Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Food4Smite
Cthulhu
Level 158
God Stats
1W - 0L
1,470 SR
Queue Stats
89W - 74L
1,440 Elo+
Solo
Izanami
Izanami
OneTapHank
Izanami
Level 46
God Stats
1W - 0L
1,333 SR
Queue Stats
43W - 48L
1,431 Elo+
Party 2
Geb
Geb
varikas_loki
Geb
Level 66
God Stats
6W - 6L
1,465 SR
Queue Stats
258W - 262L
1,356 Elo+
Party 2
Team Averages
Level 112
1,453 SR
1,445 Elo+

VS

Team Averages
Level 85
1,440 SR
1,319 Elo+
Terra
Terra
ASA ANDERS DK
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 161L
1,381 Elo+
Solo
Apollo
Apollo
Chakismart93
Apollo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 149L
1,421 Elo+
Solo
Tyr
Tyr
GMG_Hippie
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo
Bacchus
Bacchus
Il Lewis Il
Bacchus
Level 115
God Stats
0W - 1L
1,269 SR
Queue Stats
12W - 37L
1,168 Elo+
Solo
Heimdallr
Heimdallr
Ratbutts
Heimdallr
Level 45
God Stats
2W - 5L
1,430 SR
Queue Stats
183W - 232L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 0 / 13
9,964
906
14,689
10,000
5,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
 
Sylvanus
15
4 / 2 / 16
9,223
838
10,610
16,272
20,931
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Food4Smite
Cthulhu
15
5 / 5 / 13
9,531
866
14,627
17,028
20,674
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
OneTapHank
Izanami
17
7 / 2 / 16
10,245
931
18,309
13,546
8,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 17
9,353
850
10,734
18,457
22,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
7,987
726
9,663
20,473
21,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
14
0 / 5 / 7
7,879
716
11,257
13,106
5,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 4
8,115
738
4,895
12,516
9,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Il Lewis Il
Bacchus
16
5 / 3 / 4
8,837
803
11,468
21,443
20,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
Ratbutts
Heimdallr
15
2 / 4 / 5
8,086
735
11,807
9,959
4,373
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
25
Kills
9
10
Deaths
25
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
13
12.5
W
Sylvanus
 
Sylvanus
4
2
16
6
L
0
6
7
0.58
L
Apollo
0
5
7
0.7
W
Cthulhu
Food4Smite
Cthulhu
5
5
13
2.3
L
2
7
4
0.57
L
Bacchus
Il Lewis Il
Bacchus
5
3
4
2.33
W
Izanami
OneTapHank
Izanami
7
2
16
7.5
L
Heimdallr
Ratbutts
Heimdallr
2
4
5
1.13
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
49,090
75,303
Taken
77,497
77,682
Mitigated
60,829
40,597
Healing
25,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,689
7,764
5,199
4,703
10,000
5,820
1,939
3,575
6,425
0
30,298
W
Sylvanus
 
Sylvanus
10,610
3,225
11,749
6,529
16,272
20,931
136
3,827
12,445
19,542
0
L
9,663
1,315
2,765
5,280
20,473
21,172
0
8,228
12,245
19,252
0
L
Apollo
11,257
5,344
1,809
3,086
13,106
5,611
0
8,435
4,671
145
25,314
W
Cthulhu
Food4Smite
Cthulhu
14,627
1,887
1,282
1,227
17,028
20,674
184
4,144
12,884
27,723
0
L
4,895
791
509
1,218
12,516
9,233
0
4,670
7,846
0
8,603
L
Bacchus
Il Lewis Il
Bacchus
11,468
923
817
7,835
21,443
20,440
0
8,928
12,515
19,104
0
W
Izanami
OneTapHank
Izanami
18,309
13,522
617
2,631
13,546
8,179
2,916
5,044
8,502
0
37,422
L
Heimdallr
Ratbutts
Heimdallr
11,807
2,849
541
1,573
9,959
4,373
0
5,710
4,249
0
22,529
W
10,734
970
2,635
4,025
18,457
22,078
907
4,611
13,846
14,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
40,904
114
Minions Killed
106
0
Camps Cleared
0
1,116,463
Distance Traveled
985,247
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,964
906
44
4
0
240,854
1
W
Sylvanus
9,223
838
12
1
0
211,694
0
L
Terra
7,987
726
17
2
0
195,355
0
L
Apollo
7,879
716
40
4
0
175,491
3
W
Cthulhu
9,531
866
17
2
0
211,055
0
L
Tyr
8,115
738
5
0
0
206,933
0
L
Bacchus
8,837
803
17
2
0
200,153
0
W
Izanami
10,245
931
35
3
0
192,098
0
L
Heimdallr
8,086
735
27
2
0
207,315
4
W
Geb
9,353
850
6
1
0
260,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role