Player Matchup

Hera
Hera
Platinum IV
NekoKwaii
Hera
Platinum IV
Level 154
God Stats
1W - 2L
1,174 SR
Queue Stats
120W - 108L
1,819 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
SoppyOne
Cthulhu
Platinum IV
Level 125
God Stats
2W - 0L
1,654 SR
Queue Stats
120W - 108L
1,818 MMR
Party 2
Vamana
Vamana
Platinum IV
iMrToxicTaco
Vamana
Platinum IV
Level 146
God Stats
5W - 1L
1,625 SR
Queue Stats
116W - 104L
1,827 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,484 SR
1,821 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,477 SR
1,680 MMR
Kukulkan
Kukulkan
Platinum III
AiFaa_
Kukulkan
Platinum III
Level 157
God Stats
0W - 2L
1,382 SR
Queue Stats
100W - 90L
1,820 MMR
Party 1
Chaac
Chaac
Gold II
AxelPousa123456
Chaac
Gold II
Level 144
God Stats
1W - 2L
1,550 SR
Queue Stats
58W - 65L
1,537 MMR
Party 1
Mulan
Mulan
Gold IV
TheOG-Chicken
Mulan
Gold IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 7L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
9 / 8 / 10
22,697
630
40,249
24,093
12,838
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SoppyOne
Cthulhu
20
3 / 7 / 17
21,337
593
25,113
42,161
53,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
20
14 / 6 / 7
22,901
636
37,840
46,419
63,333
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GebBastetSolZeusMorgan Le Fay

VS

Bans
ThothMedusaAresNeithGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AiFaa_
Kukulkan
20
8 / 6 / 10
22,255
618
45,271
22,428
11,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 8 / 13
22,107
614
31,245
55,754
72,862
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 12 / 10
20,175
560
23,164
40,069
41,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
26
Kills
20
21
Deaths
26
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AiFaa_
Kukulkan
8
6
10
2.17
L
8
8
13
1.81
W
Hera
9
8
10
1.75
W
Cthulhu
SoppyOne
Cthulhu
3
7
17
1.64
L
4
12
10
0.75
W
Vamana
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,202
Damage
99,680
112,673
Taken
118,251
129,344
Mitigated
126,156
22,752
Healing
32,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AiFaa_
Kukulkan
45,271
3,363
0
2,381
22,428
11,738
2,410
13,698
8,503
185,665
0
L
31,245
4,341
1,316
22,794
55,754
72,862
780
29,817
24,881
0
73,729
W
Hera
40,249
11,544
0
847
24,093
12,838
1,417
9,033
14,244
103,044
0
W
Cthulhu
SoppyOne
Cthulhu
25,113
1,434
2,719
9,281
42,161
53,173
784
13,995
25,799
84,349
0
L
23,164
4,359
0
5,744
40,069
41,556
177
20,319
18,893
0
71,252
W
Vamana
37,840
20,388
0
9,905
46,419
63,333
1,768
22,828
21,714
0
134,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,935
Gold Earned
64,537
386
Minions Killed
404
18
Camps Cleared
14
1,987,326
Distance Traveled
1,926,332
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
22,255
618
265
7
6
659,607
16
L
Chaac
22,107
614
62
2
1
639,780
12
W
Hera
22,697
630
172
5
4
619,688
8
W
Cthulhu
21,337
593
84
2
2
671,932
11
L
Mulan
20,175
560
77
2
7
626,945
4
W
Vamana
22,901
636
130
4
12
695,706
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role