Player Matchup

Izanami
Izanami
Gold III
Gennymorti
Izanami
Gold III
Level 87
God Stats
5W - 3L
1,565 SR
Queue Stats
262W - 260L
1,531 MMR
Solo
Chang'e
Chang'e
Gold II
IamDramaticPanda
Chang'e
Gold II
Level 87
God Stats
31W - 22L
1,607 SR
Queue Stats
46W - 41L
1,669 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Kurmas90
Sylvanus
Gold V
Level 123
God Stats
31W - 26L
1,605 SR
Queue Stats
41W - 41L
1,388 MMR
Party 2
Scylla
Scylla
Gold IV
Redland11
Scylla
Gold IV
Level 122
God Stats
4W - 0L
1,566 SR
Queue Stats
18W - 13L
1,533 MMR
Solo
Awilix
Awilix
Gold I
sieg76
Awilix
Gold I
Level 92
God Stats
159W - 143L
1,616 SR
Queue Stats
238W - 234L
1,618 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,592 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,520 SR
1,549 MMR
Kuzenbo
Kuzenbo
Gold III
BP iMpacT x
Kuzenbo
Gold III
Level 156
God Stats
37W - 34L
1,576 SR
Queue Stats
294W - 290L
1,622 MMR
Party 1
He Bo
He Bo
Platinum IV
Deepsie
He Bo
Platinum IV
Level 160
God Stats
3W - 4L
1,729 SR
Queue Stats
341W - 331L
1,613 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Flw3r
Ao Kuang
Bronze III
Level 46
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Undead_CJ
Danzaburou
Gold IV
Level 121
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 45L
1,544 MMR
Party 1
Vamana
Vamana
Gold IV
VirusSmileyz
Vamana
Gold IV
Level 128
God Stats
5W - 7L
1,540 SR
Queue Stats
90W - 78L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gennymorti
Izanami
20
4 / 2 / 7
13,145
598
12,565
13,918
5,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

19
6 / 1 / 6
12,988
590
15,708
15,627
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Kurmas90
Sylvanus
17
3 / 0 / 7
10,664
485
5,032
9,208
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Redland11
Scylla
18
5 / 3 / 5
12,267
558
13,599
15,697
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
sieg76
Awilix
20
11 / 0 / 8
13,539
615
19,443
13,911
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesChaacLokiKali

VS

Bans
GebCliodhnaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BP iMpacT x
Kuzenbo
10
0 / 2 / 0
7,056
321
5,724
14,329
11,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Deepsie
He Bo
16
1 / 8 / 2
10,055
457
13,815
13,826
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
Flw3r
Ao Kuang
16
3 / 9 / 1
10,192
463
3,493
20,124
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Undead_CJ
Danzaburou
18
2 / 5 / 1
10,955
498
5,441
17,065
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
18
0 / 5 / 0
10,917
496
12,541
26,737
18,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
29
Kills
6
6
Deaths
29
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BP iMpacT x
Kuzenbo
0
2
0
0
L
He Bo
Deepsie
He Bo
1
8
2
0.25
L
Ao Kuang
Flw3r
Ao Kuang
3
9
1
0.39
W
Izanami
Gennymorti
Izanami
4
2
7
3.75
W
6
1
6
9
W
Sylvanus
Kurmas90
Sylvanus
3
0
7
6.5
W
Scylla
Redland11
Scylla
5
3
5
2.5
L
Danzaburou
Undead_CJ
Danzaburou
2
5
1
0.5
L
Vamana
0
5
0
0
W
Awilix
sieg76
Awilix
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,347
Damage
41,014
68,361
Taken
92,081
38,891
Mitigated
44,422
33,181
Healing
27,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BP iMpacT x
Kuzenbo
5,724
1,967
567
3,755
14,329
11,288
120
7,225
6,780
26,240
0
L
He Bo
Deepsie
He Bo
13,815
189
0
650
13,826
3,603
0
4,677
8,843
67,734
0
L
Ao Kuang
Flw3r
Ao Kuang
3,493
589
0
6,787
20,124
6,457
0
4,900
15,016
54,073
0
W
Izanami
Gennymorti
Izanami
12,565
7,017
0
6,967
13,918
5,583
3,924
1,830
12,068
0
125,505
W
15,708
605
3,065
8,965
15,627
12,628
1,127
2,726
12,100
82,957
0
W
Sylvanus
Kurmas90
Sylvanus
5,032
1,495
2,486
2,923
9,208
9,780
848
4,045
4,929
27,193
7,887
W
Scylla
Redland11
Scylla
13,599
1,614
0
3,919
15,697
5,736
1,299
10,417
4,644
74,663
0
L
Danzaburou
Undead_CJ
Danzaburou
5,441
1,897
0
5,006
17,065
4,764
0
3,471
13,481
0
86,491
L
Vamana
12,541
4,863
0
10,588
26,737
18,310
0
11,341
14,145
0
95,496
W
Awilix
sieg76
Awilix
19,443
6,709
0
4,856
13,911
5,164
1,863
3,377
10,124
0
103,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,603
Gold Earned
49,175
651
Minions Killed
606
0
Camps Cleared
0
2,272,232
Distance Traveled
2,075,541
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,056
321
36
2
0
419,438
8
L
He Bo
10,055
457
130
6
0
386,308
8
L
Ao Kuang
10,192
463
106
5
0
456,712
3
W
Izanami
13,145
598
192
9
0
414,975
9
W
Chang'e
12,988
590
152
7
0
426,414
5
W
Sylvanus
10,664
485
54
2
0
463,898
9
W
Scylla
12,267
558
142
6
0
423,616
4
L
Danzaburou
10,955
498
141
6
0
400,738
4
L
Vamana
10,917
496
193
9
0
412,345
1
W
Awilix
13,539
615
111
5
0
543,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role