Player Matchup

Morgan Le Fay
Morgan Le Fay
Depressiv
Morgan Le Fay
Level 86
God Stats
2W - 4L
1,384 SR
Queue Stats
24W - 33L
1,456 Elo+
Solo
Bacchus
Bacchus
Izosuke
Bacchus
Level 66
God Stats
2W - 2L
1,480 SR
Queue Stats
210W - 230L
1,501 Elo+
Party 1
Charybdis
Charybdis
XTensaX
Charybdis
Level 143
God Stats
5W - 5L
1,441 SR
Queue Stats
169W - 169L
1,510 Elo+
Party 1
Team Averages
Level 98
1,435 SR
1,489 Elo+

VS

Team Averages
Level 54
1,501 SR
1,540 Elo+
Bellona
Bellona
IamleMagic
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,495 Elo+
Party 2
Chernobog
Chernobog
Spekuku
Chernobog
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,535 Elo+
Party 2
Zeus
Zeus
Static55
Zeus
Level 85
God Stats
1W - 0L
1,502 SR
Queue Stats
89W - 59L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Depressiv
Morgan Le Fay
10
3 / 3 / 1
6,106
763
4,696
4,685
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Izosuke
Bacchus
8
0 / 4 / 4
5,647
706
2,186
7,636
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
XTensaX
Charybdis
9
1 / 5 / 3
5,699
712
2,022
6,228
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IamleMagic
Bellona
10
1 / 2 / 9
6,290
786
3,889
6,098
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Spekuku
Chernobog
11
4 / 1 / 6
6,818
852
3,941
4,561
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
11
7 / 1 / 4
7,317
915
8,388
4,513
1,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Depressiv
Morgan Le Fay
3
3
1
1.17
W
Bellona
IamleMagic
Bellona
1
2
9
2.75
L
Bacchus
Izosuke
Bacchus
0
4
4
0.5
W
Chernobog
Spekuku
Chernobog
4
1
6
7
W
Zeus
7
1
4
9
L
Charybdis
XTensaX
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
16,218
18,549
Taken
15,172
11,681
Mitigated
7,934
2,026
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Depressiv
Morgan Le Fay
4,696
238
0
540
4,685
1,781
0
2,471
2,109
16,401
0
W
Bellona
IamleMagic
Bellona
3,889
749
302
1,056
6,098
4,781
168
2,946
2,916
0
13,392
L
Bacchus
Izosuke
Bacchus
2,186
98
422
919
7,636
7,599
0
3,379
4,038
6,042
0
W
Chernobog
Spekuku
Chernobog
3,941
1,912
0
1,133
4,561
1,652
643
2,204
2,171
0
21,026
W
Zeus
8,388
1,329
0
510
4,513
1,501
0
1,332
3,043
20,956
0
L
Charybdis
XTensaX
Charybdis
2,022
933
0
145
6,228
2,301
0
2,765
3,332
0
10,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,452
Gold Earned
20,425
63
Minions Killed
102
2
Camps Cleared
4
373,226
Distance Traveled
481,324
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,106
763
29
4
1
129,455
4
W
Bellona
6,290
786
17
2
0
168,887
3
L
Bacchus
5,647
706
12
2
1
127,810
3
W
Chernobog
6,818
852
49
6
3
155,869
4
W
Zeus
7,317
915
36
5
1
156,568
3
L
Charybdis
5,699
712
22
3
0
115,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role