Player Matchup

Sun Wukong
Sun Wukong
Evolve Anarchy
Sun Wukong
Level 47
God Stats
2W - 2L
1,440 SR
Queue Stats
16W - 20L
1,389 Elo+
Solo
Zeus
Zeus
GIANTSFAN666666
Zeus
Level 49
God Stats
7W - 6L
1,672 SR
Queue Stats
132W - 116L
1,472 Elo+
Solo
Thanatos
Thanatos
Raphy_sss
Thanatos
Level 18
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 7L
1,384 Elo+
Party 2
Ra
Ra
TheDMan1981
Ra
Level 62
God Stats
52W - 67L
1,392 SR
Queue Stats
364W - 502L
1,326 Elo+
Solo
Hachiman
Hachiman
sten47y-
Hachiman
Level 67
God Stats
0W - 2L
1,177 SR
Queue Stats
5W - 11L
1,357 Elo+
Party 2
Team Averages
Level 49
1,399 SR
1,386 Elo+

VS

Team Averages
Level 95
1,578 SR
1,573 Elo+
Chaac
Chaac
Clinc03
Chaac
Level 44
God Stats
7W - 4L
1,558 SR
Queue Stats
71W - 55L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
InFamousNFX
Baron Samedi
Level 128
God Stats
3W - 0L
1,705 SR
Queue Stats
91W - 89L
1,589 Elo+
Party 1
Ra
Ra
TonyMontana3000
Ra
Level 145
God Stats
4W - 2L
1,528 SR
Queue Stats
201W - 212L
1,580 Elo+
Party 1
Medusa
Medusa
mynamejeff21js
Medusa
Level 143
God Stats
10W - 5L
1,601 SR
Queue Stats
76W - 66L
1,594 Elo+
Party 1
Fenrir
Fenrir
wowthatisrandom
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evolve Anarchy
Sun Wukong
17
1 / 5 / 5
10,528
877
8,250
19,224
12,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 11 / 6
10,688
891
21,378
18,359
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Raphy_sss
Thanatos
17
1 / 11 / 6
10,493
874
8,760
20,449
6,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 11 / 5
10,033
836
10,532
19,006
6,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
sten47y-
Hachiman
17
5 / 7 / 2
11,859
988
12,496
19,605
6,858
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clinc03
Chaac
19
7 / 0 / 21
12,681
1,057
17,747
10,489
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
InFamousNFX
Baron Samedi
20
6 / 0 / 24
12,360
1,030
21,236
13,481
5,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 1 / 22
12,034
1,003
14,181
11,409
3,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
23 / 4 / 14
15,371
1,281
31,999
16,660
6,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 15
10,745
895
6,282
13,932
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
9
Kills
45
45
Deaths
9
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chaac
Clinc03
Chaac
7
0
21
17.5
L
Sun Wukong
Evolve Anarchy
Sun Wukong
1
5
5
0.7
L
2
11
6
0.45
W
Baron Samedi
InFamousNFX
Baron Samedi
6
0
24
18
L
Thanatos
Raphy_sss
Thanatos
1
11
6
0.36
L
0
11
5
0.23
W
6
1
22
17
W
23
4
14
7.5
L
Hachiman
sten47y-
Hachiman
5
7
2
0.86
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
91,445
96,643
Taken
65,971
37,674
Mitigated
39,017
6,972
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Clinc03
Chaac
17,747
2,016
506
5,809
10,489
10,554
0
3,911
6,578
0
30,680
L
Sun Wukong
Evolve Anarchy
Sun Wukong
8,250
1,545
0
253
19,224
12,519
0
9,699
9,401
0
33,520
L
21,378
1,925
0
166
18,359
4,704
0
4,517
13,621
40,047
0
W
Baron Samedi
InFamousNFX
Baron Samedi
21,236
1,533
3,046
8,156
13,481
5,662
0
7,860
5,621
38,674
0
L
Thanatos
Raphy_sss
Thanatos
8,760
1,814
0
4,341
20,449
6,708
0
4,094
15,960
0
18,810
L
10,532
586
624
1,548
19,006
6,885
0
7,979
10,585
45,394
0
W
14,181
621
3,781
5,343
11,409
3,932
0
8,035
3,374
37,474
0
W
31,999
15,319
431
965
16,660
6,121
0
7,476
9,184
0
59,341
L
Hachiman
sten47y-
Hachiman
12,496
6,362
0
40
19,605
6,858
0
9,128
10,141
0
21,086
W
6,282
1,513
394
670
13,932
12,748
0
4,628
9,304
0
10,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,601
Gold Earned
63,191
200
Minions Killed
207
3
Camps Cleared
5
1,046,753
Distance Traveled
1,074,370
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,681
1,057
44
4
3
250,515
0
L
Sun Wukong
10,528
877
51
4
1
211,349
0
L
Zeus
10,688
891
34
3
0
206,432
0
W
Baron Samedi
12,360
1,030
38
3
2
219,305
0
L
Thanatos
10,493
874
33
3
1
219,030
0
L
Ra
10,033
836
63
5
0
197,385
0
W
Ra
12,034
1,003
62
5
0
211,984
0
W
Medusa
15,371
1,281
58
5
0
205,135
2
L
Hachiman
11,859
988
19
2
1
212,557
0
W
Fenrir
10,745
895
5
0
0
187,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role