Player Matchup

Izanami
Izanami
Gold II
Venommrr
Izanami
Gold II
Level 142
God Stats
15W - 4L
1,828 SR
Queue Stats
20W - 9L
1,875 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,828 SR
1,875 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 66
1,500 SR
1,801 MMR
Heimdallr
Heimdallr
Platinum III
TheGameDealer
Heimdallr
Platinum III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Venommrr
Izanami
12
3 / 0 / 0
7,012
1,169
2,925
3,323
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliBastetBakasuraChronosUllr

VS

Bans
Hou YiSkadiHe BoOlorunMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheGameDealer
Heimdallr
8
0 / 3 / 0
4,684
781
716
4,745
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
TheGameDealer
Heimdallr
0
3
0
0
W
Izanami
Venommrr
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,925
Damage
716
3,323
Taken
4,745
1,438
Mitigated
1,949
744
Healing
312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
TheGameDealer
Heimdallr
716
270
0
312
4,745
1,949
0
144
4,601
0
12,534
W
Izanami
Venommrr
Izanami
2,925
1,660
0
744
3,323
1,438
2,230
174
3,149
0
42,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,012
Gold Earned
4,684
95
Minions Killed
24
4
Camps Cleared
2
119,149
Distance Traveled
83,451
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,684
781
24
4
2
83,451
1
W
Izanami
7,012
1,169
95
16
4
119,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role