Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dagmatt
Sun Wukong
Level 60
God Stats
3W - 6L
1,144 SR
Queue Stats
54W - 86L
1,337 Elo+
Party 1
Susano
Susano
Dragonslayer0l0
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 2
Horus
Horus
InfernalWeb
Horus
Level 46
God Stats
0W - 4L
1,197 SR
Queue Stats
8W - 10L
1,347 Elo+
Party 2
Vulcan
Vulcan
ScienceGamer75
Vulcan
Level 45
God Stats
2W - 2L
1,319 SR
Queue Stats
83W - 103L
1,294 Elo+
Party 1
Team Averages
Level 57
1,332 SR
1,371 Elo+

VS

Team Averages
Level 50
1,560 SR
1,413 Elo+
Zhong Kui
Zhong Kui
Carlton Yanks
Zhong Kui
Level 44
God Stats
6W - 4L
1,739 SR
Queue Stats
76W - 84L
1,429 Elo+
Party 3
Izanami
Izanami
GrimReeferTHC
Izanami
Level 38
God Stats
31W - 28L
1,535 SR
Queue Stats
57W - 62L
1,383 Elo+
Party 3
Ymir
Ymir
HeyItsDawson
Ymir
Level 74
God Stats
4W - 1L
1,859 SR
Queue Stats
163W - 148L
1,518 Elo+
Party 3
Cliodhna
Cliodhna
Jormungund
Cliodhna
Level 29
God Stats
2W - 3L
1,323 SR
Queue Stats
32W - 49L
1,333 Elo+
Party 3
Ares
Ares
phxzombiekiller0
Ares
Level 66
God Stats
10W - 12L
1,343 SR
Queue Stats
101W - 103L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 2 / 0
9,546
477
12,957
13,572
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dagmatt
Sun Wukong
15
1 / 2 / 2
8,875
444
9,046
18,048
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
8,132
407
8,465
12,594
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 2
8,293
415
3,081
12,726
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 9 / 1
8,052
403
6,351
13,125
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carlton Yanks
Zhong Kui
18
14 / 0 / 3
12,038
602
21,379
17,551
13,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
3 / 1 / 7
11,291
565
9,867
9,734
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 5
10,801
540
9,779
16,539
10,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Jormungund
Cliodhna
16
1 / 2 / 4
10,303
515
4,189
12,360
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 7
9,960
498
6,054
15,229
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
21
21
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
0
2
W
Zhong Kui
Carlton Yanks
Zhong Kui
14
0
3
15.5
L
Sun Wukong
Dagmatt
Sun Wukong
1
2
2
1
L
1
4
1
0.38
W
Izanami
3
1
7
6.5
W
1
1
5
3.5
L
0
4
2
0.25
W
Cliodhna
Jormungund
Cliodhna
1
2
4
1.5
L
0
9
1
0.06
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,900
Damage
51,268
70,065
Taken
71,413
33,443
Mitigated
47,112
17,760
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,957
6,530
0
4,802
13,572
4,359
776
5,691
7,881
0
85,607
W
Zhong Kui
Carlton Yanks
Zhong Kui
21,379
1,676
0
12,212
17,551
13,021
1,992
2,454
14,878
84,810
0
L
Sun Wukong
Dagmatt
Sun Wukong
9,046
1,114
0
6,491
18,048
11,621
220
10,062
7,986
4,228
54,497
L
8,465
1,191
0
2,597
12,594
4,356
0
5,402
7,192
0
47,497
W
Izanami
9,867
6,725
0
2,988
9,734
3,185
4,020
1,030
8,567
0
82,349
W
9,779
1,543
0
5,351
16,539
10,103
83
1,722
14,344
65,578
0
L
3,081
1,355
595
2,111
12,726
8,311
539
6,325
6,401
0
24,422
W
Cliodhna
Jormungund
Cliodhna
4,189
827
0
4,973
12,360
3,880
505
711
11,561
0
65,470
L
6,351
986
364
800
13,125
4,796
0
9,732
3,393
45,078
0
W
6,054
752
0
2,944
15,229
16,923
75
1,256
13,713
28,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
54,393
441
Minions Killed
549
0
Camps Cleared
0
1,877,908
Distance Traveled
1,986,840
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,546
477
152
8
0
375,326
4
W
Zhong Kui
12,038
602
127
6
0
411,310
6
L
Sun Wukong
8,875
444
97
5
0
390,295
2
L
Susano
8,132
407
71
4
0
402,016
1
W
Izanami
11,291
565
149
7
0
396,146
7
W
Ymir
10,801
540
119
6
0
392,381
6
L
Horus
8,293
415
44
2
0
356,065
1
W
Cliodhna
10,303
515
110
6
0
395,525
4
L
Vulcan
8,052
403
77
4
0
354,206
0
W
Ares
9,960
498
44
2
0
391,478
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role