Player Matchup

Ymir
Ymir
Midn1te17
Ymir
Level 82
God Stats
3W - 4L
1,559 SR
Queue Stats
239W - 242L
1,444 Elo+
Party 1
Ra
Ra
NG vonHinten
Ra
Level 125
God Stats
6W - 8L
1,485 SR
Queue Stats
152W - 156L
1,478 Elo+
Party 1
Apollo
Apollo
Skymidori
Apollo
Level 114
God Stats
0W - 1L
1,317 SR
Queue Stats
117W - 104L
1,565 Elo+
Party 1
Team Averages
Level 107
1,454 SR
1,495 Elo+

VS

Team Averages
Level 81
1,452 SR
1,497 Elo+
Ah Puch
Ah Puch
Branmarow
Ah Puch
Level 53
God Stats
2W - 3L
1,435 SR
Queue Stats
124W - 107L
1,430 Elo+
Party 2
Neith
Neith
I-MonsieurS
Neith
Level 105
God Stats
6W - 14L
1,422 SR
Queue Stats
186W - 149L
1,506 Elo+
Party 2
King Arthur
King Arthur
Tahitibob998
King Arthur
Level 84
God Stats
7W - 9L
1,498 SR
Queue Stats
298W - 319L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 11
11,088
616
7,080
24,294
28,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 7 / 6
11,665
648
8,333
14,206
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Skymidori
Apollo
16
8 / 6 / 4
13,555
753
14,747
16,749
6,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Branmarow
Ah Puch
17
6 / 5 / 8
12,286
683
16,483
11,924
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 3 / 10
12,204
678
16,784
14,138
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tahitibob998
King Arthur
16
7 / 4 / 9
12,837
713
15,492
20,875
25,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
12
Kills
18
18
Deaths
12
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Branmarow
Ah Puch
6
5
8
2
W
5
3
10
3.33
L
Ymir
1
5
11
1.3
L
3
7
6
0.86
L
Apollo
Skymidori
Apollo
8
6
4
1.67
W
King Arthur
Tahitibob998
King Arthur
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
48,759
55,249
Taken
46,937
43,015
Mitigated
35,600
10,964
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Branmarow
Ah Puch
16,483
614
0
2,564
11,924
4,654
377
3,822
8,102
55,842
0
W
16,784
7,630
0
4,389
14,138
5,657
2,750
5,689
8,449
0
70,386
L
Ymir
7,080
777
0
387
24,294
28,010
150
8,277
15,176
17,958
0
L
8,333
936
2,398
4,668
14,206
8,225
557
6,086
7,833
45,064
0
L
Apollo
Skymidori
Apollo
14,747
7,591
679
2,832
16,749
6,780
2,357
4,918
11,491
0
25,741
W
King Arthur
Tahitibob998
King Arthur
15,492
792
0
2,360
20,875
25,289
151
6,805
14,070
6,694
36,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
37,327
179
Minions Killed
202
1
Camps Cleared
14
911,919
Distance Traveled
946,531
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,286
683
62
3
4
306,057
10
W
Neith
12,204
678
102
6
5
312,632
3
L
Ymir
11,088
616
11
1
0
307,204
2
L
Ra
11,665
648
105
6
1
315,975
5
L
Apollo
13,555
753
63
4
0
288,740
1
W
King Arthur
12,837
713
38
2
5
327,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role