Player Matchup

Merlin
Merlin
JerryWRLD
Merlin
Level 113
God Stats
4W - 1L
1,699 SR
Queue Stats
8W - 11L
1,366 Elo+
Party 1
Bakasura
Bakasura
PlainPatWhattup
Bakasura
Level 160
God Stats
1W - 0L
1,758 SR
Queue Stats
8W - 12L
1,423 Elo+
Party 1
Geb
Geb
SWEATYxWHALE20
Geb
Level 10
God Stats
5W - 2L
1,664 SR
Queue Stats
7W - 6L
1,453 Elo+
Party 1
Team Averages
Level 94
1,707 SR
1,414 Elo+

VS

Team Averages
Level 78
1,451 SR
1,412 Elo+
Neith
Neith
FIFASUD
Neith
Level 7
God Stats
1W - 6L
1,420 SR
Queue Stats
1W - 6L
1,504 Elo+
Party 2
Cerberus
Cerberus
Mitzzbburn
Cerberus
Level 126
God Stats
0W - 1L
1,399 SR
Queue Stats
48W - 71L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
escudoderoble6
Kukulkan
Level 101
God Stats
25W - 29L
1,533 SR
Queue Stats
49W - 59L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JerryWRLD
Merlin
14
2 / 0 / 12
9,128
702
11,449
5,449
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
12 / 1 / 2
10,411
801
12,650
10,236
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 10
9,056
697
2,549
12,960
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FIFASUD
Neith
10
0 / 6 / 1
7,205
554
3,964
7,955
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Mitzzbburn
Cerberus
10
0 / 5 / 1
7,796
600
5,646
15,157
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
1 / 3 / 0
7,856
604
9,529
6,963
2,526
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
FIFASUD
Neith
0
6
1
0.08
W
Merlin
JerryWRLD
Merlin
2
0
12
8
L
Cerberus
Mitzzbburn
Cerberus
0
5
1
0.1
W
Bakasura
12
1
2
13
W
0
0
10
5
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
19,139
28,645
Taken
30,075
19,481
Mitigated
17,133
9,180
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FIFASUD
Neith
3,964
2,104
375
997
7,955
2,706
420
2,999
4,648
0
17,643
W
Merlin
JerryWRLD
Merlin
11,449
786
0
2,674
5,449
2,283
1,066
3,638
1,811
55,273
0
L
Cerberus
Mitzzbburn
Cerberus
5,646
344
0
3,443
15,157
11,901
0
8,626
6,286
18,729
0
W
Bakasura
12,650
9,728
0
4,360
10,236
4,908
1,663
5,168
5,068
0
42,318
W
2,549
353
0
2,146
12,960
12,290
46
7,367
5,593
5,352
0
L
Kukulkan
9,529
604
0
354
6,963
2,526
0
2,373
4,128
33,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
22,857
168
Minions Killed
161
12
Camps Cleared
0
715,561
Distance Traveled
611,471
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,205
554
31
2
0
171,757
2
W
Merlin
9,128
702
92
7
1
210,369
1
L
Cerberus
7,796
600
63
5
0
229,449
2
W
Bakasura
10,411
801
65
5
11
247,944
3
W
Geb
9,056
697
11
1
0
257,248
2
L
Kukulkan
7,856
604
67
5
0
210,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role