,080
16,236
4,289
0
8,400
7,449
45,465
0
W
Horus
Samaеl
Horus
13,194
5,096
2,615
8,314
24,237
27,400
427
9,420
14,817
0
32,201
L
Kumbhakarna
Scorpix
Kumbhakarna
6,118
584
0
5,412
25,606
26,105
0
10,340
14,865
23,998
0
L
21,757
8,483
0
0
19,027
16,089
0
7,510
11,014
0
49,024
W
Bastet
14,151
4,130
0
2,949
18,648
9,184
1,072
6,248
12,400
0
48,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
36,395
195
Minions Killed
167
10
Camps Cleared
6
1,027,172
Distance Traveled
917,838
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,700
774
109
6
5
311,119
5
L
Nu Wa
11,150
587
65
3
1
292,801
0
W
Horus
13,124
691
33
2
1
331,044
4
L
Kumbhakarna
12,110
637
40
2
0
307,189
2
L
Awilix
13,135
691
62
3
5
317,848
6
W
Bastet
13,384
704
53
3
4
385,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role