Player Matchup

Hera
Hera
BranchingEbola
Hera
Level 152
God Stats
1W - 0L
1,423 SR
Queue Stats
127W - 148L
1,442 Elo+
Party 1
Anubis
Anubis
CarloSpicySlong
Anubis
Level 87
God Stats
1W - 0L
1,716 SR
Queue Stats
21W - 24L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
I Well Known I
Baron Samedi
Level 124
God Stats
3W - 0L
1,649 SR
Queue Stats
40W - 51L
1,439 Elo+
Party 1
Apollo
Apollo
ItzBabaYaga
Apollo
Level 34
God Stats
3W - 1L
1,629 SR
Queue Stats
88W - 86L
1,459 Elo+
Party 2
Nox
Nox
SarahNic0le
Nox
Level 152
God Stats
2W - 1L
1,374 SR
Queue Stats
131W - 119L
1,536 Elo+
Party 2
Team Averages
Level 110
1,558 SR
1,461 Elo+

VS

Team Averages
Level 128
1,646 SR
1,473 Elo+
Chiron
Chiron
Shantal16
Chiron
Level 158
God Stats
8W - 2L
1,808 SR
Queue Stats
439W - 455L
1,438 Elo+
Solo
The Morrigan
The Morrigan
StEvangeline
The Morrigan
Level 128
God Stats
1W - 1L
1,730 SR
Queue Stats
73W - 96L
1,432 Elo+
Solo
Cupid
Cupid
The Sexy Gringo
Cupid
Level 108
God Stats
0W - 2L
1,468 SR
Queue Stats
44W - 37L
1,566 Elo+
Solo
Chaac
Chaac
YoungG1602
Chaac
Level 125
God Stats
2W - 1L
1,619 SR
Queue Stats
131W - 126L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
jjc4400
Kuzenbo
Level 121
God Stats
4W - 3L
1,604 SR
Queue Stats
223W - 240L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 8
13,807
727
25,767
18,173
7,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 6 / 11
11,729
617
7,092
17,929
8,565
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
I Well Known I
Baron Samedi
20
4 / 5 / 13
12,958
682
18,110
20,154
11,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
18
4 / 8 / 8
12,986
683
9,718
19,710
7,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 6 / 10
12,541
660
12,495
15,704
7,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Shantal16
Chiron
20
9 / 3 / 12
14,226
749
24,010
16,690
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
StEvangeline
The Morrigan
2
0 / 0 / 0
5,496
289
0
0
0
20
8 / 6 / 14
13,793
726
23,289
21,000
9,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
20
10 / 3 / 15
13,963
735
18,110
22,663
31,836
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
jjc4400
Kuzenbo
20
4 / 8 / 20
13,221
696
14,113
24,348
39,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
92
20
Kills
31
31
Deaths
20
50
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
W
2
6
11
1.25
W
Baron Samedi
I Well Known I
Baron Samedi
4
5
13
2.1
W
Apollo
4
8
8
1
W
3
6
10
1.33
L
Chiron
Shantal16
Chiron
9
3
12
5
L
The Morrigan
StEvangeline
The Morrigan
0
0
0
0
L
8
6
14
2.5
L
Chaac
10
3
15
5.83
L
Kuzenbo
jjc4400
Kuzenbo
4
8
20
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,182
Damage
79,522
91,670
Taken
84,701
42,199
Mitigated
88,296
33,997
Healing
38,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,767
6,578
2,981
4,237
18,173
7,797
913
3,776
14,397
56,493
0
W
7,092
302
1,392
2,869
17,929
8,565
810
2,852
15,077
26,238
0
W
Baron Samedi
I Well Known I
Baron Samedi
18,110
1,306
6,016
7,331
20,154
11,268
450
3,947
16,207
39,013
0
W
Apollo
9,718
5,850
703
4,794
19,710
7,357
2,101
2,025
17,685
0
19,316
W
12,495
2,164
1,834
1,840
15,704
7,212
1,492
2,788
12,916
46,871
0
L
Chiron
Shantal16
Chiron
24,010
4,922
2,247
6,879
16,690
7,751
1,768
15,413
1,037
0
61,486
L
The Morrigan
StEvangeline
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
23,289
8,995
3,413
6,913
21,000
9,644
2,868
17,694
2,914
0
65,183
L
Chaac
18,110
539
3,727
10,080
22,663
31,836
277
12,665
9,621
1,287
29,927
L
Kuzenbo
jjc4400
Kuzenbo
14,113
5,194
1,443
3,689
24,348
39,065
506
16,373
7,665
21,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,021
Gold Earned
60,699
225
Minions Killed
188
0
Camps Cleared
0
1,466,325
Distance Traveled
1,342,875
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,807
727
59
3
0
294,655
0
W
Anubis
11,729
617
36
2
0
293,713
0
W
Baron Samedi
12,958
682
14
1
0
307,469
0
W
Apollo
12,986
683
31
2
0
292,026
0
W
Nox
12,541
660
85
4
0
278,462
1
L
Chiron
14,226
749
77
4
0
334,418
0
L
The Morrigan
5,496
289
0
0
0
0
0
L
Cupid
13,793
726
90
5
0
304,457
0
L
Chaac
13,963
735
13
1
0
370,444
0
L
Kuzenbo
13,221
696
8
0
0
333,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role